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-rw-r--r--src/GameLoop/game_over.c28
1 files changed, 0 insertions, 28 deletions
diff --git a/src/GameLoop/game_over.c b/src/GameLoop/game_over.c
deleted file mode 100644
index 09e6858..0000000
--- a/src/GameLoop/game_over.c
+++ /dev/null
@@ -1,28 +0,0 @@
-#include "game_over.h"
-
-
-void hh_game_over(hh_e_GameState* hh_game_state){
- static hh_e_game_over hh_e_states_game_over = hh_e_game_over_SHOW;
-
- switch (hh_e_states_game_over)
- {
- case hh_e_game_over_SHOW:
- hh_clear_screen();
- hh_clear_sprite();
- // TODO: make function to show game over
- hh_e_states_game_over = hh_e_game_over_Input;
- break;
- case hh_e_game_over_Input:
- if(g_hh_controller_p1.button_primary){
- hh_e_states_game_over = hh_e_game_over_END;
- }
- break;
- case hh_e_game_over_END:
- hh_e_states_game_over = hh_e_game_over_SHOW;
- *hh_game_state = hh_e_STATE_GameOver;
- break;
- default:
- hh_e_states_game_over = hh_e_game_over_SHOW;
- break;
- }
-}