diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/engine/TODO/combat.h (renamed from src/stm32/TODO/hh_combat.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/draw_screen.h (renamed from src/stm32/TODO/hh_draw_screen.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/entity.c (renamed from src/stm32/TODO/hh_entity.c) | 0 | ||||
-rw-r--r-- | src/engine/TODO/entity.h (renamed from src/stm32/TODO/hh_entity.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/level.h (renamed from src/stm32/TODO/hh_level.h) | 3 | ||||
-rw-r--r-- | src/engine/TODO/maths.h (renamed from src/stm32/TODO/maths.h) | 7 | ||||
-rw-r--r-- | src/engine/TODO/player_controller.h (renamed from src/stm32/TODO/player_controller.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/sprite_controller.h (renamed from src/stm32/TODO/sprite_controller.h) | 0 | ||||
-rw-r--r-- | src/entity.h | 1 | ||||
-rw-r--r-- | src/input.h | 1 | ||||
-rw-r--r-- | src/ppusim/sim.c | 28 | ||||
-rw-r--r-- | src/ppusim/sim.h | 3 | ||||
-rw-r--r-- | src/stm32/TODO/hh_rand.h | 1 | ||||
-rw-r--r-- | src/stm32/TODO/maths.c | 10 | ||||
-rw-r--r-- | src/stm32/main.c | 3 |
15 files changed, 41 insertions, 16 deletions
diff --git a/src/stm32/TODO/hh_combat.h b/src/engine/TODO/combat.h index 16c41f5..16c41f5 100644 --- a/src/stm32/TODO/hh_combat.h +++ b/src/engine/TODO/combat.h diff --git a/src/stm32/TODO/hh_draw_screen.h b/src/engine/TODO/draw_screen.h index f5d7507..f5d7507 100644 --- a/src/stm32/TODO/hh_draw_screen.h +++ b/src/engine/TODO/draw_screen.h diff --git a/src/stm32/TODO/hh_entity.c b/src/engine/TODO/entity.c index fa550d5..fa550d5 100644 --- a/src/stm32/TODO/hh_entity.c +++ b/src/engine/TODO/entity.c diff --git a/src/stm32/TODO/hh_entity.h b/src/engine/TODO/entity.h index fdbeb8a..fdbeb8a 100644 --- a/src/stm32/TODO/hh_entity.h +++ b/src/engine/TODO/entity.h diff --git a/src/stm32/TODO/hh_level.h b/src/engine/TODO/level.h index 43b19a3..09f77e7 100644 --- a/src/stm32/TODO/hh_level.h +++ b/src/engine/TODO/level.h @@ -1 +1,4 @@ //deal with loading/saving the correct level + +/** @brief */ +void hh_map_load(); diff --git a/src/stm32/TODO/maths.h b/src/engine/TODO/maths.h index 0889c47..c7f1b44 100644 --- a/src/stm32/TODO/maths.h +++ b/src/engine/TODO/maths.h @@ -1,15 +1,16 @@ #pragma once - +#include <stdint.h> // #include <math.h> typedef struct { - u_int32_t x,y; + uint32_t x,y; } vec2; typedef vec2 vec_cen;//centered typedef vec2 vec_cor;//left upper corner -#define HH_MATH_FIXED_POINT 7 //fixed point at decimal 7lsb (world positions in pixels (with fixed decimal point)) +//fixed point at decimal 7lsb (world positions in pixels (with fixed decimal point)) +#define HH_MATH_FIXED_POINT 7 #define MIN(a,b) (((a)<(b))?(a):(b)) #define MAX(a,b) (((a)>(b))?(a):(b)) diff --git a/src/stm32/TODO/player_controller.h b/src/engine/TODO/player_controller.h index 1e9b86c..1e9b86c 100644 --- a/src/stm32/TODO/player_controller.h +++ b/src/engine/TODO/player_controller.h diff --git a/src/stm32/TODO/sprite_controller.h b/src/engine/TODO/sprite_controller.h index c1fadff..c1fadff 100644 --- a/src/stm32/TODO/sprite_controller.h +++ b/src/engine/TODO/sprite_controller.h diff --git a/src/entity.h b/src/entity.h index 20cbf42..181182b 100644 --- a/src/entity.h +++ b/src/entity.h @@ -12,4 +12,3 @@ typedef struct { int8_t speed; //10 default L/R MODifier bool in_air; } hh_s_entity_player; - diff --git a/src/input.h b/src/input.h index adacba2..90f0c61 100644 --- a/src/input.h +++ b/src/input.h @@ -19,4 +19,3 @@ extern hh_s_gamepad g_hh_controller_p2; /** @brief update g_hh_controller_p1 and 2 by reading buttons */ void hh_input_read(); - diff --git a/src/ppusim/sim.c b/src/ppusim/sim.c index 449b78d..1fceb82 100644 --- a/src/ppusim/sim.c +++ b/src/ppusim/sim.c @@ -1,9 +1,12 @@ #include <SDL2/SDL.h> #include <stdbool.h> #include <stdlib.h> +#include <stdio.h> #include "main.h" #include "ppu/ppu.h" +#include "ppu/consts.h" +#include "ppu/internals.h" #include "ppusim/mem.h" #include "ppusim/sim.h" #include "ppusim/work.h" @@ -22,6 +25,31 @@ void hh_ppu_init() { g_hh_ppusim_vram = malloc(sizeof(hh_ppu_data_t) * 0xffff); memset(g_hh_ppusim_vram, 0x0000, 0xffff); + hh_ppu_load_tilemap(); +} + +void hh_ppu_load_tilemap() { + char* filename = "tiles.bin"; + FILE* fp = fopen(filename,"rb"); + if (!fp){ + return;//error + } + + fseek(fp, 0, SEEK_END);//goto EOF + int _size = ftell(fp)/HH_PPU_VRAM_TMM_SPRITE_SIZE; + fseek(fp, 0, 0);//goto start of file + + for (int i = 0; i < _size; i++) { + uint8_t data[HH_PPU_VRAM_TMM_SPRITE_SIZE]; + + fread(data,HH_PPU_VRAM_TMM_SPRITE_SIZE,1,fp); + + hh_s_ppu_vram_data sprite = hh_ppu_2nat_sprite(data); + sprite.offset = i*HH_PPU_VRAM_TMM_SPRITE_SIZE; + hh_ppu_vram_write(sprite); + free(sprite.data); + } + fclose(fp); } void hh_ppu_deinit() { diff --git a/src/ppusim/sim.h b/src/ppusim/sim.h index 73f4b23..4d1d718 100644 --- a/src/ppusim/sim.h +++ b/src/ppusim/sim.h @@ -4,3 +4,6 @@ #define HH_PPUSIM_UPSCALE_FACTOR 3 /** @brief max framerate for PPUSIM */ #define HH_PPUSIM_FRAMERATE 60 + +/** @brief pump tilemap from rom to ppu ram */ +void hh_ppu_load_tilemap(); //ppu sim? diff --git a/src/stm32/TODO/hh_rand.h b/src/stm32/TODO/hh_rand.h deleted file mode 100644 index ea7c1d4..0000000 --- a/src/stm32/TODO/hh_rand.h +++ /dev/null @@ -1 +0,0 @@ -// deal with Pseudo random number generation here. diff --git a/src/stm32/TODO/maths.c b/src/stm32/TODO/maths.c deleted file mode 100644 index 2f4444a..0000000 --- a/src/stm32/TODO/maths.c +++ /dev/null @@ -1,10 +0,0 @@ -#include "maths.h" - -float clamp( float* x, float *min, float *max ){ - if (*x < *min) - return *min; - else if (*x > *max) - return *max; - else - return *x; -} diff --git a/src/stm32/main.c b/src/stm32/main.c index 735b378..d381d35 100644 --- a/src/stm32/main.c +++ b/src/stm32/main.c @@ -1,4 +1,7 @@ #include "main.h" +#include "ppu/ppu.h" + +void hh_ppu_load_tilemap() {} void hh_loop() { while(g_hh_run); |