diff options
Diffstat (limited to 'basys3/basys3.srcs/ppu_pceg_tb.vhd')
-rw-r--r-- | basys3/basys3.srcs/ppu_pceg_tb.vhd | 35 |
1 files changed, 23 insertions, 12 deletions
diff --git a/basys3/basys3.srcs/ppu_pceg_tb.vhd b/basys3/basys3.srcs/ppu_pceg_tb.vhd index 719ec06..1c2c855 100644 --- a/basys3/basys3.srcs/ppu_pceg_tb.vhd +++ b/basys3/basys3.srcs/ppu_pceg_tb.vhd @@ -12,31 +12,30 @@ architecture behavioral of ppu_pceg_tb is component ppu_pceg port( CLK : in std_logic; -- system clock RESET : in std_logic; -- async reset - SPRITE : out std_logic; -- sprite info fetch + sprite pixel fetch - COMP_PAL : out std_logic; -- compositor + palette lookup - DONE : out std_logic); -- last pipeline stage done + SPRITE_BG : out std_logic; -- sprite info fetch + sprite pixel fetch + SPRITE_FG : out std_logic; -- sprite pixel fetch + DONE : out std_logic; -- last pipeline stage done + READY : out std_logic); -- rgb buffer propagation ready end component; signal CLK : std_logic := '0'; signal RESET : std_logic := '0'; - signal SPRITE : std_logic; - signal COMP_PAL : std_logic; + signal SPRITE_BG : std_logic; + signal SPRITE_FG : std_logic; signal DONE : std_logic; + signal READY : std_logic; begin uut : ppu_pceg port map( CLK => CLK, RESET => RESET, - SPRITE => SPRITE, - COMP_PAL => COMP_PAL, - DONE => DONE); + SPRITE_BG => SPRITE_BG, + SPRITE_FG => SPRITE_FG, + DONE => DONE, + READY => READY); tb : process begin for i in 0 to 32 loop - if i > 20 then - RESET <= '1'; - end if; - wait for 5 ns; CLK <= '1'; wait for 5 ns; @@ -44,4 +43,16 @@ begin end loop; wait; -- stop for simulator end process; + + gert : process + begin + RESET <= '1'; + wait for 1 ns; + RESET <= '0'; + wait for 100 ns; + RESET <= '1'; + wait for 5 ns; + RESET <= '0'; + wait; + end process; end; |