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* add scripts for converting tiles to separate png images for tilemap editingtilemap-build-systemlonkaars2023-03-23
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* use sort order in makefile and add air tile at index 0lonkaars2023-03-23
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* load static/tilemap.bin in ppusimlonkaars2023-03-22
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* fix endianness in `tilepack` and add `tilemap2png` script for previewing ↵lonkaars2023-03-22
| | | | finished tilemap
* add static makefile targets to main gamefile, and add target to flash static ↵lonkaars2023-03-22
| | | | rom to stm32
* tilemap build system donelonkaars2023-03-22
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* Merge pull request #44 from UnavailableDev/game-engineUnavailableDev2023-03-22
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| * more mergeUnavailableDev2023-03-22
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| | * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-22
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| * | \ Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into ↵UnavailableDev2023-03-22
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| | * | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into devheavydemon212023-03-20
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| | * | demo versionheavydemon212023-03-20
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| | * | Player-Enemy collisionFlenk0082023-03-15
| | | | | | | | | | | | | | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object.
| | * | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-14
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| | * \ \ Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-14
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| | * | | | Revert "Revert "Merge branch 'dev' of ↵Flenk0082023-03-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://github.com/Flenk008/avans-arcade into dev"" This reverts commit a9ad8e0a8ac5346108f1e2c1a0bf9360fadc20da.
| | * | | | Revert "Background collision"Flenk0082023-03-13
| | | | | | | | | | | | | | | | | | | | | | | | This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc.
| | * | | | Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev"Flenk0082023-03-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 4f489426e05fb3b296998b17859d8702cc4f37e1, reversing changes made to e47f7fa198229b8598b8ab03ef8b2483f7c685bc.
| | * | | | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-13
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| | * | | | | Background collisionFlenk0082023-03-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Added background collision for player and other entities. Added gravity and jump functionailty
| * | | | | | mergeUnavailableDev2023-03-15
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| * | | | | | updated file fetchUnavailableDev2023-03-15
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| * | | | | | added title screenUnavailableDev2023-03-15
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* | | | | | | Merge pull request #39 from Flenk008/patch-1UnavailableDev2023-03-22
|\ \ \ \ \ \ \ | |_|_|_|_|_|/ |/| | | | | | Update features.md
| * | | | | | Update features.mdFlenk0082023-03-15
| | |/ / / / | |/| | | | | | | | | | Added Dubble Jump
* | | | | | merge #41lonkaars2023-03-16
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| * | | | | | Added top level stmBjornMartens2023-03-16
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| * | | | | | (UNCLEAN) partial merge of #37lonkaars2023-03-15
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| * | | | | | architecture and designNielsCoding2023-03-15
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| * | | | | | bobNielsCoding2023-03-15
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| * | | | | | architecture docuNielsCoding2023-03-15
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| * | | | | | game loop and bulletNielsCoding2023-03-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | TODO game loop: -(startingscreen) read correct indexes -(shop) read correct indexes -gameplay still needs alot with different levels etc.. rest not yet done bullet needs testing and correct PAL and tilemap reading
| * | | | | | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into devNielsCoding2023-03-15
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| * | | | | | precautionsU-DESKTOP-MR3JJV2\niels2023-03-15
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* | | | | | restructure architecture documentlonkaars2023-03-16
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* | | | | | Merge branch 'doc' of https://github.com/Flenk008/avans-arcade into devlonkaars2023-03-16
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| * | | | | | Update architecture.mdFlenk0082023-03-16
| | | | | | | | | | | | | | | | | | | | | Added SPI (STM32, BASYS3)
* | | | | | | merge niels docslonkaars2023-03-16
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* | | | | | Update architecture.mdUnavailableDev2023-03-15
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* | | | | | architecture document updatelonkaars2023-03-15
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* | | | | Merge pull request #36 from UnavailableDev/game-engineUnavailableDev2023-03-14
|\ \ \ \ \ | |/ / / / |/| / / / | |/ / / added hexdump file structures
| * / / added hexdump file structuresUnavailableDev2023-03-14
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* | | Merge pull request #35 from UnavailableDev/game-engineUnavailableDev2023-03-14
|\ \ \ | |_|/ |/| | Camera controller
| * | merge?UnavailableDev2023-03-14
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* | | Merge pull request #28 from UnavailableDev/game-engineUnavailableDev2023-03-13
|\ \ \ | | | | | | | | Game engine
| | * | camera y-axis bug fixed + clean upUnavailableDev2023-03-14
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| * | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-13
| |\ \ | | | | | | | | | | | | into game-engine
| | * \ Merge branch 'dev' into game-engineUnavailableDev2023-03-13
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* | | | Merge pull request #33 from Flenk008/devUnavailableDev2023-03-13
|\ \ \ \ | | |_|/ | |/| | Fixed Movement of player
| * | | Merge branch 'lonkaars:dev' into devFlenk0082023-03-11
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