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-rw-r--r--src/ppu/consts.h6
-rw-r--r--src/ppu/ppu.c24
-rw-r--r--src/ppu/ppu.h3
-rw-r--r--src/ppusim/sim.c32
-rw-r--r--src/ppusim/sim.h4
5 files changed, 45 insertions, 24 deletions
diff --git a/src/ppu/consts.h b/src/ppu/consts.h
index a27b7b7..d7caf5e 100644
--- a/src/ppu/consts.h
+++ b/src/ppu/consts.h
@@ -55,3 +55,9 @@
#define HH_PPU_VRAM_AUX_OFFSET ((hh_ppu_addr_t) 0xde00)
/** @brief auxiliary memory size in words */
#define HH_PPU_VRAM_AUX_SIZE ((hh_ppu_addr_t) 0x0002)
+
+/** @brief sprite size in bytes */
+#define HH_PPU_BYTE_SPRITE_SIZE (HH_PPU_VRAM_TMM_SPRITE_SIZE * sizeof(hh_ppu_data_t))
+/** @brief sprite size in 32-bit words (for stm) */
+#define HH_PPU_NATIVE_SPRITE_SIZE (HH_PPU_BYTE_SPRITE_SIZE / sizeof(uint32_t))
+
diff --git a/src/ppu/ppu.c b/src/ppu/ppu.c
index df14b9f..1f46b16 100644
--- a/src/ppu/ppu.c
+++ b/src/ppu/ppu.c
@@ -3,6 +3,7 @@
#include "ppu/consts.h"
#include "ppu/internals.h"
#include "ppu/ppu.h"
+#include "tilemap.h"
void hh_ppu_update_foreground(unsigned index, hh_s_ppu_loc_fam_entry e) {
hh_s_ppu_vram_data s = hh_ppu_2nat_fam(e);
@@ -46,3 +47,26 @@ void hh_ppu_update_color(unsigned palette_index, unsigned color_index, hh_ppu_rg
hh_ppu_vram_write(c);
free(c.data);
}
+
+void hh_ppu_load_tilemap() {
+ for (size_t sprite_idx = 0; sprite_idx < HH_TM_SIZE; sprite_idx++) {
+ for (size_t word_idx = 0; word_idx < HH_PPU_NATIVE_SPRITE_SIZE; word_idx++) {
+ uint32_t native_word = g_hh_tilemap_rom[word_idx + sprite_idx * HH_PPU_NATIVE_SPRITE_SIZE];
+ uint32_t native_word_bytes[4] = { // TODO: check endianness of stm32
+ (native_word >> 24) & 0xff,
+ (native_word >> 16) & 0xff,
+ (native_word >> 8) & 0xff,
+ (native_word >> 0) & 0xff,
+ };
+ uint16_t ppu_words[2] = {
+ (native_word_bytes[2] << 8) | (native_word_bytes[3] << 0),
+ (native_word_bytes[0] << 8) | (native_word_bytes[1] << 0),
+ };
+ hh_ppu_vram_write((hh_s_ppu_vram_data) {
+ .data = ppu_words,
+ .offset = HH_PPU_VRAM_TMM_OFFSET + sprite_idx * HH_PPU_VRAM_TMM_SPRITE_SIZE + word_idx * 2,
+ .size = 2,
+ });
+ }
+ }
+}
diff --git a/src/ppu/ppu.h b/src/ppu/ppu.h
index 75d97c1..46b58af 100644
--- a/src/ppu/ppu.h
+++ b/src/ppu/ppu.h
@@ -23,3 +23,6 @@ void hh_ppu_update_palette_table(hh_ppu_loc_palette_table_t table);
void hh_ppu_update_palette(unsigned palette_index, hh_ppu_loc_palette_data_t palette);
/** @brief update single color in palette */
void hh_ppu_update_color(unsigned palette_index, unsigned color_index, hh_ppu_rgb_color_t color);
+
+/** @brief copy g_hh_tilemap_rom into PPU vram */
+void hh_ppu_load_tilemap();
diff --git a/src/ppusim/sim.c b/src/ppusim/sim.c
index 4d171a0..0f8d687 100644
--- a/src/ppusim/sim.c
+++ b/src/ppusim/sim.c
@@ -27,39 +27,27 @@ void hh_ppu_init() {
g_hh_ppusim_vram = malloc(sizeof(hh_ppu_data_t) * 0xffff);
memset(g_hh_ppusim_vram, 0x0000, 0xffff);
+ hh_ppusim_load_tilemap();
+
hh_ppu_load_tilemap();
}
-void hh_ppu_load_tilemap() {
- g_hh_tilemap_rom = NULL; // TODO: read/copy file (static/tilemap.bin)
- //TODO: remove magic file name here
- char* filename = "static/tiles.bin";
- FILE* fp = fopen(filename,"rb");
- if (!fp){
- fprintf(stderr,"Error: Failed to load tiles.");
- return;//error
- }
- int sprite_size = (HH_PPU_SPRITE_WIDTH * HH_PPU_SPRITE_HEIGHT);
- fseek(fp, 0, SEEK_END);//goto EOF
- int _size = ftell(fp)/sprite_size;
- fseek(fp, 0, 0);//goto start of file
+void hh_ppusim_load_tilemap() {
+ FILE* fp = fopen("static/tilemap.bin", "rb");
- for (int i = 0; i < _size; i++) {
- uint8_t data[sprite_size];
+ fseek(fp, 0, SEEK_END);
+ size_t file_size = ftell(fp);
+ rewind(fp);
- fread(data,sizeof(uint8_t),sprite_size,fp);
-
- hh_s_ppu_vram_data sprite = hh_ppu_2nat_sprite(data);
- sprite.offset = i*HH_PPU_VRAM_TMM_SPRITE_SIZE;
- hh_ppu_vram_write(sprite);
- free(sprite.data);
- }
+ g_hh_tilemap_rom = malloc(file_size);
+ fread(g_hh_tilemap_rom, file_size, 1, fp);
fclose(fp);
}
void hh_ppu_deinit() {
free(g_hh_ppusim_threads);
free(g_hh_ppusim_vram);
+ free(g_hh_tilemap_rom);
SDL_DestroyRenderer(g_hh_renderer);
SDL_DestroyWindow(g_hh_window);
diff --git a/src/ppusim/sim.h b/src/ppusim/sim.h
index 4d1d718..218d61d 100644
--- a/src/ppusim/sim.h
+++ b/src/ppusim/sim.h
@@ -5,5 +5,5 @@
/** @brief max framerate for PPUSIM */
#define HH_PPUSIM_FRAMERATE 60
-/** @brief pump tilemap from rom to ppu ram */
-void hh_ppu_load_tilemap(); //ppu sim?
+/** @brief load static/tilemap.bin into memory */
+void hh_ppusim_load_tilemap();