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-rw-r--r--src/stm32/TODO/hh_entity.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/stm32/TODO/hh_entity.h b/src/stm32/TODO/hh_entity.h
index 82d75c5..768b2e6 100644
--- a/src/stm32/TODO/hh_entity.h
+++ b/src/stm32/TODO/hh_entity.h
@@ -7,10 +7,10 @@ typedef struct hh_entity
//armor/block?
};
-/// @brief detect for collision enity and eviroment
+/// @brief detect for collision entity and environment
/// @param environment position of tile to be checked
/// @param entity position entity
-/// @return true if collision between enity and environment
+/// @return true if collision between entity and environment
bool hh_collision(const vec2& environment, const vec2& entity);
/// @brief solve collisions