aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* integrated palettes and fixed reading tilesUnavailableDev2023-03-12
|
* C:UnavailableDev2023-03-11
|
* Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-11
|\
| * Merge pull request #30 from heavydemon21/devUnavailableDev2023-03-11
| |\ | | | | | | Dev
| | * makefile engineNielsCoding2023-03-11
| | |
| | * moved filesNielsCoding2023-03-11
| |/
* | gitignore update includes .bin files in home dirUnavailableDev2023-03-11
|\|
| * Merge pull request #27 from UnavailableDev/game-engineUnavailableDev2023-03-10
| |\ | | | | | | Game engine
* | \ mergeUnavailableDev2023-03-11
|\ \ \ | | |/ | |/|
| * | Update test_file_read.cUnavailableDev2023-03-10
| | |
| * | removed TODOUnavailableDev2023-03-10
| | |
| * | Delete tiles.bsUnavailableDev2023-03-10
| | |
| * | Delete settings.jsonUnavailableDev2023-03-10
| | |
| * | Delete c_cpp_properties.jsonUnavailableDev2023-03-10
| | |
| * | Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-10
| |\|
| | * top.vhdllonkaars2023-03-10
| | |
| | * move pinout.md to schematiclonkaars2023-03-10
| | |
* | | removed TODOUnavailableDev2023-03-10
|/ /
* | ppusim read sprites from file and put into vramUnavailableDev2023-03-10
| |
* | fixed code stylesUnavailableDev2023-03-10
| |
* | mergeUnavailableDev2023-03-10
|\|
| * update style guidelonkaars2023-03-10
| |
| * `clang-format`lonkaars2023-03-10
| |
| * add input emulation to test collisionlonkaars2023-03-10
| |
| * initial merge of #26lonkaars2023-03-10
| |
| * Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-10
| |\
| * | Add files via uploadFlenk0082023-03-09
| | |
| * | Add files via uploadFlenk0082023-03-09
| | | | | | | | | Updated with functions
| * | Update stm32Design.mdFlenk0082023-03-09
| | |
| * | Merge pull request #3 from lonkaars/game-engineFlenk0082023-03-09
| |\ \ | | | | | | | | Game engine
| * \ \ Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-09
| |\ \ \
| * | | | Cleaned main.cFlenk0082023-03-04
| | | | |
| * | | | Changed to tablesFlenk0082023-03-04
| | | | |
| * | | | Update stm32Design.mdFlenk0082023-03-04
| | | | |
| * | | | changed to .md and added pin layoutFlenk0082023-03-04
| | | | |
| * | | | Player movement x/y with collision mapFlenk0082023-03-03
| | | | | | | | | | | | | | | | | | | | | | | | | Player can move in x and y direction via 4 buttons Furthermore there is a tilemap included for collisions for coresponding map design
| * | | | New Folder for stm32 gamelogicFlenk0082023-03-03
| | | | |
* | | | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-10
|\ \ \ \ \ | | |_|_|/ | |/| | | | | | | | into game-engine
| * | | | Merge pull request #25 from lonkaars/game-engineUnavailableDev2023-03-10
| |\ \ \ \ | | |_|/ / | |/| | | Game engine
| | * | | Merge pull request #24 from UnavailableDev/game-engineUnavailableDev2023-03-10
| | |\ \ \ | | | |_|/ | | |/| | code
| | | * | added define for fixed point mathsUnavailableDev2023-03-10
| | | | |
| | | * | codeUnavailableDev2023-03-10
| | |/ /
* | | | nopeUnavailableDev2023-03-10
| | | |
* | | | spelling correctionUnavailableDev2023-03-08
| |/ / |/| |
* | | Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
|\ \ \ | |/ / |/| | Engine
| * | more todo'sUnavailableDev2023-03-08
| | |
| * | some func defenitions for game-engine and foundationUnavailableDev2023-03-07
| | |
* | | fix windows build system and add vscode configuration fileslonkaars2023-03-08
| |/ |/|
* | fix naming stylelonkaars2023-03-03
| |
* | State digrams for gameLogicBjornMartens2023-03-03
|/