Commit message (Expand) | Author | Age | ||
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| | | | * | | | added define for fixed point maths | UnavailableDev | 2023-03-10 | |
| | | | * | | | code | UnavailableDev | 2023-03-10 | |
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| * | | | | | Add files via upload | Flenk008 | 2023-03-09 | |
| * | | | | | Add files via upload | Flenk008 | 2023-03-09 | |
| * | | | | | Update stm32Design.md | Flenk008 | 2023-03-09 | |
| * | | | | | Merge pull request #3 from lonkaars/game-engine | Flenk008 | 2023-03-09 | |
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| | * | | | | Merge pull request #22 from UnavailableDev/engine | UnavailableDev | 2023-03-08 | |
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| | | * | | | more todo's | UnavailableDev | 2023-03-08 | |
| | | * | | | some func defenitions for game-engine and foundation | UnavailableDev | 2023-03-07 | |
| * | | | | | Merge branch 'lonkaars:dev' into GameLogic | Flenk008 | 2023-03-09 | |
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| | * | | | fix windows build system and add vscode configuration files | lonkaars | 2023-03-08 | |
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| * | | | Cleaned main.c | Flenk008 | 2023-03-04 | |
| * | | | Changed to tables | Flenk008 | 2023-03-04 | |
| * | | | Update stm32Design.md | Flenk008 | 2023-03-04 | |
| * | | | changed to .md and added pin layout | Flenk008 | 2023-03-04 | |
| * | | | Player movement x/y with collision map | Flenk008 | 2023-03-03 | |
| * | | | New Folder for stm32 gamelogic | Flenk008 | 2023-03-03 | |
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| * | | fix naming style | lonkaars | 2023-03-03 | |
| * | | State digrams for gameLogic | BjornMartens | 2023-03-03 | |
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* | | file cleanup | UnavailableDev | 2023-03-03 | |
* | | apu constants cleanup | UnavailableDev | 2023-03-03 | |
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* | fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0 | lonkaars | 2023-02-25 | |
* | fix src readme | lonkaars | 2023-02-25 | |
* | add developer documentation to ppusim/ppu interface | lonkaars | 2023-02-25 | |
* | limit thread count to core count | lonkaars | 2023-02-25 | |
* | update/fix build config for windows | lonkaars | 2023-02-25 | |
* | optimize ppusim with threads | lonkaars | 2023-02-25 | |
* | ppusim done | lonkaars | 2023-02-25 | |
* | background sprites working in ppusim | lonkaars | 2023-02-24 | |
* | WIP ppusim | lonkaars | 2023-02-24 | |
* | c interface semi-done | lonkaars | 2023-02-24 | |
* | ppusim refactor | lonkaars | 2023-02-24 | |
* | mv sdl2 demo to src/ppusim folder | lonkaars | 2023-02-24 | |
* | desktop compilation options in makefile | lonkaars | 2023-02-24 | |
* | rename and move files | lonkaars | 2023-02-24 | |
* | Merge branch 'dev' into ppu-interface | lonkaars | 2023-02-24 | |
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| * | update style guide and format code | lonkaars | 2023-02-24 | |
| * | merge #16 | lonkaars | 2023-02-24 | |
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| | * | aanpassingen | heavydemon21 | 2023-02-23 | |
| | * | Merge branch 'lonkaars:dev' into dev | heavydemon21 | 2023-02-23 | |
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| | | * | sdl2 demo | lonkaars | 2023-02-23 | |
| | * | | clock | heavydemon21 | 2023-02-23 | |
| | * | | plut,comp en vga | NielsCoding | 2023-02-23 | |
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| * | | ppu foreground sprite working and ~50% tested | lonkaars | 2023-02-23 | |
| * | | WIP ppu fg sprite fetch logic | lonkaars | 2023-02-22 | |
| * | | WIP foreground sprite + `std_logic_vector` -> `unsigned` mess | lonkaars | 2023-02-21 | |
| * | | WIP ppu foreground sprite component | lonkaars | 2023-02-21 | |
| * | | background sprite component done, tested, and working without latches | lonkaars | 2023-02-21 | |
| * | | PPU debugged and working (but with unwanted latches) | lonkaars | 2023-02-21 | |
| * | | fix sprite flip axes swapped | lonkaars | 2023-02-21 |