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-rw-r--r--src/ppusim/input.c1
-rw-r--r--src/ppusim/sim.c11
2 files changed, 7 insertions, 5 deletions
diff --git a/src/ppusim/input.c b/src/ppusim/input.c
index 08bc382..5323fb1 100644
--- a/src/ppusim/input.c
+++ b/src/ppusim/input.c
@@ -12,4 +12,5 @@ void hh_input_read() {
g_hh_controller_p1.dpad_down = kb[SDL_SCANCODE_S];
g_hh_controller_p1.dpad_left = kb[SDL_SCANCODE_A];
g_hh_controller_p1.dpad_right = kb[SDL_SCANCODE_D];
+ g_hh_controller_p1.button_primary = kb[SDL_SCANCODE_SPACE];
}
diff --git a/src/ppusim/sim.c b/src/ppusim/sim.c
index 1fceb82..a5fec45 100644
--- a/src/ppusim/sim.c
+++ b/src/ppusim/sim.c
@@ -29,20 +29,21 @@ void hh_ppu_init() {
}
void hh_ppu_load_tilemap() {
- char* filename = "tiles.bin";
+ char* filename = "../test/bin/tiles.bin";
FILE* fp = fopen(filename,"rb");
if (!fp){
+ fprintf(stderr,"Error: Failed to load tiles.");
return;//error
}
-
+ int sprite_size = (HH_PPU_SPRITE_WIDTH * HH_PPU_SPRITE_HEIGHT);
fseek(fp, 0, SEEK_END);//goto EOF
- int _size = ftell(fp)/HH_PPU_VRAM_TMM_SPRITE_SIZE;
+ int _size = ftell(fp)/sprite_size;
fseek(fp, 0, 0);//goto start of file
for (int i = 0; i < _size; i++) {
- uint8_t data[HH_PPU_VRAM_TMM_SPRITE_SIZE];
+ uint8_t data[sprite_size];
- fread(data,HH_PPU_VRAM_TMM_SPRITE_SIZE,1,fp);
+ fread(data,sizeof(uint8_t),sprite_size,fp);
hh_s_ppu_vram_data sprite = hh_ppu_2nat_sprite(data);
sprite.offset = i*HH_PPU_VRAM_TMM_SPRITE_SIZE;