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-rw-r--r--src/engine/entity.c50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/engine/entity.c b/src/engine/entity.c
index 58b62c9..7b780cf 100644
--- a/src/engine/entity.c
+++ b/src/engine/entity.c
@@ -127,3 +127,53 @@ bool hh_distance_circles (vec2 object_1, vec2 object_2, int radius_1, int radius
return false;
}
}
+
+void hh_jump_entity(hh_entity* object_1){
+ if (object_1->is_grounded == true) {//JUMP
+ object_1->vel.y = -10;
+ object_1->is_grounded = false;
+ }
+}
+void hh_gravity_entity(hh_entity* object_1){
+ if (object_1->is_grounded == false && object_1->vel.y < 6) {
+ object_1->vel.y += 1; //gravity
+ }
+}
+void hh_hit_entity(hh_entity* object_1, int8_t* hit_timer, int8_t* direction){
+ if(object_1->is_hit == true){
+ hit_timer = 9;
+ object_1->is_hit = false;
+ }
+ if(hit_timer > -10){
+ hit_timer--;
+ }
+
+ if(hit_timer <= 0){
+ if(direction != 0){
+ if(object_1->vel.x > -1 * object_1->speed && object_1->vel.x < object_1->speed) {
+ object_1->vel.x = object_1->vel.x + direction;
+ } else {
+ if (object_1->vel.x > 0) {
+ object_1->vel.x--;
+ } else if(object_1->vel.x < 0) {
+ object_1->vel.x++;
+ }
+ }
+ } else {
+ if (object_1->vel.x > 0) {
+ object_1->vel.x--;
+ } else if(object_1->vel.x < 0) {
+ object_1->vel.x++;
+ }
+ }
+
+ } else {
+ if (object_1->vel.x > 0) {
+ object_1->vel.x--;
+ } else if(object_1->vel.x < 0) {
+ object_1->vel.x++;
+ }
+ object_1->vel.y++;
+ }
+
+}