diff options
Diffstat (limited to 'basys3/basys3.srcs/ppu.vhd')
-rw-r--r-- | basys3/basys3.srcs/ppu.vhd | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/basys3/basys3.srcs/ppu.vhd b/basys3/basys3.srcs/ppu.vhd index c6dfe60..9e869d5 100644 --- a/basys3/basys3.srcs/ppu.vhd +++ b/basys3/basys3.srcs/ppu.vhd @@ -20,7 +20,8 @@ architecture Behavioral of ppu is component ppu_pceg port( -- pipeline clock edge generator CLK : in std_logic; -- system clock RESET : in std_logic; -- async reset - SPRITE : out std_logic; -- sprite info fetch + sprite pixel fetch + SPRITE_BG : out std_logic; -- sprite info fetch + sprite pixel fetch + SPRITE_FG : out std_logic; -- sprite pixel fetch DONE : out std_logic; -- last pipeline stage done READY : out std_logic); -- rgb buffer propagation ready end component; @@ -105,6 +106,7 @@ architecture Behavioral of ppu is -- inputs CLK : in std_logic; -- system clock RESET : in std_logic; -- reset internal memory and clock counters + PL_CLK : in std_logic; -- pipeline clock PL_RESET : in std_logic; -- reset pipeline clock counters OE : in std_logic; -- output enable (of CIDX) X : in std_logic_vector(PPU_POS_H_WIDTH-1 downto 0); -- current screen pixel x @@ -167,7 +169,7 @@ architecture Behavioral of ppu is -- signals signal SYSCLK, SYSRST : std_logic; -- system clock and reset - signal PL_SPRITE, PL_DONE, PL_READY : std_logic; -- pipeline stages + signal PL_SPRITE_FG, PL_SPRITE_BG, PL_DONE, PL_READY : std_logic; -- pipeline stages signal TMM_WEN, BAM_WEN, FAM_WEN, PAL_WEN, AUX_WEN : std_logic; signal TMM_W_ADDR, TMM_R_ADDR : std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0); -- read/write TMM addr (dual port) signal BAM_W_ADDR, BAM_R_ADDR : std_logic_vector(PPU_BAM_ADDR_WIDTH-1 downto 0); -- read/write BAM addr (dual port) @@ -202,7 +204,8 @@ begin pipeline_clock_edge_generator : component ppu_pceg port map( CLK => SYSCLK, RESET => SYSRST, - SPRITE => PL_SPRITE, + SPRITE_FG => PL_SPRITE_FG, + SPRITE_BG => PL_SPRITE_BG, DONE => PL_DONE, READY => PL_READY); @@ -254,7 +257,7 @@ begin FG_FETCH => FG_FETCH); background_sprite : component ppu_sprite_bg port map( - CLK => PL_SPRITE, + CLK => PL_SPRITE_BG, RESET => SYSRST, PL_RESET => PL_READY, OE => BG_EN, @@ -274,6 +277,7 @@ begin port map( CLK => SYSCLK, RESET => SYSRST, + PL_CLK => PL_SPRITE_FG, PL_RESET => PL_READY, OE => FG_EN(FG_IDX), X => X, |