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* | | | | | Update stm32Design.mdFlenk0082023-03-04
* | | | | | changed to .md and added pin layoutFlenk0082023-03-04
* | | | | | Player movement x/y with collision mapFlenk0082023-03-03
* | | | | | New Folder for stm32 gamelogicFlenk0082023-03-03
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| | | | * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-10
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| | | * | Merge pull request #25 from lonkaars/game-engineUnavailableDev2023-03-10
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| | | * | Merge pull request #24 from UnavailableDev/game-engineUnavailableDev2023-03-10
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| | | * | added define for fixed point mathsUnavailableDev2023-03-10
| | | * | codeUnavailableDev2023-03-10
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| | | * nopeUnavailableDev2023-03-10
| | | * spelling correctionUnavailableDev2023-03-08
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| | * Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
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| | * more todo'sUnavailableDev2023-03-08
| | * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
| * | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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* | fix naming stylelonkaars2023-03-03
* | State digrams for gameLogicBjornMartens2023-03-03
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
* fix src readmelonkaars2023-02-25
* add developer documentation to ppusim/ppu interfacelonkaars2023-02-25
* limit thread count to core countlonkaars2023-02-25
* update/fix build config for windowslonkaars2023-02-25
* optimize ppusim with threadslonkaars2023-02-25
* ppusim donelonkaars2023-02-25
* background sprites working in ppusimlonkaars2023-02-24
* WIP ppusimlonkaars2023-02-24
* c interface semi-donelonkaars2023-02-24
* ppusim refactorlonkaars2023-02-24
* mv sdl2 demo to src/ppusim folderlonkaars2023-02-24
* desktop compilation options in makefilelonkaars2023-02-24
* rename and move fileslonkaars2023-02-24
* Merge branch 'dev' into ppu-interfacelonkaars2023-02-24
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| * update style guide and format codelonkaars2023-02-24
| * merge #16lonkaars2023-02-24
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| | * aanpassingenheavydemon212023-02-23
| | * Merge branch 'lonkaars:dev' into devheavydemon212023-02-23
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| | | * sdl2 demolonkaars2023-02-23
| | * | clockheavydemon212023-02-23
| | * | plut,comp en vgaNielsCoding2023-02-23
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| * | ppu foreground sprite working and ~50% testedlonkaars2023-02-23
| * | WIP ppu fg sprite fetch logiclonkaars2023-02-22
| * | WIP foreground sprite + `std_logic_vector` -> `unsigned` messlonkaars2023-02-21
| * | WIP ppu foreground sprite componentlonkaars2023-02-21
| * | background sprite component done, tested, and working without latcheslonkaars2023-02-21
| * | PPU debugged and working (but with unwanted latches)lonkaars2023-02-21
| * | fix sprite flip axes swappedlonkaars2023-02-21
| * | PPU background sprite component done (but unverified)lonkaars2023-02-20
| * | update TMM data width + update memory map (WIP ppu_sprite_bg)lonkaars2023-02-20
| * | PPU AUX memory finished and testedlonkaars2023-02-20
| * | update code stylelonkaars2023-02-20