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-rw-r--r--src/engine/draw_screen.c62
1 files changed, 0 insertions, 62 deletions
diff --git a/src/engine/draw_screen.c b/src/engine/draw_screen.c
deleted file mode 100644
index c4f3389..0000000
--- a/src/engine/draw_screen.c
+++ /dev/null
@@ -1,62 +0,0 @@
-#include "engine/draw_screen.h"
-#include "engine/sprite_controller.h"
-
-uint8_t hh_world_to_tile(vec2 pos){
-
- FILE* level = fopen("../test/bin/level1_test.bin", "rb"); /* open binary file */
- if (!level) { /* check if file opened successfully */
- fprintf(stderr, "Error: Failed to open file.\n");
- return 0;
- }
- int index = ((pos.y/16)*40 + pos.x/16);//TODO: remove magic number(s)
- fseek(level, (index * sizeof(int)) + sizeof(int), SEEK_SET);
- int tile;// = (int*)malloc(sizeof(int));
- fread(&tile, sizeof(int), 1, level); // read 1 tile from binary
-
- fclose(level);
- // int val = tile;
- // free(tile);
- return tile;
-}
-
-
-// remeber old value to know which part to update.
-vec2 previousViewport = { .x = 0, .y = 0 };
-void hh_draw_screen(vec_cor viewport){
- if (viewport.x == previousViewport.x && viewport.y == previousViewport.y) return;
-
- hh_ppu_update_aux((hh_s_ppu_loc_aux){
- .bg_shift_x = viewport.x,
- .bg_shift_y = viewport.y,
- .fg_fetch = 0,
- .sysreset = 0,
- });
-
- // update previous viewport values
- previousViewport = viewport;
-}
-
-void hh_setup_screen(){
- //(HH_map_size_X*HH_map_size_Y)
- int size = 2400; // max X = 40 en max Y = 80
- FILE* level = fopen("../test/bin/level1_test.bin", "rb"); /* open binary file */
- if (!level) { /* check if file opened successfully */
- fprintf(stderr, "Error: Failed to open file.\n");
- return;
- }
- fseek(level, (0* sizeof(int)) + sizeof(int), SEEK_SET);
- int* tile = (int*)malloc(size*sizeof(int));
- fread(tile, sizeof(int), size, level); // read 1 tile from binary
-
- fclose(level);
-
- for(int BAM_index = 0; BAM_index < size; BAM_index++){
- hh_ppu_update_background(BAM_index, (hh_s_ppu_loc_bam_entry){
- .horizontal_flip = false,
- .vertical_flip = false,
- .palette_index = hh_get_palette(tile[BAM_index]),
- .tilemap_index = tile[BAM_index],
- });
- }
- free(tile);
-}