diff options
Diffstat (limited to 'src/engine/level_const.h')
-rw-r--r-- | src/engine/level_const.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/engine/level_const.h b/src/engine/level_const.h new file mode 100644 index 0000000..b86ae7b --- /dev/null +++ b/src/engine/level_const.h @@ -0,0 +1,31 @@ +#pragma once +#include <stdio.h> +#include <stdint.h> +#include <stdlib.h> +#include <stdbool.h> +#include "engine/maths.h" +#include "engine/entity.h" + +typedef enum { + hh_e_state_starting_screen, + hh_e_state_shop, + hh_e_state_gameplay, + hh_e_state_game_over, + hh_e_state_high_score +} hh_e_game_state; +//entity array met enemeies +typedef struct { + vec2 size; + int hh_total_enemies; + int* place; + bool hh_level_completed; +}hh_level_entity; + +typedef struct { + hh_level_entity level[2]; + int current_level; + + +}hh_g_all_levels; + +hh_g_all_levels hh_init_game_levels(); |