Commit message (Collapse) | Author | Age | |
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* | merge? | UnavailableDev | 2023-03-14 |
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| * | Merge pull request #28 from UnavailableDev/game-engine | UnavailableDev | 2023-03-13 |
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* | | | camera y-axis bug fixed + clean up | UnavailableDev | 2023-03-14 |
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* | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-13 |
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| * | | Merge branch 'dev' into game-engine | UnavailableDev | 2023-03-13 |
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| | * | Merge pull request #33 from Flenk008/dev | UnavailableDev | 2023-03-13 |
| | |\ | | | | | | | | | Fixed Movement of player | ||
| | | * | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-11 |
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| | | * | | Fixed movement | Flenk008 | 2023-03-11 |
| | | | | | | | | | | | | | | | | | | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work | ||
| | | * | | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-10 |
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| | | * \ \ | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-10 |
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| | | * \ \ \ | Merge pull request #1 from Flenk008/GameLogic | Flenk008 | 2023-03-04 |
| | | |\ \ \ \ | | | | | | | | | | | | | | | | | Game logic | ||
| * | | | | | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-13 |
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| | * | | | | | | Merge pull request #34 from heavydemon21/dev | UnavailableDev | 2023-03-13 |
| | |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | features for our game | ||
| | | * | | | | | | features voor ons spel | NielsCoding | 2023-03-13 |
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* | / / / / / / | demo.c clean up | UnavailableDev | 2023-03-13 |
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* | | | | | | | demo.c | UnavailableDev | 2023-03-13 |
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* | | | | | | | camera, movement, collisions | UnavailableDev | 2023-03-13 |
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* | | | | | | | makefile update | UnavailableDev | 2023-03-12 |
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* | | | | | | | camera movement | UnavailableDev | 2023-03-12 |
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* | | | | | | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-12 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | into game-engine | ||
| * | | | | | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-12 |
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| | * | | | | | | Merge pull request #32 from heavydemon21/dev | UnavailableDev | 2023-03-12 |
| | |\ \ \ \ \ \ | | | |_|_|_|_|/ | | |/| | | | | | drawing map en read from binary complete. shift to background. | ||
| | | * | | | | | syntax update | UnavailableDev | 2023-03-12 |
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| | | * | | | | | drawing map en read from binary complete. shift to background. | NielsCoding | 2023-03-11 |
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* | | | | | | | | integrated palettes and fixed reading tiles | UnavailableDev | 2023-03-12 |
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* | | | | | | | | C: | UnavailableDev | 2023-03-11 |
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* | | | | | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-11 |
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| * | | | | | | Merge pull request #30 from heavydemon21/dev | UnavailableDev | 2023-03-11 |
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| | * | | | | makefile engine | NielsCoding | 2023-03-11 |
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| | * | | | | moved files | NielsCoding | 2023-03-11 |
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* | | | | | gitignore update includes .bin files in home dir | UnavailableDev | 2023-03-11 |
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| * | | | | Merge pull request #27 from UnavailableDev/game-engine | UnavailableDev | 2023-03-10 |
| |\ \ \ \ | | | | | | | | | | | | | Game engine | ||
* | \ \ \ \ | merge | UnavailableDev | 2023-03-11 |
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| * | | | | | Update test_file_read.c | UnavailableDev | 2023-03-10 |
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| * | | | | | removed TODO | UnavailableDev | 2023-03-10 |
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| * | | | | | Delete tiles.bs | UnavailableDev | 2023-03-10 |
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| * | | | | | Delete settings.json | UnavailableDev | 2023-03-10 |
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| * | | | | | Delete c_cpp_properties.json | UnavailableDev | 2023-03-10 |
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| * | | | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-10 |
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| | * | | | | top.vhdl | lonkaars | 2023-03-10 |
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| | * | | | | move pinout.md to schematic | lonkaars | 2023-03-10 |
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* | / | | | removed TODO | UnavailableDev | 2023-03-10 |
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* | | | | ppusim read sprites from file and put into vram | UnavailableDev | 2023-03-10 |
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* | | | | fixed code styles | UnavailableDev | 2023-03-10 |
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* | | | | merge | UnavailableDev | 2023-03-10 |
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| * | | | update style guide | lonkaars | 2023-03-10 |
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| * | | | `clang-format` | lonkaars | 2023-03-10 |
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| * | | | add input emulation to test collision | lonkaars | 2023-03-10 |
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| * | | | initial merge of #26 | lonkaars | 2023-03-10 |
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| * | | | Merge branch 'lonkaars:dev' into GameLogic | Flenk008 | 2023-03-10 |
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