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-rw-r--r--src/engine/sprite_controller.h106
1 files changed, 0 insertions, 106 deletions
diff --git a/src/engine/sprite_controller.h b/src/engine/sprite_controller.h
deleted file mode 100644
index 001a459..0000000
--- a/src/engine/sprite_controller.h
+++ /dev/null
@@ -1,106 +0,0 @@
-#pragma once
-#include <stdint.h>
-
-#include "ppu/types.h"
-
-// handles sprites
-
-// Bg sprites
-
-// Fg or entity sprites
-
-//TODO: pack data inside of sprite_palette LUT
-//HH_PPU_PALETTE_COUNT
-#define HH_SPRITE_COUNT 40
-#define HH_PAL_IDX_SKY 0
-#define HH_PAL_IDX_BRICK 1
-const static uint8_t hh_g_sprite_palette[HH_SPRITE_COUNT] = {
- 0,1,1,1,1,1,1,1,1,1, //1+9
- 1,1,1,1,1,1,1,1,1,1, //6+4
- 1,1,1,1,1,1,1,1,1, //9
- 7,7,7,2,7,7,1,2,7
- //other palettes here:
-};
-
-
-const static hh_ppu_loc_palette_table_t hh_g_palette = {
- {//palette info here
- {0x1,0x2,0x3},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0}},
- {//Bricks
- {0x1,0x2,0x3},//01
- {0xd,0x8,0xa},//24
- {0x0,0x0,0x1},//25
- {0x1,0x1,0x1},//26
- {0x1,0x1,0x2},//27
- {0x2,0x2,0x3},//28
- {0x3,0x4,0x5},//29
- {0x5,0x1,0x7}},
- {//slime
- {0x1,0x2,0x3},
- {0x1,0x3,0x2},
- {0x4,0x8,0x3},
- {0x7,0xa,0x4},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0}},
- {
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0}},
- {
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0}},
- {
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0}},
- {
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0}},
- {
- {0x0,0xf,0xf},
- {0xf,0xf,0xf},
- {0xf,0x0,0xf},
- {0xf,0xf,0x0},
- {0xf,0x0,0x0},
- {0x0,0xf,0x0},
- {0x0,0x0,0xf},
- {0x0,0x0,0x0}}
-};
-
-void hh_setup_palettes();
-
-/** @brief return palette index that belongs to tilemap index */
-uint8_t hh_get_palette(uint8_t tile_idx);
-
-bool hh_colidable(uint8_t tile_idx);