Commit message (Collapse) | Author | Age | |
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* | rendering hp + strings | UnavailableDev | 2023-04-06 |
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* | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev | UnavailableDev | 2023-04-06 |
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| * | Merge branch 'lonkaars:dev' into dev | heavydemon21 | 2023-04-05 |
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| | * | Merge pull request #52 from heavydemon21/dev | UnavailableDev | 2023-04-04 |
| | |\ | | | | | | | | | multiple bullets and bg collisions. | ||
* | | | | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev | UnavailableDev | 2023-04-05 |
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| * | | | enemy and ai, bullets and gameplay | NielsCoding | 2023-04-05 |
| | |/ | |/| | | | | | | | ai needs finetuning | ||
* | | | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev | UnavailableDev | 2023-04-05 |
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| * | | bullet/player/enemy/gameplay | NielsCoding | 2023-04-04 |
| | | | | | | | | | | | | | | | | | | | | | bullet only needs different directions player is done enemy needs ai(Bjorn) gameplay may need some finetuning | ||
| * | | multiple bullets and bg collisions. | NielsCoding | 2023-04-03 |
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| * | Merge pull request #50 from heavydemon21/dev | UnavailableDev | 2023-04-03 |
| |\ | | | | | | | player controller update | ||
| | * | removed nrf from settings.json | UnavailableDev | 2023-04-03 |
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| | * | Delete title_screen_letteres_large.hex | UnavailableDev | 2023-04-03 |
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| | * | Delete title_screen_icon.hex | UnavailableDev | 2023-04-03 |
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| | * | player controller update | NielsCoding | 2023-04-03 |
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* | | Dynamic tilemap works | UnavailableDev | 2023-04-05 |
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* | | dynamic tilemap integration | UnavailableDev | 2023-04-04 |
| | | | | | | | | (without pallets) | ||
* | | Merge branch 'tilemap-build-system' into dev | UnavailableDev | 2023-04-04 |
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| * | | add scripts for converting tiles to separate png images for tilemap editingtilemap-build-system | lonkaars | 2023-03-23 |
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| * | | use sort order in makefile and add air tile at index 0 | lonkaars | 2023-03-23 |
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| * | | load static/tilemap.bin in ppusim | lonkaars | 2023-03-22 |
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| * | | fix endianness in `tilepack` and add `tilemap2png` script for previewing ↵ | lonkaars | 2023-03-22 |
| | | | | | | | | | | | | finished tilemap | ||
| * | | add static makefile targets to main gamefile, and add target to flash static ↵ | lonkaars | 2023-03-22 |
| | | | | | | | | | | | | rom to stm32 | ||
| * | | tilemap build system done | lonkaars | 2023-03-22 |
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* | | | hh_update_sprite is now a void function | UnavailableDev | 2023-04-03 |
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* | | | shop selections done | UnavailableDev | 2023-04-03 |
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* | | Merge pull request #49 from UnavailableDev/dev | UnavailableDev | 2023-04-03 |
|\ \ | | | | | | | Game stuff | ||
| * \ | Merge branch 'game-engine' into dev | UnavailableDev | 2023-04-03 |
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| | * | | sprite rendering, collision fix | UnavailableDev | 2023-04-03 |
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| | * | | shop statemachine | UnavailableDev | 2023-04-03 |
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| | * | | misc/cleanup | UnavailableDev | 2023-04-03 |
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| | * | | a little clean up of player_controller.c | UnavailableDev | 2023-03-24 |
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| | * | | added first pass on animation systems | UnavailableDev | 2023-03-24 |
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| | * | | fixed slime.hex | UnavailableDev | 2023-03-23 |
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| | * | | added font.hex | UnavailableDev | 2023-03-23 |
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| | * | | added normal slime animations | UnavailableDev | 2023-03-22 |
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| | * | | updated test/bin/.gitignore | UnavailableDev | 2023-03-22 |
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| | * | | merge | UnavailableDev | 2023-03-22 |
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| | * | | Animated jumpable slime | UnavailableDev | 2023-03-22 |
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| * | | | Merge branch 'dev' of https://github.com/UnavailableDev/avans-arcade into dev | UnavailableDev | 2023-04-03 |
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| | * \ \ | Merge branch 'lonkaars:dev' into dev | UnavailableDev | 2023-04-03 |
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* | | | | | Merge pull request #48 from heavydemon21/dev | UnavailableDev | 2023-04-03 |
|\ \ \ \ \ | |_|_|_|/ |/| | | | | gameloop/bullet/levels | ||
| * | | | | snake case/background | NielsCoding | 2023-04-02 |
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| * | | | | gameloop/bullet/levels | NielsCoding | 2023-03-30 |
|/ / / / | | | | | | | | | | | | | | | | | | | | | gameloop moet nog wat gefixt worden. shop moet nog wat art en functie krijgen zefde voor gameover/highscore bullet moet meerdere entityten kunnen doen nu nog alleen gemaakt voor 1. levels moet alleen nog backwords kunnen | ||
| | * | | Merge branch 'lonkaars:dev' into dev | UnavailableDev | 2023-03-22 |
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* | | | | Merge pull request #44 from UnavailableDev/game-engine | UnavailableDev | 2023-03-22 |
|\ \ \ \ | | |_|/ | |/| | | Game engine | ||
| * | | | more merge | UnavailableDev | 2023-03-22 |
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| | * \ \ | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-22 |
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| * | \ \ \ | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into ↵ | UnavailableDev | 2023-03-22 |
| |\ \ \ \ \ | | |/ / / / | |/| | | | | | | | | | | game-engine | ||
| | * | | | | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev | heavydemon21 | 2023-03-20 |
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| | * | | | | demo version | heavydemon21 | 2023-03-20 |
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