aboutsummaryrefslogtreecommitdiff
path: root/test/sdl2/readme.md
diff options
context:
space:
mode:
authorlonkaars <loek@pipeframe.xyz>2023-02-23 15:14:36 +0100
committerlonkaars <loek@pipeframe.xyz>2023-02-23 15:14:36 +0100
commitccff002705fb2dea16b4a2b733801b8b3fdfde2b (patch)
tree6d4b628a4c4c14c709dc8fea718bbeccecc4a8f2 /test/sdl2/readme.md
parent6e1cce415050ca82f8243b5ae5a8d1564f311ee8 (diff)
sdl2 demo
Diffstat (limited to 'test/sdl2/readme.md')
-rw-r--r--test/sdl2/readme.md6
1 files changed, 6 insertions, 0 deletions
diff --git a/test/sdl2/readme.md b/test/sdl2/readme.md
new file mode 100644
index 0000000..940e315
--- /dev/null
+++ b/test/sdl2/readme.md
@@ -0,0 +1,6 @@
+# sdl2 test
+
+this is a simple POC that makes a window to draw PPU graphics to using SDL2.
+this code will be moved to the stm32/ppu directory, and the stm32's makefile
+will be edited to include a sim target for building the game for desktop
+debugging.