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* minor pcb cleanuplonkaars2023-04-04
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* remove pull down resistor for SPI SR and test new SPI transmitlonkaars2023-04-04
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* full ppu IO in stm code (h/vblank interrupts)lonkaars2023-04-04
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* final I/O editslonkaars2023-04-04
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* update i/o in vhdl and minor improvementslonkaars2023-04-03
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* connect remaining ppu lines to stmlonkaars2023-04-03
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* worky but janky integration donelonkaars2023-04-03
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* it's workinglonkaars2023-03-31
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* spi not working on hardwarelonkaars2023-03-30
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* new spi systemlonkaars2023-03-30
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* more debugging WIPlonkaars2023-03-29
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* update pipelinelonkaars2023-03-29
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* add power source toggle switch to hardware schematicslonkaars2023-03-24
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* WIP testing ppu (fixed BAM 2nat buffer overflow)lonkaars2023-03-23
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* faster SPI clocklonkaars2023-03-20
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* debugged the ppu (still WIP, but some output is visible)lonkaars2023-03-20
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* add fp-info-cache to gitignorelonkaars2023-03-14
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* finalize hardwarelonkaars2023-03-14
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* WIP ppu testinglonkaars2023-03-14
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* update hardware schematics for ppu testinglonkaars2023-03-14
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* fix write enable input linelonkaars2023-03-13
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* untested POClonkaars2023-03-13
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* working bitstream generationppulonkaars2023-03-13
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* merge `dev` into `ppu`lonkaars2023-03-13
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| * Merge pull request #28 from UnavailableDev/game-engineUnavailableDev2023-03-13
| |\ | | | | | | Game engine
| | * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-13
| | |\ | | | | | | | | | | | | into game-engine
| | | * Merge branch 'dev' into game-engineUnavailableDev2023-03-13
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| * | | Merge pull request #33 from Flenk008/devUnavailableDev2023-03-13
| |\ \ \ | | | | | | | | | | Fixed Movement of player
| | * \ \ Merge branch 'lonkaars:dev' into devFlenk0082023-03-11
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| | * | | | Fixed movementFlenk0082023-03-11
| | | | | | | | | | | | | | | | | | | | | | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work
| | * | | | Merge branch 'lonkaars:dev' into devFlenk0082023-03-10
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| | * \ \ \ \ Merge branch 'lonkaars:dev' into devFlenk0082023-03-10
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| | * \ \ \ \ \ Merge pull request #1 from Flenk008/GameLogicFlenk0082023-03-04
| | |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Game logic
| | | | | | | | * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-13
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| * | | | | | | | Merge pull request #34 from heavydemon21/devUnavailableDev2023-03-13
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | features for our game
| | * | | | | | | | features voor ons spelNielsCoding2023-03-13
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| | | | | | | * / demo.c clean upUnavailableDev2023-03-13
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| | | | | | | * demo.cUnavailableDev2023-03-13
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| | | | | | | * camera, movement, collisionsUnavailableDev2023-03-13
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| | | | | | | * makefile updateUnavailableDev2023-03-12
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| | | | | | | * camera movementUnavailableDev2023-03-12
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| | | | | | | * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-12
| | | | | | | |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | into game-engine
| | | | | | | | * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-12
| | | | | | | | |\ | | |_|_|_|_|_|_|/ | |/| | | | | | |
| * | | | | | | | Merge pull request #32 from heavydemon21/devUnavailableDev2023-03-12
| |\ \ \ \ \ \ \ \ | | |_|_|_|_|/ / / | |/| | | | | | | drawing map en read from binary complete. shift to background.
| | * | | | | | | syntax updateUnavailableDev2023-03-12
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| | * | | | | | | drawing map en read from binary complete. shift to background.NielsCoding2023-03-11
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| | | | | | | * | integrated palettes and fixed reading tilesUnavailableDev2023-03-12
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| | | | | | | * | C:UnavailableDev2023-03-11
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| | | | | | | * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-11
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| * | | | | | | Merge pull request #30 from heavydemon21/devUnavailableDev2023-03-11
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