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* drawing map en read from binary complete. shift to background.NielsCoding2023-03-11
* makefile engineNielsCoding2023-03-11
* moved filesNielsCoding2023-03-11
* Merge pull request #27 from UnavailableDev/game-engineUnavailableDev2023-03-10
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| * Update test_file_read.cUnavailableDev2023-03-10
| * removed TODOUnavailableDev2023-03-10
| * Delete tiles.bsUnavailableDev2023-03-10
| * Delete settings.jsonUnavailableDev2023-03-10
| * Delete c_cpp_properties.jsonUnavailableDev2023-03-10
| * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-10
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* | top.vhdllonkaars2023-03-10
* | move pinout.md to schematiclonkaars2023-03-10
| * ppusim read sprites from file and put into vramUnavailableDev2023-03-10
| * fixed code stylesUnavailableDev2023-03-10
| * mergeUnavailableDev2023-03-10
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* | update style guidelonkaars2023-03-10
* | `clang-format`lonkaars2023-03-10
* | add input emulation to test collisionlonkaars2023-03-10
* | initial merge of #26lonkaars2023-03-10
* | Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-10
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* | | Add files via uploadFlenk0082023-03-09
* | | Add files via uploadFlenk0082023-03-09
* | | Update stm32Design.mdFlenk0082023-03-09
* | | Merge pull request #3 from lonkaars/game-engineFlenk0082023-03-09
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* \ \ \ Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-09
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* | | | | Cleaned main.cFlenk0082023-03-04
* | | | | Changed to tablesFlenk0082023-03-04
* | | | | Update stm32Design.mdFlenk0082023-03-04
* | | | | changed to .md and added pin layoutFlenk0082023-03-04
* | | | | Player movement x/y with collision mapFlenk0082023-03-03
* | | | | New Folder for stm32 gamelogicFlenk0082023-03-03
| | | | * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-10
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| | | * | Merge pull request #25 from lonkaars/game-engineUnavailableDev2023-03-10
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| | | * | Merge pull request #24 from UnavailableDev/game-engineUnavailableDev2023-03-10
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| | | * | added define for fixed point mathsUnavailableDev2023-03-10
| | | * | codeUnavailableDev2023-03-10
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| | | * nopeUnavailableDev2023-03-10
| | | * spelling correctionUnavailableDev2023-03-08
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| | * Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
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| | * more todo'sUnavailableDev2023-03-08
| | * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
| * | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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* | fix naming stylelonkaars2023-03-03
* | State digrams for gameLogicBjornMartens2023-03-03
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
* fix src readmelonkaars2023-02-25
* add developer documentation to ppusim/ppu interfacelonkaars2023-02-25
* limit thread count to core countlonkaars2023-02-25
* update/fix build config for windowslonkaars2023-02-25
* optimize ppusim with threadslonkaars2023-02-25