Commit message (Expand) | Author | Age | ||
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| | * | | | merge | UnavailableDev | 2023-03-10 | |
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| * | | | | update style guide | lonkaars | 2023-03-10 | |
| * | | | | `clang-format` | lonkaars | 2023-03-10 | |
| * | | | | add input emulation to test collision | lonkaars | 2023-03-10 | |
| * | | | | initial merge of #26 | lonkaars | 2023-03-10 | |
| * | | | | Merge branch 'lonkaars:dev' into GameLogic | Flenk008 | 2023-03-10 | |
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| * | | | | | Add files via upload | Flenk008 | 2023-03-09 | |
| * | | | | | Add files via upload | Flenk008 | 2023-03-09 | |
| * | | | | | Update stm32Design.md | Flenk008 | 2023-03-09 | |
| * | | | | | Merge pull request #3 from lonkaars/game-engine | Flenk008 | 2023-03-09 | |
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| * \ \ \ \ \ | Merge branch 'lonkaars:dev' into GameLogic | Flenk008 | 2023-03-09 | |
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| * | | | | | | Cleaned main.c | Flenk008 | 2023-03-04 | |
| * | | | | | | Changed to tables | Flenk008 | 2023-03-04 | |
| * | | | | | | Update stm32Design.md | Flenk008 | 2023-03-04 | |
| * | | | | | | changed to .md and added pin layout | Flenk008 | 2023-03-04 | |
| * | | | | | | Player movement x/y with collision map | Flenk008 | 2023-03-03 | |
| * | | | | | | New Folder for stm32 gamelogic | Flenk008 | 2023-03-03 | |
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| | | | | * | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ... | UnavailableDev | 2023-03-10 | |
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| | | | * | | Merge pull request #25 from lonkaars/game-engine | UnavailableDev | 2023-03-10 | |
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| | | | * | | Merge pull request #24 from UnavailableDev/game-engine | UnavailableDev | 2023-03-10 | |
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| | | | * | | added define for fixed point maths | UnavailableDev | 2023-03-10 | |
| | | | * | | code | UnavailableDev | 2023-03-10 | |
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| | | | * | nope | UnavailableDev | 2023-03-10 | |
| | | | * | spelling correction | UnavailableDev | 2023-03-08 | |
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| | | * | Merge pull request #22 from UnavailableDev/engine | UnavailableDev | 2023-03-08 | |
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| | | * | more todo's | UnavailableDev | 2023-03-08 | |
| | | * | some func defenitions for game-engine and foundation | UnavailableDev | 2023-03-07 | |
| | * | | fix windows build system and add vscode configuration files | lonkaars | 2023-03-08 | |
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| * | | fix naming style | lonkaars | 2023-03-03 | |
| * | | State digrams for gameLogic | BjornMartens | 2023-03-03 | |
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* | | fix display upscaler (output working!) | lonkaars | 2023-03-13 | |
* | | upscaler test with coe initialized rom | lonkaars | 2023-03-12 | |
* | | WIP dispctl (valid VGA signal) | lonkaars | 2023-03-12 | |
* | | add display diagram for ppu | lonkaars | 2023-03-11 | |
* | | ppu_dispctl test for valid VGA signal using DMT 640x480 @ 60 | lonkaars | 2023-03-08 | |
* | | ppu dispctl WIP (shift XY output 2 scanlines and send THVBLANK) | lonkaars | 2023-03-08 | |
* | | more WIP dispctl | lonkaars | 2023-03-08 | |
* | | WIP dispctl | lonkaars | 2023-03-08 | |
* | | scaffold vga display controller and upscaler | lonkaars | 2023-03-08 | |
* | | fix multiple driver net errors | lonkaars | 2023-03-04 | |
* | | foreground sprite optimization (untested) done | lonkaars | 2023-03-04 | |
* | | WIP fg sprite optimilization | lonkaars | 2023-03-03 | |
* | | WIP addr_dec timing check + ppu address bus fix | lonkaars | 2023-03-01 | |
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* | fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0 | lonkaars | 2023-02-25 | |
* | fix src readme | lonkaars | 2023-02-25 | |
* | add developer documentation to ppusim/ppu interface | lonkaars | 2023-02-25 | |
* | limit thread count to core count | lonkaars | 2023-02-25 | |
* | update/fix build config for windows | lonkaars | 2023-02-25 | |
* | optimize ppusim with threads | lonkaars | 2023-02-25 | |
* | ppusim done | lonkaars | 2023-02-25 |