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| | * | | mergeUnavailableDev2023-03-10
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| * | | | update style guidelonkaars2023-03-10
| * | | | `clang-format`lonkaars2023-03-10
| * | | | add input emulation to test collisionlonkaars2023-03-10
| * | | | initial merge of #26lonkaars2023-03-10
| * | | | Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-10
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| * | | | | Add files via uploadFlenk0082023-03-09
| * | | | | Add files via uploadFlenk0082023-03-09
| * | | | | Update stm32Design.mdFlenk0082023-03-09
| * | | | | Merge pull request #3 from lonkaars/game-engineFlenk0082023-03-09
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| * \ \ \ \ \ Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-09
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| * | | | | | Cleaned main.cFlenk0082023-03-04
| * | | | | | Changed to tablesFlenk0082023-03-04
| * | | | | | Update stm32Design.mdFlenk0082023-03-04
| * | | | | | changed to .md and added pin layoutFlenk0082023-03-04
| * | | | | | Player movement x/y with collision mapFlenk0082023-03-03
| * | | | | | New Folder for stm32 gamelogicFlenk0082023-03-03
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| | | | | * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-10
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| | | | * | Merge pull request #25 from lonkaars/game-engineUnavailableDev2023-03-10
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| | | | * | Merge pull request #24 from UnavailableDev/game-engineUnavailableDev2023-03-10
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| | | | * | added define for fixed point mathsUnavailableDev2023-03-10
| | | | * | codeUnavailableDev2023-03-10
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| | | | * nopeUnavailableDev2023-03-10
| | | | * spelling correctionUnavailableDev2023-03-08
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| | | * Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
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| | | * more todo'sUnavailableDev2023-03-08
| | | * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
| | * | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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| * | fix naming stylelonkaars2023-03-03
| * | State digrams for gameLogicBjornMartens2023-03-03
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* | fix display upscaler (output working!)lonkaars2023-03-13
* | upscaler test with coe initialized romlonkaars2023-03-12
* | WIP dispctl (valid VGA signal)lonkaars2023-03-12
* | add display diagram for ppulonkaars2023-03-11
* | ppu_dispctl test for valid VGA signal using DMT 640x480 @ 60lonkaars2023-03-08
* | ppu dispctl WIP (shift XY output 2 scanlines and send THVBLANK)lonkaars2023-03-08
* | more WIP dispctllonkaars2023-03-08
* | WIP dispctllonkaars2023-03-08
* | scaffold vga display controller and upscalerlonkaars2023-03-08
* | fix multiple driver net errorslonkaars2023-03-04
* | foreground sprite optimization (untested) donelonkaars2023-03-04
* | WIP fg sprite optimilizationlonkaars2023-03-03
* | WIP addr_dec timing check + ppu address bus fixlonkaars2023-03-01
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
* fix src readmelonkaars2023-02-25
* add developer documentation to ppusim/ppu interfacelonkaars2023-02-25
* limit thread count to core countlonkaars2023-02-25
* update/fix build config for windowslonkaars2023-02-25
* optimize ppusim with threadslonkaars2023-02-25
* ppusim donelonkaars2023-02-25