diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/engine/level_const.c | 6 | ||||
-rw-r--r-- | src/engine/player_controller.c | 6 | ||||
-rw-r--r-- | src/engine/sprite_controller.h | 19 | ||||
-rw-r--r-- | src/engine/title_screen.c | 6 | ||||
-rw-r--r-- | src/game_loop/shop.c | 1 | ||||
-rw-r--r-- | src/static/.gitignore | 3 | ||||
-rw-r--r-- | src/static/Source.cpp | 42 | ||||
-rw-r--r-- | src/static/background/bricks.hex | 457 | ||||
-rw-r--r-- | src/static/background/crates.hex | 39 | ||||
-rw-r--r-- | src/static/background/shop_stall.hex | 202 | ||||
-rw-r--r-- | src/static/epic.py | 41 | ||||
-rw-r--r-- | src/static/makefile | 10 |
12 files changed, 814 insertions, 18 deletions
diff --git a/src/engine/level_const.c b/src/engine/level_const.c index 3847ad8..58b2514 100644 --- a/src/engine/level_const.c +++ b/src/engine/level_const.c @@ -7,16 +7,16 @@ hh_g_all_levels hh_init_game_levels(){ levels.current_level=0; levels.level[0].size.x=40; - levels.level[0].size.y=100; + levels.level[0].size.y=15; levels.level[0].hh_level_completed=false; levels.level[1].size.x=100; levels.level[1].size.y=28; levels.level[1].hh_level_completed=false; - FILE *fp = fopen("../test/bin/level1_test.bin", "rb"); + FILE *fp = fopen("static/shop_new.bin", "rb"); if (fp == NULL) { - printf("level1_test.bin not found!\n"); + printf("shop_new.bin not found!\n"); return levels; } fseek(fp, 0, SEEK_END); diff --git a/src/engine/player_controller.c b/src/engine/player_controller.c index 0fed82d..1b4eec8 100644 --- a/src/engine/player_controller.c +++ b/src/engine/player_controller.c @@ -5,6 +5,8 @@ #include "engine/player_controller.h" #include "input.h" +#include "static/tilemap.h" + #include "engine/animator.h" #include "engine/bullet.h" void hh_player_actions() { @@ -18,14 +20,14 @@ void hh_player_actions() { .vel = (vec2){0,0}, .size = (vec2){32,32}, .render = { - .frame0 = 80, + .frame0 = HH_TM_SLIME_OFFSET, .palette = 3, .ppu_foreground_index = 0, .fam = (hh_s_ppu_loc_fam_entry){ .horizontal_flip = false, .vertical_flip = false, .palette_index = 3, - .tilemap_index = 80, + .tilemap_index = HH_TM_SLIME_OFFSET, } } }, player_new = {0}; diff --git a/src/engine/sprite_controller.h b/src/engine/sprite_controller.h index fc6d3d3..244181c 100644 --- a/src/engine/sprite_controller.h +++ b/src/engine/sprite_controller.h @@ -15,6 +15,7 @@ #define HH_PAL_IDX_SKY 512 #define HH_PAL_IDX_BRICK 1 const static uint8_t hh_g_sprite_palette[HH_SPRITE_COUNT] = { + //TODO: FIGURE OUT HOW TO DEAL WITH DYNAMIC PALLETS //TODO: make a buffer of 16 no-collider sprites (instead of the current 1) 0,1,1,1,1,1,1,1,1,1, //1+9 1,1,1,1,1,1,1,1,1,1, //6+4 @@ -47,13 +48,13 @@ const static hh_ppu_loc_palette_table_t hh_g_palette = { {0x0,0x0,0x0}}, {//Bricks {0x1,0x2,0x3},//01 - {0xd,0x8,0xa},//24 {0x0,0x0,0x1},//25 {0x1,0x1,0x1},//26 {0x1,0x1,0x2},//27 {0x2,0x2,0x3},//28 {0x3,0x4,0x5},//29 - {0x5,0x1,0x7}}, + {0x5,0x1,0x7}, + {0xd,0x8,0xa}},//24 {//slime {0x1,0x2,0x3}, {0x1,0x3,0x2}, @@ -72,16 +73,16 @@ const static hh_ppu_loc_palette_table_t hh_g_palette = { {0xe,0xe,0xe}, //elemental {0x0,0x0,0x0}, {0x0,0x0,0x0}}, - { - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, + {//crates + {0x5,0x7,0x7}, + {0x3,0x1,0x2}, + {0x6,0x2,0x2}, + {0x7,0x4,0x4}, + {0xa,0x7,0x5}, {0x0,0x0,0x0}, {0x0,0x0,0x0}, {0x0,0x0,0x0}}, - {//elemental + { {0x0,0x0,0x0}, {0x0,0x0,0x0}, {0x0,0x0,0x0}, diff --git a/src/engine/title_screen.c b/src/engine/title_screen.c index 9c7ed48..1e9e586 100644 --- a/src/engine/title_screen.c +++ b/src/engine/title_screen.c @@ -2,6 +2,8 @@ #include "ppu/types.h" #include "ppu/consts.h" +#include "static/tilemap.h" + #include "engine/draw_screen.h" #include "engine/entity.h" @@ -12,7 +14,7 @@ void hh_init_title_screen(){ //send data uint8_t idx = 0; - const uint8_t tilemap_offset = 59; + const uint8_t tilemap_offset = HH_TM_TITLE_SCREEN_ICON_OFFSET; int tiles_h = HH_PPU_BG_CANVAS_TILES_H; int vp_h = HH_PPU_SCREEN_WIDTH/HH_PPU_SPRITE_WIDTH; //screen_h in tiles int vert_offset = tiles_h*3; @@ -45,7 +47,7 @@ void hh_init_title_screen(){ } - const uint8_t letters_offset = 66; + const uint8_t letters_offset = HH_TM_TITLE_SCREEN_LETTERES_LARGE_OFFSET; const int _size_hooded = 7, _size_v = 2; // char* hh = "hooded"; diff --git a/src/game_loop/shop.c b/src/game_loop/shop.c index 6a97d25..eb41248 100644 --- a/src/game_loop/shop.c +++ b/src/game_loop/shop.c @@ -14,6 +14,7 @@ void hh_shop(hh_e_game_state* hh_game_state){ hh_clear_screen(); hh_clear_sprite(); // TODO: make function to show shop + // hh_setup_screen(); //hh_setup_shop(); hh_shop_init(&upgrades); selected = HH_SHOP_UPG_DISPLAY/2; diff --git a/src/static/.gitignore b/src/static/.gitignore index 348c5b9..6111050 100644 --- a/src/static/.gitignore +++ b/src/static/.gitignore @@ -4,3 +4,6 @@ manifest.txt tilemap.h tiled/* tiled.mk +*.tsx +*.csv +*.out diff --git a/src/static/Source.cpp b/src/static/Source.cpp new file mode 100644 index 0000000..0bba7c6 --- /dev/null +++ b/src/static/Source.cpp @@ -0,0 +1,42 @@ +#include <iostream> +#include <fstream> +#include <sstream> +#include <vector> + +int main(int argc, char** argv) { + + std::ifstream f; + f.open("out.csv"); /* open file with filename as argument */ + if (!f.is_open()) { /* validate file open for reading */ + std::cerr << "error: file open failed '" << argv[1] << "'.\n"; + return 0; + } + + + std::string line, val; /* string for line & value */ + std::vector<std::vector<int>> array; /* vector of vector<int> */ + + while (std::getline(f, line)) { /* read each line */ + std::vector<int> v; /* row vector v */ + std::stringstream s(line); /* stringstream line */ + while (getline(s, val, ',')) /* get each value (',' delimited) */ + v.push_back(std::stoi(val)); /* add to row vector */ + array.push_back(v); /* add row vector to array */ + } + + std::vector<int> flat_array; /* create 1D vector */ + for (auto& row : array) { /* iterate over rows */ + for (auto& val : row) /* iterate over vals */ + flat_array.push_back(val); /* add to 1D vector */ + } + + int* array1d = flat_array.data(); /* get pointer to data */ + int size = flat_array.size(); /* get size of 1D array */ + + std::ofstream out_file("out.bin", std::ios::binary); /* create binary file */ + out_file.write((char*)&size, sizeof(size)); /* write size of 1D array to file */ + out_file.write((char*)array1d, size * sizeof(int)); /* write 1D array to file */ + out_file.close(); /* close file */ + + return 0; +} diff --git a/src/static/background/bricks.hex b/src/static/background/bricks.hex new file mode 100644 index 0000000..717b91d --- /dev/null +++ b/src/static/background/bricks.hex @@ -0,0 +1,457 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\ No newline at end of file diff --git a/src/static/epic.py b/src/static/epic.py new file mode 100644 index 0000000..9f697ef --- /dev/null +++ b/src/static/epic.py @@ -0,0 +1,41 @@ +#!/bin/python3 +import re + +# Read in the first file and extract the id and image filename for each tile +tile_info = {} +with open('stuff1.tsx', 'r') as f: + for line in f: + id_match = re.match(r'<tile id="(\d+)">', line.strip()) + if id_match: + tile_id = int(id_match.group(1)) + else: + image_match = re.search(r'source=".*?/(\w+_\d+\.png)"', line.strip()) + if image_match: + image_filename = image_match.group(1) + tile_info[tile_id] = image_filename + +# Read in the second file and extract the size for each tile +tile_sizes = {} +with open('tilemap.h', 'r') as f: + for line in f: + size_match = re.match(r'#define HH_TM_(\w+)_OFFSET (\d+)', line.strip(), re.IGNORECASE) + if size_match: + tile_type = size_match.group(1).lower() + size = int(size_match.group(2)) + tile_sizes[tile_type] = size + +# Read in the third file, update the values, and write to the output file +with open('map.csv', 'r') as input_file, open('out.csv', 'w') as output_file: + for line in input_file: +# #OK + tile_ids = [int(tile_id) for tile_id in line.strip().split(',')] + updated_tile_ids = [] + for tile_id in tile_ids: + image_filename = re.match(r'(\w+)_(\d+)\.png', tile_info[tile_id]) + tile_type = image_filename.group(1).lower() + offset = int(image_filename.group(2)) + size = tile_sizes[tile_type] + updated_tile_id = offset + size + updated_tile_ids.append(str(updated_tile_id)) + output_file.write(','.join(updated_tile_ids) + '\n') + diff --git a/src/static/makefile b/src/static/makefile index 6025a55..9a17326 100644 --- a/src/static/makefile +++ b/src/static/makefile @@ -5,8 +5,14 @@ TILEDMK := ../../scripts/tiled.mk.awk TILEMAP2TILED := ../../scripts/tilemap2tiled INPUT += air.hex \ - shop.hex \ - slime.hex \ + background/bricks.hex \ + background/crates.hex \ + background/shop_stall.hex \ + background/shop.hex \ + background/title_screen_icon.hex \ + foreground/title_screen_letteres_large.hex\ + foreground/slime.hex \ + foreground/font.hex \ world.hex USER_META += world.h |