diff options
Diffstat (limited to 'src/stm32/TODO/hh_entity.c')
-rw-r--r-- | src/stm32/TODO/hh_entity.c | 46 |
1 files changed, 45 insertions, 1 deletions
diff --git a/src/stm32/TODO/hh_entity.c b/src/stm32/TODO/hh_entity.c index 492ca67..94aa370 100644 --- a/src/stm32/TODO/hh_entity.c +++ b/src/stm32/TODO/hh_entity.c @@ -1,6 +1,50 @@ +<<<<<<< HEAD #include "maths.h" #include "hh_entity.h" bool hh_collision(const vec2& environment, const vec2& entity){ -}
\ No newline at end of file +} +======= +#include <stdbool.h> + +#include "hh_entity.h" +#include "maths.h" + +/* + PLAYER: (pos on X) + ,___, + | | + | X | + |___| + +*/ + +bool hh_collision(vec2* pos1, vec2* pos2){ + if (pos2->x == CLAMP(pos2->x,pos1->x,pos1->x+1.0f)){// hit x + return true; + } + + if (pos2->y == CLAMP(pos2->y,pos1->y,pos1->y+0.99f)){// hit y + return true; + } + return false; +} + +void hh_solve_collision(vec2* pos_environment, hh_entity* entity){ + if (entity->vec.x > 0.0f){ + entity->pos.x = MIN(entity->pos.x,pos_environment->x-1.0f); + entity->vec.x = 0.0f; + } else if (entity->vec.x < 0.0f){ + entity->pos.x = MAX(entity->pos.x,pos_environment->x+1.0f); + entity->vec.x = 0.0f; + } else if (entity->vec.y > 0.0f){ + entity->pos.x = MIN(entity->pos.x,pos_environment->x-1.0f); + entity->vec.x = 0.0f; + } else if (entity->vec.y < 0.0f){ + entity->pos.x = MAX(entity->pos.x,pos_environment->x+1.0f); + entity->vec.x = 0.0f; + } +} + +>>>>>>> 458d620a4ae17c42e97413a49db6c1c5f53393e5 |