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Diffstat (limited to 'basys3/basys3.srcs/ppu.vhd')
-rw-r--r--basys3/basys3.srcs/ppu.vhd12
1 files changed, 8 insertions, 4 deletions
diff --git a/basys3/basys3.srcs/ppu.vhd b/basys3/basys3.srcs/ppu.vhd
index c6dfe60..9e869d5 100644
--- a/basys3/basys3.srcs/ppu.vhd
+++ b/basys3/basys3.srcs/ppu.vhd
@@ -20,7 +20,8 @@ architecture Behavioral of ppu is
component ppu_pceg port( -- pipeline clock edge generator
CLK : in std_logic; -- system clock
RESET : in std_logic; -- async reset
- SPRITE : out std_logic; -- sprite info fetch + sprite pixel fetch
+ SPRITE_BG : out std_logic; -- sprite info fetch + sprite pixel fetch
+ SPRITE_FG : out std_logic; -- sprite pixel fetch
DONE : out std_logic; -- last pipeline stage done
READY : out std_logic); -- rgb buffer propagation ready
end component;
@@ -105,6 +106,7 @@ architecture Behavioral of ppu is
-- inputs
CLK : in std_logic; -- system clock
RESET : in std_logic; -- reset internal memory and clock counters
+ PL_CLK : in std_logic; -- pipeline clock
PL_RESET : in std_logic; -- reset pipeline clock counters
OE : in std_logic; -- output enable (of CIDX)
X : in std_logic_vector(PPU_POS_H_WIDTH-1 downto 0); -- current screen pixel x
@@ -167,7 +169,7 @@ architecture Behavioral of ppu is
-- signals
signal SYSCLK, SYSRST : std_logic; -- system clock and reset
- signal PL_SPRITE, PL_DONE, PL_READY : std_logic; -- pipeline stages
+ signal PL_SPRITE_FG, PL_SPRITE_BG, PL_DONE, PL_READY : std_logic; -- pipeline stages
signal TMM_WEN, BAM_WEN, FAM_WEN, PAL_WEN, AUX_WEN : std_logic;
signal TMM_W_ADDR, TMM_R_ADDR : std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0); -- read/write TMM addr (dual port)
signal BAM_W_ADDR, BAM_R_ADDR : std_logic_vector(PPU_BAM_ADDR_WIDTH-1 downto 0); -- read/write BAM addr (dual port)
@@ -202,7 +204,8 @@ begin
pipeline_clock_edge_generator : component ppu_pceg port map(
CLK => SYSCLK,
RESET => SYSRST,
- SPRITE => PL_SPRITE,
+ SPRITE_FG => PL_SPRITE_FG,
+ SPRITE_BG => PL_SPRITE_BG,
DONE => PL_DONE,
READY => PL_READY);
@@ -254,7 +257,7 @@ begin
FG_FETCH => FG_FETCH);
background_sprite : component ppu_sprite_bg port map(
- CLK => PL_SPRITE,
+ CLK => PL_SPRITE_BG,
RESET => SYSRST,
PL_RESET => PL_READY,
OE => BG_EN,
@@ -274,6 +277,7 @@ begin
port map(
CLK => SYSCLK,
RESET => SYSRST,
+ PL_CLK => PL_SPRITE_FG,
PL_RESET => PL_READY,
OE => FG_EN(FG_IDX),
X => X,