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* WIP foreground sprite + `std_logic_vector` -> `unsigned` messlonkaars2023-02-21
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* WIP ppu foreground sprite componentlonkaars2023-02-21
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* background sprite component done, tested, and working without latcheslonkaars2023-02-21
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* PPU debugged and working (but with unwanted latches)lonkaars2023-02-21
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* fix sprite flip axes swappedlonkaars2023-02-21
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* PPU background sprite component done (but unverified)lonkaars2023-02-20
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* update TMM data width + update memory map (WIP ppu_sprite_bg)lonkaars2023-02-20
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* PPU AUX memory finished and testedlonkaars2023-02-20
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* update code stylelonkaars2023-02-20
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* exposed ram module implementedlonkaars2023-02-20
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* rename .vhdl to .vhdlonkaars2023-02-20
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* format and add apu sources to vivado project filelonkaars2023-02-19
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* Merge branch 'dev' of github.com:lonkaars/avans-arcade into devlonkaars2023-02-19
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| * Merge pull request #14 from UnavailableDev/devUnavailableDev2023-02-19
| |\ | | | | | | apu note 2 freq
| | * apu note 2 freqUnavailableDev2023-02-19
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* | finish ppu address decoderlonkaars2023-02-19
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* | separate constants file for vhdl codelonkaars2023-02-19
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* | add list of abbreviations to docs folderlonkaars2023-02-19
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* no clock output while reset high in pceglonkaars2023-02-18
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* ppu pceg done + ppu top.vhdl donelonkaars2023-02-18
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* use tabs for indentationlonkaars2023-02-17
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* separate AUX memory into separate componentlonkaars2023-02-17
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* safety commit (before remove DI lines)lonkaars2023-02-17
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* WIP ppu.vhdllonkaars2023-02-17
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* fix project name in document templateHEADmasterlonkaars2023-02-17
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* final architecture document version0.0.1lonkaars2023-02-15
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* Merge pull request #13 from UnavailableDev/masterUnavailableDev2023-02-15
|\ | | | | APU tone generation
| * Merge branch 'master' into masterUnavailableDev2023-02-15
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* | merge #12lonkaars2023-02-15
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* | Merge branch 'lonkaars:master' into masterheavydemon212023-02-15
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| * | merge #11lonkaars2023-02-15
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| * | fix markdown for document converterlonkaars2023-02-15
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* | | architectureNielsCoding2023-02-15
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* | merge #10 + proofreadlonkaars2023-02-15
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| * APU tone generationUnavailableDev2023-02-15
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* Merge branch 'lonkaars:master' into masterUnavailableDev2023-02-15
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| * Merge pull request #8 from BjornMartens/masterUnavailableDev2023-02-15
| |\ | | | | | | Stm32 added
| | * V2BjornMartens2023-02-15
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| | * GameEngineBjornMartens2023-02-15
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* | | APU Archetecture.mdUnavailableDev2023-02-15
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* | | Quick spelling checkUnavailableDev2023-02-15
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* | Merge pull request #7 from Flenk008/patch-2UnavailableDev2023-02-15
|\ \ | | | | | | Update research.md
| * | Update research.mdFlenk0082023-02-15
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* | Merge pull request #9 from Flenk008/patch-3UnavailableDev2023-02-15
|\ \ | |/ |/| Update architecture.md
| * Update architecture.mdFlenk0082023-02-15
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* architecture top-level addedlonkaars2023-02-14
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* move architecture from research into architecture.md and update ppu design fileslonkaars2023-02-14
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* fix line wrapping in gameplay.mdlonkaars2023-02-14
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* merge #2lonkaars2023-02-14
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| * Added Bjorn conceptBjornMartens2023-02-13
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