aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Merge pull request #34 from heavydemon21/devUnavailableDev2023-03-13
|\ | | | | features for our game
| * features voor ons spelNielsCoding2023-03-13
|/
* Merge pull request #32 from heavydemon21/devUnavailableDev2023-03-12
|\ | | | | drawing map en read from binary complete. shift to background.
| * syntax updateUnavailableDev2023-03-12
| |
| * drawing map en read from binary complete. shift to background.NielsCoding2023-03-11
| |
* | Merge pull request #30 from heavydemon21/devUnavailableDev2023-03-11
|\| | | | | Dev
| * makefile engineNielsCoding2023-03-11
| |
| * moved filesNielsCoding2023-03-11
|/
* Merge pull request #27 from UnavailableDev/game-engineUnavailableDev2023-03-10
|\ | | | | Game engine
| * Update test_file_read.cUnavailableDev2023-03-10
| |
| * removed TODOUnavailableDev2023-03-10
| |
| * Delete tiles.bsUnavailableDev2023-03-10
| |
| * Delete settings.jsonUnavailableDev2023-03-10
| |
| * Delete c_cpp_properties.jsonUnavailableDev2023-03-10
| |
| * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-10
| |\ | |/ |/|
* | top.vhdllonkaars2023-03-10
| |
* | move pinout.md to schematiclonkaars2023-03-10
| |
| * ppusim read sprites from file and put into vramUnavailableDev2023-03-10
| |
| * fixed code stylesUnavailableDev2023-03-10
| |
| * mergeUnavailableDev2023-03-10
| |\ | |/ |/|
* | update style guidelonkaars2023-03-10
| |
* | `clang-format`lonkaars2023-03-10
| |
* | add input emulation to test collisionlonkaars2023-03-10
| |
* | initial merge of #26lonkaars2023-03-10
| |
* | Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-10
|\ \
* | | Add files via uploadFlenk0082023-03-09
| | |
* | | Add files via uploadFlenk0082023-03-09
| | | | | | | | | Updated with functions
* | | Update stm32Design.mdFlenk0082023-03-09
| | |
* | | Merge pull request #3 from lonkaars/game-engineFlenk0082023-03-09
|\ \ \ | | | | | | | | Game engine
* \ \ \ Merge branch 'lonkaars:dev' into GameLogicFlenk0082023-03-09
|\ \ \ \
* | | | | Cleaned main.cFlenk0082023-03-04
| | | | |
* | | | | Changed to tablesFlenk0082023-03-04
| | | | |
* | | | | Update stm32Design.mdFlenk0082023-03-04
| | | | |
* | | | | changed to .md and added pin layoutFlenk0082023-03-04
| | | | |
* | | | | Player movement x/y with collision mapFlenk0082023-03-03
| | | | | | | | | | | | | | | | | | | | | | | | | Player can move in x and y direction via 4 buttons Furthermore there is a tilemap included for collisions for coresponding map design
* | | | | New Folder for stm32 gamelogicFlenk0082023-03-03
| | | | |
| | | | * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-10
| | | | |\ | | | | |/ | | | |/| | | | | | into game-engine
| | | * | Merge pull request #25 from lonkaars/game-engineUnavailableDev2023-03-10
| | |/| | | |/| | | | | | | | Game engine
| | | * | Merge pull request #24 from UnavailableDev/game-engineUnavailableDev2023-03-10
| | |/| | | | | | | | | | | | code
| | | * | added define for fixed point mathsUnavailableDev2023-03-10
| | | | |
| | | * | codeUnavailableDev2023-03-10
| | |/ /
| | | * nopeUnavailableDev2023-03-10
| | | |
| | | * spelling correctionUnavailableDev2023-03-08
| | |/
| | * Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
| |/| | | | | | | Engine
| | * more todo'sUnavailableDev2023-03-08
| | |
| | * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
| | |
| * | fix windows build system and add vscode configuration fileslonkaars2023-03-08
|/ /
* | fix naming stylelonkaars2023-03-03
| |
* | State digrams for gameLogicBjornMartens2023-03-03
|/
* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
|