diff options
-rw-r--r-- | src/engine/camera.c | 16 | ||||
-rw-r--r-- | src/engine/camera.h | 6 | ||||
-rw-r--r-- | src/engine/draw_screen.c | 9 | ||||
-rw-r--r-- | src/engine/draw_screen.h | 2 | ||||
-rw-r--r-- | src/engine/maths.c | 15 | ||||
-rw-r--r-- | src/engine/maths.h | 3 | ||||
-rw-r--r-- | src/engine/sprite_controller.c | 11 | ||||
-rw-r--r-- | src/engine/sprite_controller.h | 24 |
8 files changed, 69 insertions, 17 deletions
diff --git a/src/engine/camera.c b/src/engine/camera.c new file mode 100644 index 0000000..46c2d93 --- /dev/null +++ b/src/engine/camera.c @@ -0,0 +1,16 @@ +#include "engine/camera.h" + +#include "ppu/consts.h" + + +vec_cor hh_update_camera(vec_cen new, vec2 min, vec2 max){ + + new = vec_cen2cor(new,(vec2){.x=20,.y=30}); + static vec_cor old; + + old.x = CLAMP(new.x,min.x,max.x); + old.y = CLAMP(new.y,min.y,max.y); + + return old; +} + diff --git a/src/engine/camera.h b/src/engine/camera.h new file mode 100644 index 0000000..b3ffb52 --- /dev/null +++ b/src/engine/camera.h @@ -0,0 +1,6 @@ +#pragma once + +#include "engine/maths.h" + +vec_cor hh_update_camera(vec_cor new, vec2 min, vec2 max); + diff --git a/src/engine/draw_screen.c b/src/engine/draw_screen.c index acf5b41..0295241 100644 --- a/src/engine/draw_screen.c +++ b/src/engine/draw_screen.c @@ -1,4 +1,5 @@ -#include "draw_screen.h" +#include "engine/draw_screen.h" +#include "engine/sprite_controller.h" uint8_t hh_world_to_tile(vec2 pos){ @@ -37,8 +38,8 @@ void hh_draw_screen(vec_cor viewport){ void hh_setup_screen(){ //(HH_map_size_X*HH_map_size_Y) - int size = 3200; // max X = 40 en max Y = 80 - FILE* level = fopen("../test/bin/test_map.bin", "rb"); /* open binary file */ + int size = 2400; // max X = 40 en max Y = 80 + FILE* level = fopen("../test/bin/level1_test.bin", "rb"); /* open binary file */ if (!level) { /* check if file opened successfully */ fprintf(stderr, "Error: Failed to open file.\n"); return; @@ -53,7 +54,7 @@ void hh_setup_screen(){ hh_ppu_update_background(BAM_index, (hh_s_ppu_loc_bam_entry){ .horizontal_flip = false, .vertical_flip = false, - .palette_index = tile[BAM_index]+1, + .palette_index = hh_get_palette(tile[BAM_index]), .tilemap_index = tile[BAM_index], }); } diff --git a/src/engine/draw_screen.h b/src/engine/draw_screen.h index 8d7df47..b181108 100644 --- a/src/engine/draw_screen.h +++ b/src/engine/draw_screen.h @@ -2,7 +2,7 @@ // every function call for drawing the screen goes here. -#include "../engine/maths.h" +#include "engine/maths.h" #include "ppu/ppu.h" #include <stdio.h> diff --git a/src/engine/maths.c b/src/engine/maths.c new file mode 100644 index 0000000..ebd699c --- /dev/null +++ b/src/engine/maths.c @@ -0,0 +1,15 @@ +#include "engine/maths.h" + +vec_cor vec_cen2cor(vec_cen in, vec2 halfDistance){ + return (vec_cor){ + .x = in.x - halfDistance.x, + .y = in.y - halfDistance.y, + }; +} + +vec_cen vec_cor2cen(vec_cor in, vec2 halfDistance){ + return (vec_cen){ + .x = in.x + halfDistance.x, + .y = in.y + halfDistance.y, + }; +} diff --git a/src/engine/maths.h b/src/engine/maths.h index c7f1b44..bd20202 100644 --- a/src/engine/maths.h +++ b/src/engine/maths.h @@ -9,6 +9,9 @@ typedef struct { typedef vec2 vec_cen;//centered typedef vec2 vec_cor;//left upper corner +vec_cor vec_cen2cor(vec_cen in, vec2 halfDistance); +vec_cor vec_cor2cen(vec_cen in, vec2 halfDistance); + //fixed point at decimal 7lsb (world positions in pixels (with fixed decimal point)) #define HH_MATH_FIXED_POINT 7 diff --git a/src/engine/sprite_controller.c b/src/engine/sprite_controller.c index c224ff7..d4c44ab 100644 --- a/src/engine/sprite_controller.c +++ b/src/engine/sprite_controller.c @@ -4,7 +4,16 @@ // #include "engine/maths.h" #include "ppu/types.h" #include "ppu/consts.h" +#include "ppu/ppu.h" -uint8_t hh_get_palette(uint16_t tile_idx) { +uint8_t hh_get_palette(uint8_t tile_idx) { return hh_g_sprite_palette[tile_idx]; } + +void hh_setup_palettes(){ + for (int idx = 0; idx < HH_PPU_PALETTE_COUNT; idx++) { + for (int col = 0; col < HH_PPU_PALETTE_COLOR_COUNT; col++) { + hh_ppu_update_color(idx,col,hh_g_palette[idx][col]); + } + } +} diff --git a/src/engine/sprite_controller.h b/src/engine/sprite_controller.h index 47ab0af..001a459 100644 --- a/src/engine/sprite_controller.h +++ b/src/engine/sprite_controller.h @@ -11,10 +11,10 @@ //TODO: pack data inside of sprite_palette LUT //HH_PPU_PALETTE_COUNT -#define HH_SPRITE_COUNT 32 +#define HH_SPRITE_COUNT 40 #define HH_PAL_IDX_SKY 0 #define HH_PAL_IDX_BRICK 1 -uint8_t hh_g_sprite_palette[HH_SPRITE_COUNT] = { +const static uint8_t hh_g_sprite_palette[HH_SPRITE_COUNT] = { 0,1,1,1,1,1,1,1,1,1, //1+9 1,1,1,1,1,1,1,1,1,1, //6+4 1,1,1,1,1,1,1,1,1, //9 @@ -23,7 +23,7 @@ uint8_t hh_g_sprite_palette[HH_SPRITE_COUNT] = { }; -hh_ppu_loc_palette_table_t hh_g_palette = { +const static hh_ppu_loc_palette_table_t hh_g_palette = { {//palette info here {0x1,0x2,0x3}, {0x0,0x0,0x0}, @@ -88,17 +88,19 @@ hh_ppu_loc_palette_table_t hh_g_palette = { {0x0,0x0,0x0}, {0x0,0x0,0x0}}, { + {0x0,0xf,0xf}, {0xf,0xf,0xf}, - {0xf,0xf,0xf}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, + {0xf,0x0,0xf}, + {0xf,0xf,0x0}, + {0xf,0x0,0x0}, + {0x0,0xf,0x0}, + {0x0,0x0,0xf}, {0x0,0x0,0x0}} }; +void hh_setup_palettes(); + /** @brief return palette index that belongs to tilemap index */ -uint8_t hh_get_palette(uint16_t tile_idx); +uint8_t hh_get_palette(uint8_t tile_idx); -bool hh_colidable(uint16_t tile_idx); +bool hh_colidable(uint8_t tile_idx); |