diff options
Diffstat (limited to 'src/demo.c')
-rw-r--r-- | src/demo.c | 62 |
1 files changed, 5 insertions, 57 deletions
@@ -13,17 +13,6 @@ #include "engine/sprite_controller.h" -#include "GameLoop/startingScreen.h" -#include "GameLoop/shop.h" -// states -typedef enum { - hh_e_STATE_startingScreen, - hh_e_STATE_Shop, - hh_e_STATE_Gameplay, - hh_e_STATE_GameOver, - hh_e_STATE_HighScore -} hh_e_GameState; -hh_e_GameState hh_gameStates; hh_s_entity_player g_hh_player_1 = { .pos_x = 31000, // 0b0000 0001 0011 0110 @@ -56,59 +45,18 @@ typedef struct { hh_entity hh_g_player, hh_g_player_new; -void hh_demo_setup() { +void hh_demo_setup() { + hh_setup_palettes(); + hh_setup_screen(); - //hh_setup_screen(); } + void hh_demo_loop(unsigned long frame) { // hh_player_movement(); - switch (hh_gameStates) - { - case hh_e_STATE_startingScreen: - if(hh_show_startingScreen()){ - hh_gameStates = hh_e_STATE_Shop; - } - break; - case hh_e_STATE_Shop: - // TODO: - - if(hh_show_Shop()){ - hh_gameStates = hh_e_STATE_Gameplay; - } - // function: new level is chosen goto level - break; - case hh_e_STATE_Gameplay: - static int run_test=0; - if(!run_test){ - hh_setup_screen(); - run_test=1; - - } - else{ - hh_player_actions(); - } - // TODO: - // function: if level complete goto shop - // function: if player is dead goto game over - break; - case hh_e_STATE_GameOver: - // TODO: - // function: show game over screen - // function: after time goto high score - break; - case hh_e_STATE_HighScore: - // TODO: - // fucntion: show all previously scored points - // function: button pressed goto starting screen - break; - default: - hh_gameStates = hh_e_STATE_startingScreen; - break; - } - + hh_player_actions(); } |