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-rw-r--r--src/engine/sprite_controller.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/engine/sprite_controller.c b/src/engine/sprite_controller.c
new file mode 100644
index 0000000..b38b647
--- /dev/null
+++ b/src/engine/sprite_controller.c
@@ -0,0 +1,24 @@
+#include <stdint.h>
+
+#include "engine/sprite_controller.h"
+#include "ppu/types.h"
+#include "ppu/consts.h"
+#include "ppu/ppu.h"
+
+uint8_t hh_get_palette(uint8_t tile_idx) {
+ return hh_g_sprite_palette[tile_idx];
+}
+
+void hh_setup_palettes(){
+ //TODO: use simpler function
+ for (int idx = 0; idx < HH_PPU_PALETTE_COUNT; idx++) {
+ for (int col = 0; col < HH_PPU_PALETTE_COLOR_COUNT; col++) {
+ hh_ppu_update_color(idx,col,hh_g_palette[idx][col]);
+ }
+ }
+ // hh_ppu_update_palette_table(hh_g_palette);
+}
+
+bool hh_colidable(uint8_t tile_idx){
+ return (hh_get_palette(tile_idx) != 0);
+}