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author | lonkaars <loek@pipeframe.xyz> | 2023-02-24 12:15:32 +0100 |
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committer | lonkaars <loek@pipeframe.xyz> | 2023-02-24 12:15:32 +0100 |
commit | fd4732181317907d51be645f75d138c2176a8e3b (patch) | |
tree | 925fc3a51912d946bec843fe5342e8cac9535e6e /test/sdl2/readme.md | |
parent | e7fbeb1a6071db070c4c2b21c4c5ed70d53e269b (diff) | |
parent | b2190241fccdfbf28d6068c9f0d2179aec285528 (diff) |
merge #16
Diffstat (limited to 'test/sdl2/readme.md')
-rw-r--r-- | test/sdl2/readme.md | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/test/sdl2/readme.md b/test/sdl2/readme.md new file mode 100644 index 0000000..940e315 --- /dev/null +++ b/test/sdl2/readme.md @@ -0,0 +1,6 @@ +# sdl2 test + +this is a simple POC that makes a window to draw PPU graphics to using SDL2. +this code will be moved to the stm32/ppu directory, and the stm32's makefile +will be edited to include a sim target for building the game for desktop +debugging. |