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-rw-r--r--basys3/basys3.srcs/ppu_sprite_fg.vhd67
1 files changed, 35 insertions, 32 deletions
diff --git a/basys3/basys3.srcs/ppu_sprite_fg.vhd b/basys3/basys3.srcs/ppu_sprite_fg.vhd
index 7b39b1d..af7cfa3 100644
--- a/basys3/basys3.srcs/ppu_sprite_fg.vhd
+++ b/basys3/basys3.srcs/ppu_sprite_fg.vhd
@@ -13,7 +13,6 @@ entity ppu_sprite_fg is -- foreground sprite
port(
-- inputs
CLK : in std_logic; -- system clock
- PL_CLK : in std_logic; -- pipeline clock
RESET : in std_logic; -- reset internal memory and clock counters
OE : in std_logic; -- output enable (of CIDX)
X : in std_logic_vector(PPU_POS_H_WIDTH-1 downto 0); -- current screen pixel x
@@ -58,13 +57,9 @@ architecture Behavioral of ppu_sprite_fg is
REG : out std_logic_vector((ADDR_RANGE*DATA_W)-1 downto 0)); -- exposed register output
end component;
- -- FAM and TMM in/out temp + registers
- signal T_TMM_ADDR, R_TMM_ADDR : std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0) := (others => '0');
- signal T_TMM_DATA, R_TMM_DATA : std_logic_vector(PPU_TMM_DATA_WIDTH-1 downto 0) := (others => '0');
-
- -- state machine for synchronizing pipeline stages
- type states is (PL_TMM_ADDR, PL_TMM_DATA);
- signal state : states := PL_TMM_ADDR;
+ -- FAM and TMM in/out lines
+ signal T_TMM_ADDR : std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0) := (others => '0');
+ signal T_TMM_DATA : std_logic_vector(PPU_TMM_DATA_WIDTH-1 downto 0) := (others => '0');
-- auxiliary signals (temp variables)
signal T_CIDX : std_logic_vector(PPU_PALETTE_CIDX_WIDTH-1 downto 0) := (others => '0'); -- output color buffer/register
@@ -86,16 +81,14 @@ architecture Behavioral of ppu_sprite_fg is
signal TILEMAP_WORD_OFFSET : integer := 0; -- word offset from tile start address in TMM
signal TMM_DATA_PAL_IDX : std_logic_vector(PPU_PALETTE_COLOR_WIDTH-1 downto 0); -- color of palette
- -- TMM cache
- signal TMM_CACHE_WEN : std_logic := '0';
+ -- TMM cache lines
+ signal TMM_CACHE_WEN, TMM_CACHE_UPDATE_TURN : std_logic := '0';
signal TMM_CACHE_DATA : std_logic_vector(PPU_TMM_DATA_WIDTH-1 downto 0) := (others => '0');
signal TMM_CACHE_ADDR : std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0) := (others => '0');
signal TMM_CACHE : std_logic_vector((PPU_SPRITE_WORD_COUNT * PPU_TMM_DATA_WIDTH)-1 downto 0);
begin
-- output drivers
CIDX <= T_CIDX when OE = '1' else (others => 'Z');
- TMM_ADDR <= R_TMM_ADDR;
- T_TMM_DATA <= TMM_DATA;
-- CIDX combination
T_CIDX <= FAM_REG_COL_IDX & TMM_DATA_PAL_IDX;
@@ -141,6 +134,8 @@ begin
HIT <= SPRITE_ACTIVE and (nor TMM_DATA_PAL_IDX);
-- FETCH LOGIC BELOW
+ TMM_ADDR <= T_TMM_ADDR when TMM_CACHE_UPDATE_TURN else (others => 'Z');
+ T_TMM_DATA <= TMM_DATA;
-- TTM cache
ttm_cache : component er_ram
@@ -157,32 +152,40 @@ begin
DATA => TMM_CACHE_DATA,
REG => TMM_CACHE);
- TILEMAP_WORD_OFFSET <= TRANS_TILE_PIXEL_IDX / PPU_PIXELS_PER_TILE_WORD; -- word offset from starting word of sprite
- T_TMM_ADDR <= std_logic_vector(to_unsigned(PPU_SPRITE_WORD_COUNT * to_integer(unsigned(FAM_REG_TILE_IDX)) + TILEMAP_WORD_OFFSET, PPU_TMM_ADDR_WIDTH)); -- TMM address
-
-
- -- state machine (pipeline stage counter) + sync r/w
- process(CLK, RESET)
- constant TMM_FETCH_CLK_RANGE_BEGIN : natural := PPU_TMM_CACHE_FETCH_C_COUNT * IDX;
- variable TMM_FETCH_CTR : unsigned(PPU_TMM_CACHE_FETCH_A_WIDTH-1 downto 0) := (others => '0');
- variable TMM_FETCH_CTR_REL : unsigned(PPU_TMM_CACHE_FETCH_A_WIDTH-1 downto 0) := (others => '0');
+ -- fetch machine, should do the following (offset data read by one clock -> propagation/lookup delay):
+ -- CLK[53 * IDX + 0] (addr = 0)
+ -- CLK[53 * IDX + 1] (addr = 1, read data[0])
+ -- CLK[53 * IDX + 2] (addr = 2, read data[1]), etc
+ -- a full tile is 52 words, but since the offset is 1 clock, a total copy takes 53 clock cycles
+ process(CLK, RESET, FETCH)
+ constant TMM_FETCH_CLK_RANGE_BEGIN : natural := PPU_TMM_CACHE_FETCH_C_COUNT * IDX; -- fetch CLK count for copying this module's sprite from TMM
+ variable TMM_FETCH_CTR : unsigned(PPU_TMM_CACHE_FETCH_A_WIDTH-1 downto 0) := (others => '0'); -- CLK counter while FETCH=1
+ variable TMM_FETCH_CTR_REL : unsigned(PPU_TMM_CACHE_FETCH_A_WIDTH-1 downto 0) := (others => '0'); -- CLK counter relative for sprite[IDX]
begin
- if RESET = '1' then
- -- reset state
- state <= PL_TMM_ADDR;
- -- reset internal pipeline registers
- R_TMM_ADDR <= (others => '0');
- R_TMM_DATA <= (others => '0');
+ if RESET = '1' or FETCH = '0' then
+ TMM_FETCH_CTR := (others => '0');
+ TMM_FETCH_CTR_REL := (others => '0');
+ TMM_CACHE_WEN <= '0';
+ TMM_CACHE_UPDATE_TURN <= '0';
elsif rising_edge(CLK) then
- TMM_FETCH_CTR := (others => '0') when FETCH = '0' else TMM_FETCH_CTR + 1;
+ TMM_FETCH_CTR := TMM_FETCH_CTR + 1;
TMM_FETCH_CTR_REL := TMM_FETCH_CTR - TMM_FETCH_CLK_RANGE_BEGIN;
- if FETCH = '1' and TMM_FETCH_CTR >= TMM_FETCH_CLK_RANGE_BEGIN and TMM_FETCH_CTR < (TMM_FETCH_CLK_RANGE_BEGIN + PPU_TMM_CACHE_FETCH_C_COUNT) then
- TMM_CACHE_WEN <= '1';
- R_TMM_DATA <= T_TMM_DATA;
- T_TMM_ADDR <= R_TMM_ADDR;
+ if TMM_FETCH_CTR >= TMM_FETCH_CLK_RANGE_BEGIN and
+ TMM_FETCH_CTR < (TMM_FETCH_CLK_RANGE_BEGIN + PPU_TMM_CACHE_FETCH_C_COUNT) then
+ TMM_CACHE_UPDATE_TURN <= '1';
+ if TMM_FETCH_CTR_REL < PPU_TMM_CACHE_FETCH_C_COUNT - 1 then -- calculate address until second to last clock
+ T_TMM_ADDR <= std_logic_vector(resize(TMM_FETCH_CTR - IDX, T_TMM_ADDR'length));
+ TMM_CACHE_ADDR <= std_logic_vector(resize(TMM_FETCH_CTR_REL - 1, TMM_CACHE_ADDR'length));
+ end if;
+
+ if TMM_FETCH_CTR_REL > 0 then -- read offset
+ TMM_CACHE_DATA <= T_TMM_DATA;
+ TMM_CACHE_WEN <= '1';
+ end if;
else
TMM_CACHE_WEN <= '0';
+ TMM_CACHE_UPDATE_TURN <= '0';
end if;
end if;
end process;