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-rw-r--r--src/ppu/ppu.h17
1 files changed, 10 insertions, 7 deletions
diff --git a/src/ppu/ppu.h b/src/ppu/ppu.h
index cab0e30..75d97c1 100644
--- a/src/ppu/ppu.h
+++ b/src/ppu/ppu.h
@@ -2,21 +2,24 @@
#include "ppu/types.h"
+/** @brief vblank interrupt (game main loop) */
void hh_ppu_vblank_interrupt();
+/** @brief initialize ppu interface */
void hh_ppu_init();
+/** @brief deinitialize ppu interface */
void hh_ppu_deinit();
-/* @brief update single foreground sprite */
+/** @brief update single foreground sprite */
void hh_ppu_update_foreground(unsigned index, hh_s_ppu_loc_fam_entry e);
-/* @brief update single background sprite */
+/** @brief update single background sprite */
void hh_ppu_update_background(unsigned index, hh_s_ppu_loc_bam_entry e);
-/* @brief update aux register */
+/** @brief update aux register */
void hh_ppu_update_aux(hh_s_ppu_loc_aux aux);
-/* @brief update single sprite */
+/** @brief update single sprite */
void hh_ppu_update_sprite(unsigned tilemap_index, const hh_s_ppu_loc_sprite sprite);
-/* @brief update entire palette table */
+/** @brief update entire palette table */
void hh_ppu_update_palette_table(hh_ppu_loc_palette_table_t table);
-/* @brief update single palette */
+/** @brief update single palette */
void hh_ppu_update_palette(unsigned palette_index, hh_ppu_loc_palette_data_t palette);
-/* @brief update single color in palette */
+/** @brief update single color in palette */
void hh_ppu_update_color(unsigned palette_index, unsigned color_index, hh_ppu_rgb_color_t color);