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-rw-r--r--src/engine/TODO/combat.h9
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diff --git a/src/engine/TODO/combat.h b/src/engine/TODO/combat.h
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+#include "hh_entity.h"
+
+
+// attacktypes:
+
+/// @brief basic attack
+/// @param dmg damage number
+/// @param target entity under attack (damage changes this hp value)
+void hh_attack_basic( int8_t dmg, hh_entity* target );