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* grammar + fact check + add todo'sdevlonkaars2023-06-04
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* merge my changes from `survival` branchlonkaars2023-06-04
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* Merge pull request #61 from UnavailableDev/devUnavailableDev2023-04-07
|\ | | | | added highscore screen with kb nav
| * added highscore screen with kb navUnavailableDev2023-04-07
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* Merge pull request #60 from UnavailableDev/devUnavailableDev2023-04-06
|\ | | | | random shop items + animation (slimes)
| * random shop items + animationsUnavailableDev2023-04-06
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| * printing strings coming to YOUR screen!UnavailableDev2023-04-06
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* Merge pull request #59 from UnavailableDev/devUnavailableDev2023-04-06
|\ | | | | rendering hp + strings
| * rendering hp + stringsUnavailableDev2023-04-06
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* | Merge pull request #58 from UnavailableDev/devUnavailableDev2023-04-06
|\| | | | | Dynamic tilemap
| * Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into devUnavailableDev2023-04-06
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| | * Merge branch 'lonkaars:dev' into devheavydemon212023-04-05
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* | | Merge pull request #52 from heavydemon21/devUnavailableDev2023-04-04
|\ \ \ | | | | | | | | multiple bullets and bg collisions.
| | * | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into devUnavailableDev2023-04-05
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| | | * enemy and ai, bullets and gameplayNielsCoding2023-04-05
| | |/ | |/| | | | | | | ai needs finetuning
| | * Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into devUnavailableDev2023-04-05
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| * | bullet/player/enemy/gameplayNielsCoding2023-04-04
| | | | | | | | | | | | | | | | | | | | | bullet only needs different directions player is done enemy needs ai(Bjorn) gameplay may need some finetuning
| * | multiple bullets and bg collisions.NielsCoding2023-04-03
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* | Merge pull request #50 from heavydemon21/devUnavailableDev2023-04-03
|\ \ | | | | | | player controller update
| * | removed nrf from settings.jsonUnavailableDev2023-04-03
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| * | Delete title_screen_letteres_large.hexUnavailableDev2023-04-03
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| * | Delete title_screen_icon.hexUnavailableDev2023-04-03
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| * | player controller updateNielsCoding2023-04-03
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| * Dynamic tilemap worksUnavailableDev2023-04-05
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| * dynamic tilemap integrationUnavailableDev2023-04-04
| | | | | | | | (without pallets)
| * Merge branch 'tilemap-build-system' into devUnavailableDev2023-04-04
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| | * add scripts for converting tiles to separate png images for tilemap editingtilemap-build-systemlonkaars2023-03-23
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| | * use sort order in makefile and add air tile at index 0lonkaars2023-03-23
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| | * load static/tilemap.bin in ppusimlonkaars2023-03-22
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| | * fix endianness in `tilepack` and add `tilemap2png` script for previewing ↵lonkaars2023-03-22
| | | | | | | | | | | | finished tilemap
| | * add static makefile targets to main gamefile, and add target to flash static ↵lonkaars2023-03-22
| | | | | | | | | | | | rom to stm32
| | * tilemap build system donelonkaars2023-03-22
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| * | hh_update_sprite is now a void functionUnavailableDev2023-04-03
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| * | shop selections doneUnavailableDev2023-04-03
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* | Merge pull request #49 from UnavailableDev/devUnavailableDev2023-04-03
|\ \ | | | | | | Game stuff
| * \ Merge branch 'game-engine' into devUnavailableDev2023-04-03
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| | * | sprite rendering, collision fixUnavailableDev2023-04-03
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| | * | shop statemachineUnavailableDev2023-04-03
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| | * | misc/cleanupUnavailableDev2023-04-03
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| | * | a little clean up of player_controller.cUnavailableDev2023-03-24
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| | * | added first pass on animation systemsUnavailableDev2023-03-24
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| | * | fixed slime.hexUnavailableDev2023-03-23
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| | * | added font.hexUnavailableDev2023-03-23
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| | * | added normal slime animationsUnavailableDev2023-03-22
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| | * | updated test/bin/.gitignoreUnavailableDev2023-03-22
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| | * | mergeUnavailableDev2023-03-22
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| | * | Animated jumpable slimeUnavailableDev2023-03-22
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| * | | Merge branch 'dev' of https://github.com/UnavailableDev/avans-arcade into devUnavailableDev2023-04-03
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| | * \ \ Merge branch 'lonkaars:dev' into devUnavailableDev2023-04-03
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* | | | | Merge pull request #48 from heavydemon21/devUnavailableDev2023-04-03
|\ \ \ \ \ | |_|_|_|/ |/| | | | gameloop/bullet/levels