Commit message (Collapse) | Author | Age | |
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* | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-22 |
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| * | merge #41 | lonkaars | 2023-03-16 |
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| | * | Added top level stm | BjornMartens | 2023-03-16 |
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| | * | (UNCLEAN) partial merge of #37 | lonkaars | 2023-03-15 |
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| | * | architecture and design | NielsCoding | 2023-03-15 |
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| | * | bob | NielsCoding | 2023-03-15 |
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| | * | architecture docu | NielsCoding | 2023-03-15 |
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| | * | game loop and bullet | NielsCoding | 2023-03-15 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | TODO game loop: -(startingscreen) read correct indexes -(shop) read correct indexes -gameplay still needs alot with different levels etc.. rest not yet done bullet needs testing and correct PAL and tilemap reading | ||
| | * | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev | NielsCoding | 2023-03-15 |
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| | * | | precautions | U-DESKTOP-MR3JJV2\niels | 2023-03-15 |
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| * | | | restructure architecture document | lonkaars | 2023-03-16 |
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| * | | | Merge branch 'doc' of https://github.com/Flenk008/avans-arcade into dev | lonkaars | 2023-03-16 |
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| | * | | | Update architecture.md | Flenk008 | 2023-03-16 |
| | | | | | | | | | | | | | | | Added SPI (STM32, BASYS3) | ||
| * | | | | merge niels docs | lonkaars | 2023-03-16 |
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| * | | | Update architecture.md | UnavailableDev | 2023-03-15 |
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| * | | | architecture document update | lonkaars | 2023-03-15 |
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* | | | merge | UnavailableDev | 2023-03-15 |
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| * | | Merge pull request #36 from UnavailableDev/game-engine | UnavailableDev | 2023-03-14 |
| |\ \ | | |/ | |/| | added hexdump file structures | ||
* | | | updated file fetch | UnavailableDev | 2023-03-15 |
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* | | | added title screen | UnavailableDev | 2023-03-15 |
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* | | added hexdump file structures | UnavailableDev | 2023-03-14 |
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* | Merge pull request #35 from UnavailableDev/game-engine | UnavailableDev | 2023-03-14 |
|\ | | | | | Camera controller | ||
| * | merge? | UnavailableDev | 2023-03-14 |
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* | | Merge pull request #28 from UnavailableDev/game-engine | UnavailableDev | 2023-03-13 |
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| | * | camera y-axis bug fixed + clean up | UnavailableDev | 2023-03-14 |
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| * | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-13 |
| |\ | | | | | | | | | | into game-engine | ||
| | * | Merge branch 'dev' into game-engine | UnavailableDev | 2023-03-13 |
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* | | | Merge pull request #33 from Flenk008/dev | UnavailableDev | 2023-03-13 |
|\ \ \ | | | | | | | | | Fixed Movement of player | ||
| * \ \ | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-11 |
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| * | | | | Fixed movement | Flenk008 | 2023-03-11 |
| | | | | | | | | | | | | | | | | | | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work | ||
| * | | | | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-10 |
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| * \ \ \ \ | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-10 |
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| * \ \ \ \ \ | Merge pull request #1 from Flenk008/GameLogic | Flenk008 | 2023-03-04 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | Game logic | ||
| | | | | | | * | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-13 |
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* | | | | | | | | Merge pull request #34 from heavydemon21/dev | UnavailableDev | 2023-03-13 |
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | features for our game | ||
| * | | | | | | | | features voor ons spel | NielsCoding | 2023-03-13 |
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| | | | | | * / | demo.c clean up | UnavailableDev | 2023-03-13 |
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| | | | | | * | demo.c | UnavailableDev | 2023-03-13 |
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| | | | | | * | camera, movement, collisions | UnavailableDev | 2023-03-13 |
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| | | | | | * | makefile update | UnavailableDev | 2023-03-12 |
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| | | | | | * | camera movement | UnavailableDev | 2023-03-12 |
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| | | | | | * | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-12 |
| | | | | | |\ | | | | | | | | | | | | | | | | | | | | | | | | | into game-engine | ||
| | | | | | | * | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-12 |
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* | | | | | | | | Merge pull request #32 from heavydemon21/dev | UnavailableDev | 2023-03-12 |
|\ \ \ \ \ \ \ \ | |_|_|_|_|/ / / |/| | | | | | | | drawing map en read from binary complete. shift to background. | ||
| * | | | | | | | syntax update | UnavailableDev | 2023-03-12 |
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| * | | | | | | | drawing map en read from binary complete. shift to background. | NielsCoding | 2023-03-11 |
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| | | | | | * | | integrated palettes and fixed reading tiles | UnavailableDev | 2023-03-12 |
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| | | | | | * | | C: | UnavailableDev | 2023-03-11 |
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| | | | | | * | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-11 |
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* | | | | | | | Merge pull request #30 from heavydemon21/dev | UnavailableDev | 2023-03-11 |
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