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* Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-12
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| * Merge pull request #32 from heavydemon21/devUnavailableDev2023-03-12
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| | * syntax updateUnavailableDev2023-03-12
| | * drawing map en read from binary complete. shift to background.NielsCoding2023-03-11
* | | Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-11
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| * | Merge pull request #30 from heavydemon21/devUnavailableDev2023-03-11
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| | * makefile engineNielsCoding2023-03-11
| | * moved filesNielsCoding2023-03-11
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* | gitignore update includes .bin files in home dirUnavailableDev2023-03-11
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| * Merge pull request #27 from UnavailableDev/game-engineUnavailableDev2023-03-10
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* | \ mergeUnavailableDev2023-03-11
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| * | Update test_file_read.cUnavailableDev2023-03-10
| * | removed TODOUnavailableDev2023-03-10
| * | Delete tiles.bsUnavailableDev2023-03-10
| * | Delete settings.jsonUnavailableDev2023-03-10
| * | Delete c_cpp_properties.jsonUnavailableDev2023-03-10
| * | Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-10
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| | * top.vhdllonkaars2023-03-10
| | * move pinout.md to schematiclonkaars2023-03-10
* | | removed TODOUnavailableDev2023-03-10
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* | ppusim read sprites from file and put into vramUnavailableDev2023-03-10
* | fixed code stylesUnavailableDev2023-03-10
* | mergeUnavailableDev2023-03-10
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| * update style guidelonkaars2023-03-10
| * `clang-format`lonkaars2023-03-10
| * add input emulation to test collisionlonkaars2023-03-10
| * initial merge of #26lonkaars2023-03-10
| * Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-10
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| * | Add files via uploadFlenk0082023-03-09
| * | Add files via uploadFlenk0082023-03-09
| * | Update stm32Design.mdFlenk0082023-03-09
| * | Merge pull request #3 from lonkaars/game-engineFlenk0082023-03-09
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| * \ \ Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-09
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| * | | | Cleaned main.cFlenk0082023-03-04
| * | | | Changed to tablesFlenk0082023-03-04
| * | | | Update stm32Design.mdFlenk0082023-03-04
| * | | | changed to .md and added pin layoutFlenk0082023-03-04
| * | | | Player movement x/y with collision mapFlenk0082023-03-03
| * | | | New Folder for stm32 gamelogicFlenk0082023-03-03
* | | | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-10
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| * | | | Merge pull request #25 from lonkaars/game-engineUnavailableDev2023-03-10
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| | * | | Merge pull request #24 from UnavailableDev/game-engineUnavailableDev2023-03-10
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| | | * | added define for fixed point mathsUnavailableDev2023-03-10
| | | * | codeUnavailableDev2023-03-10
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* | | | nopeUnavailableDev2023-03-10
* | | | spelling correctionUnavailableDev2023-03-08
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* | | Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
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| * | more todo'sUnavailableDev2023-03-08
| * | some func defenitions for game-engine and foundationUnavailableDev2023-03-07
* | | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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