diff options
Diffstat (limited to 'src/game_loop/gameplay.h')
-rw-r--r-- | src/game_loop/gameplay.h | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/game_loop/gameplay.h b/src/game_loop/gameplay.h index fb5637c..9d66c37 100644 --- a/src/game_loop/gameplay.h +++ b/src/game_loop/gameplay.h @@ -5,6 +5,9 @@ #include "engine/sprite_controller.h" #include "game_loop/starting_screen.h" #include "engine/level_const.h" +#include "engine/animator.h" +#include "engine/enemy.h" + typedef enum { hh_e_setup_screen, @@ -12,7 +15,9 @@ typedef enum { hh_e_level_complete, hh_e_game_over, }hh_e_gameplay; - +/** @brief resets all the levels the first condition */ void hh_reset_levels(); -void hh_gameplay(hh_g_all_levels, hh_e_game_state*); - +/** @brief game loop function to handle the gameplay*/ +void hh_gameplay(hh_g_all_levels* game, hh_e_game_state* hh_game_state); +/** @brief renders all the entities*/ +void hh_render_all_entities(hh_entity* player, hh_entity* bullets, hh_entity* enemies, int bullet_size, int enemy_size, vec_cor cam_pos); |