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* Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-10
|\ | | | | | | into game-engine
| * Merge pull request #25 from lonkaars/game-engineUnavailableDev2023-03-10
| |\ | | | | | | Game engine
| | * Merge pull request #24 from UnavailableDev/game-engineUnavailableDev2023-03-10
| | |\ | | | | | | | | code
| | | * added define for fixed point mathsUnavailableDev2023-03-10
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| | | * codeUnavailableDev2023-03-10
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* | | nopeUnavailableDev2023-03-10
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* | | spelling correctionUnavailableDev2023-03-08
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* | Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
|\ \ | |/ |/| Engine
| * more todo'sUnavailableDev2023-03-08
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| * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
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* | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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* | fix naming stylelonkaars2023-03-03
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* | State digrams for gameLogicBjornMartens2023-03-03
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
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* fix src readmelonkaars2023-02-25
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* add developer documentation to ppusim/ppu interfacelonkaars2023-02-25
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* limit thread count to core countlonkaars2023-02-25
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* update/fix build config for windowslonkaars2023-02-25
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* optimize ppusim with threadslonkaars2023-02-25
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* ppusim donelonkaars2023-02-25
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* background sprites working in ppusimlonkaars2023-02-24
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* WIP ppusimlonkaars2023-02-24
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* c interface semi-donelonkaars2023-02-24
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* ppusim refactorlonkaars2023-02-24
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* mv sdl2 demo to src/ppusim folderlonkaars2023-02-24
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* desktop compilation options in makefilelonkaars2023-02-24
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* rename and move fileslonkaars2023-02-24
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* Merge branch 'dev' into ppu-interfacelonkaars2023-02-24
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| * update style guide and format codelonkaars2023-02-24
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| * merge #16lonkaars2023-02-24
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| | * aanpassingenheavydemon212023-02-23
| | | | | | | | | | | | was counter naar 0 vergeten
| | * Merge branch 'lonkaars:dev' into devheavydemon212023-02-23
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| | | * sdl2 demolonkaars2023-02-23
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| | * | clockheavydemon212023-02-23
| | | | | | | | | | | | | | | | interne clcok toegevoegd aan de vga modules. niks is veranderd aan de PLUT want die werkt nog steeds op dezelfde SYSCLK.
| | * | plut,comp en vgaNielsCoding2023-02-23
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| * | ppu foreground sprite working and ~50% testedlonkaars2023-02-23
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| * | WIP ppu fg sprite fetch logiclonkaars2023-02-22
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| * | WIP foreground sprite + `std_logic_vector` -> `unsigned` messlonkaars2023-02-21
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| * | WIP ppu foreground sprite componentlonkaars2023-02-21
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| * | background sprite component done, tested, and working without latcheslonkaars2023-02-21
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| * | PPU debugged and working (but with unwanted latches)lonkaars2023-02-21
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| * | fix sprite flip axes swappedlonkaars2023-02-21
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| * | PPU background sprite component done (but unverified)lonkaars2023-02-20
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| * | update TMM data width + update memory map (WIP ppu_sprite_bg)lonkaars2023-02-20
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| * | PPU AUX memory finished and testedlonkaars2023-02-20
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| * | update code stylelonkaars2023-02-20
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| * | exposed ram module implementedlonkaars2023-02-20
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| * | rename .vhdl to .vhdlonkaars2023-02-20
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* | | WIP ppu interfacelonkaars2023-02-24
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* | Merge pull request #15 from UnavailableDev/devUnavailableDev2023-02-22
|\ \ | |/ |/| APU LUT / Calulations