diff options
Diffstat (limited to 'src/engine/enemy.c')
-rw-r--r-- | src/engine/enemy.c | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/engine/enemy.c b/src/engine/enemy.c new file mode 100644 index 0000000..186cfa0 --- /dev/null +++ b/src/engine/enemy.c @@ -0,0 +1,31 @@ +#include "engine/enemy.h" + +void hh_update_enemy(hh_entity* enemy, vec_cor cam_pos){ + //Bjorn functions + + +} + +void hh_multiple_enemies( vec_cor cam_pos, hh_entity* enemies, int total_enemies){ + for(int i=0; i < total_enemies;i++){ + hh_update_enemy(&enemies[i] , cam_pos); + } + +} + +void hh_enemy_death_check(hh_entity* enemy){ + if(enemy->hp == 0){ + enemy->is_hit=false; + enemy->pos = (vec2){-16, -16}; + } + else{ + enemy->hp--; + } +} +void hh_solve_hitted_enemies(hh_entity* enemies, int total_enemies){ + for(int i = 0; i < total_enemies; i++){ + if(enemies[i].is_hit){ + hh_enemy_death_check(&enemies[i]); + } + } +} |