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| | | | * spelling correctionUnavailableDev2023-03-08
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| | | * Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
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| | | * more todo'sUnavailableDev2023-03-08
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| | | * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
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| | * | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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| * | fix naming stylelonkaars2023-03-03
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| * | State digrams for gameLogicBjornMartens2023-03-03
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* | fix display upscaler (output working!)lonkaars2023-03-13
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* | upscaler test with coe initialized romlonkaars2023-03-12
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* | WIP dispctl (valid VGA signal)lonkaars2023-03-12
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* | add display diagram for ppulonkaars2023-03-11
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* | ppu_dispctl test for valid VGA signal using DMT 640x480 @ 60lonkaars2023-03-08
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* | ppu dispctl WIP (shift XY output 2 scanlines and send THVBLANK)lonkaars2023-03-08
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* | more WIP dispctllonkaars2023-03-08
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* | WIP dispctllonkaars2023-03-08
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* | scaffold vga display controller and upscalerlonkaars2023-03-08
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* | fix multiple driver net errorslonkaars2023-03-04
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* | foreground sprite optimization (untested) donelonkaars2023-03-04
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* | WIP fg sprite optimilizationlonkaars2023-03-03
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* | WIP addr_dec timing check + ppu address bus fixlonkaars2023-03-01
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
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* fix src readmelonkaars2023-02-25
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* add developer documentation to ppusim/ppu interfacelonkaars2023-02-25
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* limit thread count to core countlonkaars2023-02-25
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* update/fix build config for windowslonkaars2023-02-25
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* optimize ppusim with threadslonkaars2023-02-25
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* ppusim donelonkaars2023-02-25
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* background sprites working in ppusimlonkaars2023-02-24
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* WIP ppusimlonkaars2023-02-24
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* c interface semi-donelonkaars2023-02-24
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* ppusim refactorlonkaars2023-02-24
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* mv sdl2 demo to src/ppusim folderlonkaars2023-02-24
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* desktop compilation options in makefilelonkaars2023-02-24
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* rename and move fileslonkaars2023-02-24
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* Merge branch 'dev' into ppu-interfacelonkaars2023-02-24
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| * update style guide and format codelonkaars2023-02-24
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| * merge #16lonkaars2023-02-24
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| | * aanpassingenheavydemon212023-02-23
| | | | | | | | | | | | was counter naar 0 vergeten
| | * Merge branch 'lonkaars:dev' into devheavydemon212023-02-23
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| | | * sdl2 demolonkaars2023-02-23
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| | * | clockheavydemon212023-02-23
| | | | | | | | | | | | | | | | interne clcok toegevoegd aan de vga modules. niks is veranderd aan de PLUT want die werkt nog steeds op dezelfde SYSCLK.
| | * | plut,comp en vgaNielsCoding2023-02-23
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| * | ppu foreground sprite working and ~50% testedlonkaars2023-02-23
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| * | WIP ppu fg sprite fetch logiclonkaars2023-02-22
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| * | WIP foreground sprite + `std_logic_vector` -> `unsigned` messlonkaars2023-02-21
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| * | WIP ppu foreground sprite componentlonkaars2023-02-21
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| * | background sprite component done, tested, and working without latcheslonkaars2023-02-21
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| * | PPU debugged and working (but with unwanted latches)lonkaars2023-02-21
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| * | fix sprite flip axes swappedlonkaars2023-02-21
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| * | PPU background sprite component done (but unverified)lonkaars2023-02-20
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