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-rw-r--r--src/ppusim/sim.c32
1 files changed, 10 insertions, 22 deletions
diff --git a/src/ppusim/sim.c b/src/ppusim/sim.c
index 4d171a0..0f8d687 100644
--- a/src/ppusim/sim.c
+++ b/src/ppusim/sim.c
@@ -27,39 +27,27 @@ void hh_ppu_init() {
g_hh_ppusim_vram = malloc(sizeof(hh_ppu_data_t) * 0xffff);
memset(g_hh_ppusim_vram, 0x0000, 0xffff);
+ hh_ppusim_load_tilemap();
+
hh_ppu_load_tilemap();
}
-void hh_ppu_load_tilemap() {
- g_hh_tilemap_rom = NULL; // TODO: read/copy file (static/tilemap.bin)
- //TODO: remove magic file name here
- char* filename = "static/tiles.bin";
- FILE* fp = fopen(filename,"rb");
- if (!fp){
- fprintf(stderr,"Error: Failed to load tiles.");
- return;//error
- }
- int sprite_size = (HH_PPU_SPRITE_WIDTH * HH_PPU_SPRITE_HEIGHT);
- fseek(fp, 0, SEEK_END);//goto EOF
- int _size = ftell(fp)/sprite_size;
- fseek(fp, 0, 0);//goto start of file
+void hh_ppusim_load_tilemap() {
+ FILE* fp = fopen("static/tilemap.bin", "rb");
- for (int i = 0; i < _size; i++) {
- uint8_t data[sprite_size];
+ fseek(fp, 0, SEEK_END);
+ size_t file_size = ftell(fp);
+ rewind(fp);
- fread(data,sizeof(uint8_t),sprite_size,fp);
-
- hh_s_ppu_vram_data sprite = hh_ppu_2nat_sprite(data);
- sprite.offset = i*HH_PPU_VRAM_TMM_SPRITE_SIZE;
- hh_ppu_vram_write(sprite);
- free(sprite.data);
- }
+ g_hh_tilemap_rom = malloc(file_size);
+ fread(g_hh_tilemap_rom, file_size, 1, fp);
fclose(fp);
}
void hh_ppu_deinit() {
free(g_hh_ppusim_threads);
free(g_hh_ppusim_vram);
+ free(g_hh_tilemap_rom);
SDL_DestroyRenderer(g_hh_renderer);
SDL_DestroyWindow(g_hh_window);