Commit message (Expand) | Author | Age | |
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* | Merge pull request #30 from heavydemon21/dev | UnavailableDev | 2023-03-11 |
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| * | makefile engine | NielsCoding | 2023-03-11 |
| * | moved files | NielsCoding | 2023-03-11 |
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* | Merge pull request #27 from UnavailableDev/game-engine | UnavailableDev | 2023-03-10 |
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| * | Update test_file_read.c | UnavailableDev | 2023-03-10 |
| * | removed TODO | UnavailableDev | 2023-03-10 |
| * | Delete tiles.bs | UnavailableDev | 2023-03-10 |
| * | Delete settings.json | UnavailableDev | 2023-03-10 |
| * | Delete c_cpp_properties.json | UnavailableDev | 2023-03-10 |
| * | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-10 |
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* | | top.vhdl | lonkaars | 2023-03-10 |
* | | move pinout.md to schematic | lonkaars | 2023-03-10 |
| * | ppusim read sprites from file and put into vram | UnavailableDev | 2023-03-10 |
| * | fixed code styles | UnavailableDev | 2023-03-10 |
| * | merge | UnavailableDev | 2023-03-10 |
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* | | update style guide | lonkaars | 2023-03-10 |
* | | `clang-format` | lonkaars | 2023-03-10 |
* | | add input emulation to test collision | lonkaars | 2023-03-10 |
* | | initial merge of #26 | lonkaars | 2023-03-10 |
* | | Merge branch 'lonkaars:dev' into GameLogic | Flenk008 | 2023-03-10 |
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* | | | Add files via upload | Flenk008 | 2023-03-09 |
* | | | Add files via upload | Flenk008 | 2023-03-09 |
* | | | Update stm32Design.md | Flenk008 | 2023-03-09 |
* | | | Merge pull request #3 from lonkaars/game-engine | Flenk008 | 2023-03-09 |
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* \ \ \ | Merge branch 'lonkaars:dev' into GameLogic | Flenk008 | 2023-03-09 |
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* | | | | | Cleaned main.c | Flenk008 | 2023-03-04 |
* | | | | | Changed to tables | Flenk008 | 2023-03-04 |
* | | | | | Update stm32Design.md | Flenk008 | 2023-03-04 |
* | | | | | changed to .md and added pin layout | Flenk008 | 2023-03-04 |
* | | | | | Player movement x/y with collision map | Flenk008 | 2023-03-03 |
* | | | | | New Folder for stm32 gamelogic | Flenk008 | 2023-03-03 |
| | | | * | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ... | UnavailableDev | 2023-03-10 |
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| | | * | | Merge pull request #25 from lonkaars/game-engine | UnavailableDev | 2023-03-10 |
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| | | * | | Merge pull request #24 from UnavailableDev/game-engine | UnavailableDev | 2023-03-10 |
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| | | * | | added define for fixed point maths | UnavailableDev | 2023-03-10 |
| | | * | | code | UnavailableDev | 2023-03-10 |
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| | | * | nope | UnavailableDev | 2023-03-10 |
| | | * | spelling correction | UnavailableDev | 2023-03-08 |
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| | * | Merge pull request #22 from UnavailableDev/engine | UnavailableDev | 2023-03-08 |
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| | * | more todo's | UnavailableDev | 2023-03-08 |
| | * | some func defenitions for game-engine and foundation | UnavailableDev | 2023-03-07 |
| * | | fix windows build system and add vscode configuration files | lonkaars | 2023-03-08 |
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* | | fix naming style | lonkaars | 2023-03-03 |
* | | State digrams for gameLogic | BjornMartens | 2023-03-03 |
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* | fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0 | lonkaars | 2023-02-25 |
* | fix src readme | lonkaars | 2023-02-25 |
* | add developer documentation to ppusim/ppu interface | lonkaars | 2023-02-25 |
* | limit thread count to core count | lonkaars | 2023-02-25 |
* | update/fix build config for windows | lonkaars | 2023-02-25 |
* | optimize ppusim with threads | lonkaars | 2023-02-25 |