diff options
author | UnavailableDev <ggwildplay@gmail.com> | 2023-03-10 14:08:14 +0100 |
---|---|---|
committer | UnavailableDev <ggwildplay@gmail.com> | 2023-03-10 14:08:14 +0100 |
commit | 19737533abb3eeb90c97691618336b5cead14656 (patch) | |
tree | 01963569ac9bb4cb7e90744b06bdd6aba0560421 /src | |
parent | 1fdac4d8ab609e8d496918929eb963be3f3a824f (diff) | |
parent | 4a740898621dcfc16fe257b6fe8695c768ec4dd6 (diff) |
merge
Diffstat (limited to 'src')
-rw-r--r-- | src/.vscode/c_cpp_properties.json | 16 | ||||
-rw-r--r-- | src/.vscode/settings.json | 6 | ||||
-rw-r--r-- | src/demo.c | 169 | ||||
-rw-r--r-- | src/demo.h | 35 | ||||
-rw-r--r-- | src/ds.c | 15 | ||||
-rw-r--r-- | src/ds.mk | 5 | ||||
-rw-r--r-- | src/engine/TODO/hh_combat.h (renamed from src/stm32/TODO/hh_combat.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/hh_draw_screen.h (renamed from src/stm32/TODO/hh_draw_screen.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/hh_entity.c (renamed from src/stm32/TODO/hh_entity.c) | 9 | ||||
-rw-r--r-- | src/engine/TODO/hh_entity.h (renamed from src/stm32/TODO/hh_entity.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/hh_level.h (renamed from src/stm32/TODO/hh_level.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/hh_rand.h (renamed from src/stm32/TODO/hh_rand.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/maths.c | 1 | ||||
-rw-r--r-- | src/engine/TODO/maths.h (renamed from src/stm32/TODO/maths.h) | 4 | ||||
-rw-r--r-- | src/engine/TODO/player_controller.h (renamed from src/stm32/TODO/player_controller.h) | 0 | ||||
-rw-r--r-- | src/engine/TODO/sprite_controller.h (renamed from src/stm32/TODO/sprite_controller.h) | 0 | ||||
-rw-r--r-- | src/entity.h | 15 | ||||
-rw-r--r-- | src/input.h | 22 | ||||
-rw-r--r-- | src/main.c | 20 | ||||
-rw-r--r-- | src/makefile | 4 | ||||
-rw-r--r-- | src/ppu/internals.c | 75 | ||||
-rw-r--r-- | src/ppu/ppu.c | 22 | ||||
-rw-r--r-- | src/ppu/ppu.h | 3 | ||||
-rw-r--r-- | src/ppu/stm.c | 4 | ||||
-rw-r--r-- | src/ppusim/input.c | 15 | ||||
-rw-r--r-- | src/ppusim/mem.c | 4 | ||||
-rw-r--r-- | src/ppusim/pixel.c | 77 | ||||
-rw-r--r-- | src/ppusim/sim.c | 16 | ||||
-rw-r--r-- | src/ppusim/work.c | 35 | ||||
-rw-r--r-- | src/stm32.mk | 31 | ||||
-rw-r--r-- | src/stm32/TODO/maths.c | 10 | ||||
-rw-r--r-- | src/stm32/input.c | 13 | ||||
-rw-r--r-- | src/stm32/setup.c | 197 | ||||
-rw-r--r-- | src/stm32/setup.h | 24 | ||||
-rw-r--r-- | src/stm32/stm32f0xx_hal_conf.h | 16 |
35 files changed, 644 insertions, 219 deletions
diff --git a/src/.vscode/c_cpp_properties.json b/src/.vscode/c_cpp_properties.json new file mode 100644 index 0000000..359928d --- /dev/null +++ b/src/.vscode/c_cpp_properties.json @@ -0,0 +1,16 @@ +{ + "configurations": [ + { + "name": "Linux", + "includePath": [ + "${workspaceFolder}/**" + ], + "defines": [], + "compilerPath": "/usr/bin/gcc", + "cStandard": "c17", + "cppStandard": "c++14", + "intelliSenseMode": "linux-gcc-x64" + } + ], + "version": 4 +}
\ No newline at end of file diff --git a/src/.vscode/settings.json b/src/.vscode/settings.json new file mode 100644 index 0000000..d485e2c --- /dev/null +++ b/src/.vscode/settings.json @@ -0,0 +1,6 @@ +{ + "files.associations": { + "hh_entity.h": "c", + "maths.h": "c" + } +}
\ No newline at end of file @@ -1,55 +1,178 @@ #include <math.h> #include "demo.h" +#include "entity.h" +#include "input.h" #include "ppu/ppu.h" -#define HH_DEMO_BALL_COUNT 5 +#define HH_DEMO_BALL_COUNT 1 hh_s_ppu_loc_fam_entry g_hh_demo_balls[HH_DEMO_BALL_COUNT]; +hh_s_entity_player g_hh_player_1 = { + .pos_x = 31000, // 0b0000 0001 0011 0110 + .pos_y = 21000, + .radius = 8, + .speed = 1, + .direction_x = 1, + .rotation = 8, + .in_air = false, +}; + +void hh_player_movement(); + +uint16_t g_hh_pos_x; // 0b0000 0001 0011 0110 +uint16_t g_hh_pos_y; +uint8_t g_hh_left = 0; +uint8_t g_hh_right = 0; +uint8_t g_hh_up = 0; +uint8_t g_hh_down = 0; +uint8_t g_hh_pos_x_bit[2]; +uint8_t g_hh_pos_y_bit[2]; +uint8_t g_hh_data_send[3]; +int g_hh_tile_x; +int g_hh_tile_y; + void hh_demo_setup() { // load sprites hh_ppu_update_sprite(0, HH_DBG_SPRITE_BALL); hh_ppu_update_sprite(1, HH_DBG_SPRITE_CHECKERBOARD); // background pattern - hh_ppu_update_color(0, 1, (hh_ppu_rgb_color_t) {0x4, 0x4, 0x4}); + hh_ppu_update_color(0, 1, (hh_ppu_rgb_color_t){0x4, 0x4, 0x4}); for (unsigned i = 0; i < HH_PPU_BG_CANVAS_TILES_H * HH_PPU_BG_CANVAS_TILES_V; i++) { - hh_ppu_update_background(i, (hh_s_ppu_loc_bam_entry) { - .horizontal_flip = false, - .vertical_flip = false, - .palette_index = 0, - .tilemap_index = 1, - }); + hh_ppu_update_background(i, (hh_s_ppu_loc_bam_entry){ + .horizontal_flip = false, + .vertical_flip = false, + .palette_index = 0, + .tilemap_index = 1, + }); } // cool colors - hh_ppu_update_color(1, 1, (hh_ppu_rgb_color_t) {0xf, 0x0, 0xf}); - hh_ppu_update_color(2, 1, (hh_ppu_rgb_color_t) {0xf, 0xf, 0xf}); - hh_ppu_update_color(3, 1, (hh_ppu_rgb_color_t) {0xf, 0x0, 0x0}); - hh_ppu_update_color(4, 1, (hh_ppu_rgb_color_t) {0x0, 0xf, 0xf}); - hh_ppu_update_color(5, 1, (hh_ppu_rgb_color_t) {0x0, 0x0, 0xf}); + hh_ppu_update_color(1, 1, (hh_ppu_rgb_color_t){0xf, 0x0, 0xf}); + hh_ppu_update_color(2, 1, (hh_ppu_rgb_color_t){0xf, 0xf, 0xf}); + hh_ppu_update_color(3, 1, (hh_ppu_rgb_color_t){0xf, 0x0, 0x0}); + hh_ppu_update_color(4, 1, (hh_ppu_rgb_color_t){0x0, 0xf, 0xf}); + hh_ppu_update_color(5, 1, (hh_ppu_rgb_color_t){0x0, 0x0, 0xf}); // balls for (unsigned i = 0; i < HH_DEMO_BALL_COUNT; i++) { g_hh_demo_balls[i].horizontal_flip = false; - g_hh_demo_balls[i].vertical_flip = false; - g_hh_demo_balls[i].palette_index = i+1; - g_hh_demo_balls[i].tilemap_index = 0; + g_hh_demo_balls[i].vertical_flip = false; + g_hh_demo_balls[i].palette_index = i + 1; + g_hh_demo_balls[i].tilemap_index = 0; } } void hh_demo_loop(unsigned long frame) { + hh_player_movement(); + + // adjust map size + g_hh_pos_x = g_hh_player_1.pos_x / 100; + g_hh_pos_y = g_hh_player_1.pos_y / 100; + + // input testing (no hitbox stuff) + // pos_x += (-1 * g_hh_controller_p1.dpad_left) + (1 * g_hh_controller_p1.dpad_right); // -1 = L || 1 == R + // pos_y += (-1 * g_hh_controller_p1.dpad_up) + (1 * g_hh_controller_p1.dpad_down); // -1 = D || 1 == U + + // update player sprite on ppu + g_hh_demo_balls[0].position_x = g_hh_pos_x; + g_hh_demo_balls[0].position_y = g_hh_pos_y; + hh_ppu_update_foreground(0, g_hh_demo_balls[0]); + // set background pattern position - hh_ppu_update_aux((hh_s_ppu_loc_aux) { + hh_ppu_update_aux((hh_s_ppu_loc_aux){ .bg_shift_x = (frame / 2) % HH_PPU_SPRITE_WIDTH, .bg_shift_y = (frame / 8) % HH_PPU_SPRITE_HEIGHT, - .fg_fetch = 0, - .sysreset = 0, + .fg_fetch = 0, + .sysreset = 0, }); +} - for (unsigned i = 0; i < HH_DEMO_BALL_COUNT; i++) { - g_hh_demo_balls[i].position_x = HH_PPU_SCREEN_WIDTH/2 - HH_PPU_SPRITE_WIDTH/2 + (int)(60 * (double)sin((1*(double)frame / 10) + (double)i * 12)); - g_hh_demo_balls[i].position_y = HH_PPU_SCREEN_HEIGHT/2 - HH_PPU_SPRITE_HEIGHT/2 + (int)(30 * (double)sin((2*(double)frame / 10) + (double)i * 12)); - hh_ppu_update_foreground(i, g_hh_demo_balls[i]); +// void sendData(uint8_t address, uint16_t data) { +// uint8_t bitData[3]; +// bitData[2] = data & 0xff; +// bitData[1] = (data >> 8); +// bitData[0] = address; // first byte is address +// +// HAL_GPIO_WritePin(GPIOA, GPIO_PIN_9, GPIO_PIN_RESET); +// HAL_SPI_Transmit(&hspi1, bitData, 3, 100); //2*8 bit data +// HAL_GPIO_WritePin(GPIOA, GPIO_PIN_9, GPIO_PIN_SET); +// } + +void hh_player_movement() { + int8_t directionX = (-1 * g_hh_controller_p1.dpad_left) + (1 * g_hh_controller_p1.dpad_right); // -1 = L || 1 == R + int8_t directionY = (-1 * g_hh_controller_p1.dpad_down) + (1 * g_hh_controller_p1.dpad_up); // -1 = D || 1 == U + + uint8_t i, j; + uint8_t rotation = 0; // 0-7 + + // rotation calc + for (i = -1; i < 2; i++) { + for (j = -1; j < 2; j++) { + if (directionX == i) { + if (directionY == j) { + if (i != 0 && j != 0) // dont update when player idle + { + g_hh_player_1.rotation = rotation; + } + } + } + rotation++; + } + } + // direction calc + if (directionX != 0) // update direction if player is not idle + { + g_hh_player_1.direction_x = directionX; + } + // collision map x-axis + + // tile calc including radius and direction for background coliision + + uint16_t tileColX; + uint16_t tileColY = (g_hh_player_1.pos_y / 100) / 16; + ; + + // remaining space between grid and exact + uint8_t modTileX; + uint8_t modTileY; + + if (g_hh_player_1.in_air == false && directionX != 0) { + if (directionX == 1) { + tileColX = ((g_hh_player_1.pos_x / 100) + g_hh_player_1.radius) / 20; + modTileX = (g_hh_player_1.pos_x + (100 * g_hh_player_1.radius)) % 2000; + } else if (directionX == -1) { + tileColX = ((g_hh_player_1.pos_x / 100) - g_hh_player_1.radius) / 20; + modTileX = (g_hh_player_1.pos_x - (100 * g_hh_player_1.radius)) % 2000; + } + + if (HH_DEMO_HITBOX_TILEMAP[tileColY][tileColX + directionX] != 1) { + g_hh_player_1.pos_x = g_hh_player_1.pos_x + (directionX * g_hh_player_1.speed); // NEW x set + } + + else if (HH_DEMO_HITBOX_TILEMAP[tileColY][tileColX + directionX] == 1) { + if (modTileX < g_hh_player_1.speed) { + g_hh_player_1.pos_x = g_hh_player_1.pos_x + (directionX * modTileX); // NEW x set + } else { + g_hh_player_1.pos_x = g_hh_player_1.pos_x + (directionX * g_hh_player_1.speed); // NEW x set + } + } + + } else // if in air different all borders have to be checked + { + } + + // collision map floor (y-axis) (falling) + // if falling no jump press (implement) + /* + tileColY = (( g_hh_player_1.pos_y / 100) + g_hh_player_1.radius) / 16; //bottom of player box + modTileY = 1; + if(HH_DEMO_HITBOX_TILEMAP[tileColY+1][tileColX] != 1) //rework after jumping + { + g_hh_player_1.pos_y = g_hh_player_1.pos_y + 5 ;// NEW y set //makew var gravity + //playerStat = falling; //for later use of graphics/sound } + */ + // else if(HH_DEMO_HITBOX_TILEMAP[]) } @@ -42,3 +42,38 @@ static const hh_s_ppu_loc_sprite HH_DBG_SPRITE_CHECKERBOARD = { 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0 }; + +static const uint8_t HH_DEMO_HITBOX_TILEMAP[30][40] = + { + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 }, + {1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 ,1,1,1,1,1,1,1,1,1,1 } + }; + diff --git a/src/ds.c b/src/ds.c new file mode 100644 index 0000000..24ef58f --- /dev/null +++ b/src/ds.c @@ -0,0 +1,15 @@ +#include "demo.h" +#include "main.h" +#include "ppu/ppu.h" + +void hh_setup() { + hh_ppu_init(); + + hh_demo_setup(); +} + +void hh_exit() { + g_hh_run = false; + + hh_ppu_deinit(); +} @@ -10,5 +10,6 @@ endif DESKTOP_SRCS += ppusim/sim.c \ ppusim/mem.c \ ppusim/pixel.c \ - ppusim/work.c - + ppusim/work.c \ + ds.c \ + ppusim/input.c diff --git a/src/stm32/TODO/hh_combat.h b/src/engine/TODO/hh_combat.h index 16c41f5..16c41f5 100644 --- a/src/stm32/TODO/hh_combat.h +++ b/src/engine/TODO/hh_combat.h diff --git a/src/stm32/TODO/hh_draw_screen.h b/src/engine/TODO/hh_draw_screen.h index f5d7507..f5d7507 100644 --- a/src/stm32/TODO/hh_draw_screen.h +++ b/src/engine/TODO/hh_draw_screen.h diff --git a/src/stm32/TODO/hh_entity.c b/src/engine/TODO/hh_entity.c index 94aa370..fa550d5 100644 --- a/src/stm32/TODO/hh_entity.c +++ b/src/engine/TODO/hh_entity.c @@ -1,11 +1,3 @@ -<<<<<<< HEAD -#include "maths.h" -#include "hh_entity.h" - -bool hh_collision(const vec2& environment, const vec2& entity){ - -} -======= #include <stdbool.h> #include "hh_entity.h" @@ -47,4 +39,3 @@ void hh_solve_collision(vec2* pos_environment, hh_entity* entity){ } } ->>>>>>> 458d620a4ae17c42e97413a49db6c1c5f53393e5 diff --git a/src/stm32/TODO/hh_entity.h b/src/engine/TODO/hh_entity.h index fdbeb8a..fdbeb8a 100644 --- a/src/stm32/TODO/hh_entity.h +++ b/src/engine/TODO/hh_entity.h diff --git a/src/stm32/TODO/hh_level.h b/src/engine/TODO/hh_level.h index 43b19a3..43b19a3 100644 --- a/src/stm32/TODO/hh_level.h +++ b/src/engine/TODO/hh_level.h diff --git a/src/stm32/TODO/hh_rand.h b/src/engine/TODO/hh_rand.h index ea7c1d4..ea7c1d4 100644 --- a/src/stm32/TODO/hh_rand.h +++ b/src/engine/TODO/hh_rand.h diff --git a/src/engine/TODO/maths.c b/src/engine/TODO/maths.c new file mode 100644 index 0000000..d1bb089 --- /dev/null +++ b/src/engine/TODO/maths.c @@ -0,0 +1 @@ +#include "maths.h" diff --git a/src/stm32/TODO/maths.h b/src/engine/TODO/maths.h index 0889c47..032e56d 100644 --- a/src/stm32/TODO/maths.h +++ b/src/engine/TODO/maths.h @@ -1,9 +1,9 @@ #pragma once - +#include <stdint.h> // #include <math.h> typedef struct { - u_int32_t x,y; + uint32_t x,y; } vec2; typedef vec2 vec_cen;//centered diff --git a/src/stm32/TODO/player_controller.h b/src/engine/TODO/player_controller.h index 1e9b86c..1e9b86c 100644 --- a/src/stm32/TODO/player_controller.h +++ b/src/engine/TODO/player_controller.h diff --git a/src/stm32/TODO/sprite_controller.h b/src/engine/TODO/sprite_controller.h index c1fadff..c1fadff 100644 --- a/src/stm32/TODO/sprite_controller.h +++ b/src/engine/TODO/sprite_controller.h diff --git a/src/entity.h b/src/entity.h new file mode 100644 index 0000000..20cbf42 --- /dev/null +++ b/src/entity.h @@ -0,0 +1,15 @@ +#pragma once + +#include <stdint.h> +#include <stdbool.h> + +typedef struct { + uint16_t pos_x; + uint16_t pos_y; + uint8_t radius; + uint8_t rotation; //45 degrees steps 0 == right 2 == down 4 == left 6 == up + uint8_t direction_x; //direction where its looking at in case no input; + int8_t speed; //10 default L/R MODifier + bool in_air; +} hh_s_entity_player; + diff --git a/src/input.h b/src/input.h new file mode 100644 index 0000000..adacba2 --- /dev/null +++ b/src/input.h @@ -0,0 +1,22 @@ +#pragma once + +#include <stdbool.h> + +/** @brief game controller state */ +typedef struct { + bool dpad_up; + bool dpad_down; + bool dpad_left; + bool dpad_right; + bool button_primary; + bool button_secondary; +} hh_s_gamepad; + +/** @brief player 1's controller */ +extern hh_s_gamepad g_hh_controller_p1; +/** @brief player 2's controller */ +extern hh_s_gamepad g_hh_controller_p2; + +/** @brief update g_hh_controller_p1 and 2 by reading buttons */ +void hh_input_read(); + @@ -1,8 +1,8 @@ #include <stdlib.h> -#include "main.h" -#include "ppu/ppu.h" #include "demo.h" +#include "input.h" +#include "main.h" bool g_hh_run = true; @@ -15,19 +15,7 @@ int main() { void hh_ppu_vblank_interrupt() { static unsigned long frame = 0; - frame++; - + hh_input_read(); hh_demo_loop(frame); -} - -void hh_setup() { - hh_ppu_init(); - - hh_demo_setup(); -} - -void hh_exit() { - g_hh_run = false; - - hh_ppu_deinit(); + frame++; } diff --git a/src/makefile b/src/makefile index 1115874..c69bfb5 100644 --- a/src/makefile +++ b/src/makefile @@ -81,8 +81,8 @@ compile_commands.json: makefile stm32.mk ds.mk PHONY += format format: - clang-format -i $(LOCAL_SRCS) - clang-tidy --fix-errors $(LOCAL_SRCS) + clang-format -i $(LOCAL_SRCS) $(DESKTOP_SRCS) + clang-tidy --fix-errors $(LOCAL_SRCS) $(DESKTOP_SRCS) PHONY += clean clean: diff --git a/src/ppu/internals.c b/src/ppu/internals.c index 650ba3e..b8d3e27 100644 --- a/src/ppu/internals.c +++ b/src/ppu/internals.c @@ -1,8 +1,8 @@ #include <stdlib.h> -#include "ppu/types.h" -#include "ppu/internals.h" #include "ppu/consts.h" +#include "ppu/internals.h" +#include "ppu/types.h" bool hh_ppu_vram_valid_address(hh_ppu_addr_t addr) { #pragma GCC diagnostic push @@ -17,88 +17,59 @@ bool hh_ppu_vram_valid_address(hh_ppu_addr_t addr) { } void hh_ppu_vram_write(hh_s_ppu_vram_data data) { - for (unsigned i = 0; i < data.size; i++) - hh_ppu_vram_dwrite(data.offset + i, data.data[i]); + for (unsigned i = 0; i < data.size; i++) hh_ppu_vram_dwrite(data.offset + i, data.data[i]); } hh_s_ppu_vram_data hh_ppu_2nat_bam(hh_s_ppu_loc_bam_entry e) { - hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_BAM_ENTRY_SIZE); + hh_ppu_data_t *data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_BAM_ENTRY_SIZE); - data[0] = HH_RESIZE(e.tilemap_index, 9, 0) << 0 | - HH_RESIZE(e.palette_index, 2, 0) << 10 | - e.vertical_flip << 13 | - e.horizontal_flip << 14; + data[0] = HH_RESIZE(e.tilemap_index, 9, 0) << 0 | HH_RESIZE(e.palette_index, 2, 0) << 10 | e.vertical_flip << 13 | e.horizontal_flip << 14; - hh_s_ppu_vram_data out = { - .data = data, - .size = HH_PPU_VRAM_FAM_ENTRY_SIZE - }; + hh_s_ppu_vram_data out = {.data = data, .size = HH_PPU_VRAM_FAM_ENTRY_SIZE}; return out; } hh_s_ppu_vram_data hh_ppu_2nat_fam(hh_s_ppu_loc_fam_entry e) { - hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_FAM_ENTRY_SIZE); + hh_ppu_data_t *data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_FAM_ENTRY_SIZE); e.position_x += 16; e.position_y += 16; - data[0] = HH_RESIZE(e.tilemap_index, 9, 0) << 0 | - HH_RESIZE(e.palette_index, 2, 0) << 10 | - HH_RESIZE(e.position_y, 2, 0) << 13; - data[1] = HH_RESIZE(e.position_y, 7, 3) << 0 | - HH_RESIZE(e.position_x, 8, 0) << 5 | - e.vertical_flip << 14 | - e.horizontal_flip << 15; - - hh_s_ppu_vram_data out = { - .data = data, - .size = HH_PPU_VRAM_FAM_ENTRY_SIZE - }; + data[0] = HH_RESIZE(e.tilemap_index, 9, 0) << 0 | HH_RESIZE(e.palette_index, 2, 0) << 10 | HH_RESIZE(e.position_y, 2, 0) << 13; + data[1] = HH_RESIZE(e.position_y, 7, 3) << 0 | HH_RESIZE(e.position_x, 8, 0) << 5 | e.vertical_flip << 14 | e.horizontal_flip << 15; + + hh_s_ppu_vram_data out = {.data = data, .size = HH_PPU_VRAM_FAM_ENTRY_SIZE}; return out; } hh_s_ppu_vram_data hh_ppu_2nat_aux(hh_s_ppu_loc_aux aux) { - hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_AUX_SIZE); - - data[0] = HH_RESIZE(aux.bg_shift_y, 7, 0) << 0 | - HH_RESIZE(aux.bg_shift_x, 7, 0) << 8; - data[1] = HH_RESIZE(aux.bg_shift_x, 8, 8) << 0 | - aux.fg_fetch << 1 | - aux.sysreset << 2; - - hh_s_ppu_vram_data out = { - .data = data, - .size = HH_PPU_VRAM_AUX_SIZE - }; + hh_ppu_data_t *data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_AUX_SIZE); + + data[0] = HH_RESIZE(aux.bg_shift_y, 7, 0) << 0 | HH_RESIZE(aux.bg_shift_x, 7, 0) << 8; + data[1] = HH_RESIZE(aux.bg_shift_x, 8, 8) << 0 | aux.fg_fetch << 1 | aux.sysreset << 2; + + hh_s_ppu_vram_data out = {.data = data, .size = HH_PPU_VRAM_AUX_SIZE}; return out; } hh_s_ppu_vram_data hh_ppu_2nat_sprite(const hh_ppu_loc_sprite_data_t sprite_data) { - hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_TMM_SPRITE_SIZE); + hh_ppu_data_t *data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_TMM_SPRITE_SIZE); for (unsigned i = 0; i < HH_PPU_SPRITE_WIDTH * HH_PPU_SPRITE_HEIGHT; i++) { - unsigned word = i / 5; + unsigned word = i / 5; unsigned pixel = i % 5; if (pixel == 0) data[word] = 0; data[word] |= HH_RESIZE(sprite_data[i], 2, 0) << pixel * 3; } - hh_s_ppu_vram_data out = { - .data = data, - .size = HH_PPU_VRAM_TMM_SPRITE_SIZE - }; + hh_s_ppu_vram_data out = {.data = data, .size = HH_PPU_VRAM_TMM_SPRITE_SIZE}; return out; } hh_s_ppu_vram_data hh_ppu_2nat_color(hh_ppu_rgb_color_t rgb) { - hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_PAL_ENTRY_SIZE); + hh_ppu_data_t *data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_PAL_ENTRY_SIZE); - data[0] = HH_RESIZE(rgb[0], 3, 0) << 8 | - HH_RESIZE(rgb[1], 3, 0) << 4 | - HH_RESIZE(rgb[2], 3, 0) << 0; + data[0] = HH_RESIZE(rgb[0], 3, 0) << 8 | HH_RESIZE(rgb[1], 3, 0) << 4 | HH_RESIZE(rgb[2], 3, 0) << 0; - hh_s_ppu_vram_data out = { - .data = data, - .size = HH_PPU_VRAM_PAL_ENTRY_SIZE - }; + hh_s_ppu_vram_data out = {.data = data, .size = HH_PPU_VRAM_PAL_ENTRY_SIZE}; return out; } diff --git a/src/ppu/ppu.c b/src/ppu/ppu.c index 5f33c55..df14b9f 100644 --- a/src/ppu/ppu.c +++ b/src/ppu/ppu.c @@ -1,52 +1,48 @@ #include <stdlib.h> -#include "ppu/ppu.h" -#include "ppu/internals.h" #include "ppu/consts.h" +#include "ppu/internals.h" +#include "ppu/ppu.h" void hh_ppu_update_foreground(unsigned index, hh_s_ppu_loc_fam_entry e) { hh_s_ppu_vram_data s = hh_ppu_2nat_fam(e); - s.offset = HH_PPU_VRAM_FAM_OFFSET + HH_PPU_VRAM_FAM_ENTRY_SIZE * index; + s.offset = HH_PPU_VRAM_FAM_OFFSET + HH_PPU_VRAM_FAM_ENTRY_SIZE * index; hh_ppu_vram_write(s); free(s.data); } void hh_ppu_update_background(unsigned index, hh_s_ppu_loc_bam_entry e) { hh_s_ppu_vram_data s = hh_ppu_2nat_bam(e); - s.offset = HH_PPU_VRAM_BAM_OFFSET + HH_PPU_VRAM_BAM_ENTRY_SIZE * index; + s.offset = HH_PPU_VRAM_BAM_OFFSET + HH_PPU_VRAM_BAM_ENTRY_SIZE * index; hh_ppu_vram_write(s); free(s.data); } void hh_ppu_update_sprite(unsigned tilemap_index, const hh_s_ppu_loc_sprite sprite) { hh_s_ppu_vram_data s = hh_ppu_2nat_sprite(sprite); - s.offset = HH_PPU_VRAM_TMM_OFFSET + HH_PPU_VRAM_TMM_SPRITE_SIZE * tilemap_index; + s.offset = HH_PPU_VRAM_TMM_OFFSET + HH_PPU_VRAM_TMM_SPRITE_SIZE * tilemap_index; hh_ppu_vram_write(s); free(s.data); } void hh_ppu_update_aux(hh_s_ppu_loc_aux aux) { hh_s_ppu_vram_data a = hh_ppu_2nat_aux(aux); - a.offset = HH_PPU_VRAM_AUX_OFFSET; + a.offset = HH_PPU_VRAM_AUX_OFFSET; hh_ppu_vram_write(a); free(a.data); } void hh_ppu_update_palette_table(hh_ppu_loc_palette_table_t table) { - for(unsigned i = 0; i < HH_PPU_PALETTE_COUNT; i++) - hh_ppu_update_palette(i, table[i]); + for (unsigned i = 0; i < HH_PPU_PALETTE_COUNT; i++) hh_ppu_update_palette(i, table[i]); } void hh_ppu_update_palette(unsigned palette_index, hh_ppu_loc_palette_data_t palette) { - for(unsigned i = 0; i < HH_PPU_PALETTE_COLOR_COUNT; i++) - hh_ppu_update_color(palette_index, i, palette[i]); + for (unsigned i = 0; i < HH_PPU_PALETTE_COLOR_COUNT; i++) hh_ppu_update_color(palette_index, i, palette[i]); } void hh_ppu_update_color(unsigned palette_index, unsigned color_index, hh_ppu_rgb_color_t color) { hh_s_ppu_vram_data c = hh_ppu_2nat_color(color); - c.offset = HH_PPU_VRAM_PAL_OFFSET + - palette_index * HH_PPU_VRAM_PAL_ENTRY_SIZE * HH_PPU_PALETTE_COLOR_COUNT + - color_index * HH_PPU_VRAM_PAL_ENTRY_SIZE; + c.offset = HH_PPU_VRAM_PAL_OFFSET + palette_index * HH_PPU_VRAM_PAL_ENTRY_SIZE * HH_PPU_PALETTE_COLOR_COUNT + color_index * HH_PPU_VRAM_PAL_ENTRY_SIZE; hh_ppu_vram_write(c); free(c.data); } diff --git a/src/ppu/ppu.h b/src/ppu/ppu.h index 75d97c1..18b58a2 100644 --- a/src/ppu/ppu.h +++ b/src/ppu/ppu.h @@ -9,6 +9,9 @@ void hh_ppu_init(); /** @brief deinitialize ppu interface */ void hh_ppu_deinit(); +/** @brief */ +void hh_ppu_load_tilemap(); + /** @brief update single foreground sprite */ void hh_ppu_update_foreground(unsigned index, hh_s_ppu_loc_fam_entry e); /** @brief update single background sprite */ diff --git a/src/ppu/stm.c b/src/ppu/stm.c new file mode 100644 index 0000000..fd4a18c --- /dev/null +++ b/src/ppu/stm.c @@ -0,0 +1,4 @@ +#include "ppu/ppu.h" + +void hh_ppu_init() {} +void hh_ppu_deinit() {} diff --git a/src/ppusim/input.c b/src/ppusim/input.c new file mode 100644 index 0000000..08bc382 --- /dev/null +++ b/src/ppusim/input.c @@ -0,0 +1,15 @@ +#include <SDL2/SDL.h> + +#include "input.h" + +hh_s_gamepad g_hh_controller_p1 = {0}; +hh_s_gamepad g_hh_controller_p2 = {0}; + +void hh_input_read() { + // SDL_PumpEvents(); + const Uint8 *kb = SDL_GetKeyboardState(NULL); + g_hh_controller_p1.dpad_up = kb[SDL_SCANCODE_W]; + g_hh_controller_p1.dpad_down = kb[SDL_SCANCODE_S]; + g_hh_controller_p1.dpad_left = kb[SDL_SCANCODE_A]; + g_hh_controller_p1.dpad_right = kb[SDL_SCANCODE_D]; +} diff --git a/src/ppusim/mem.c b/src/ppusim/mem.c index e3f41f5..bd8606e 100644 --- a/src/ppusim/mem.c +++ b/src/ppusim/mem.c @@ -1,8 +1,8 @@ -#include <stdlib.h> #include <stdio.h> +#include <stdlib.h> -#include "ppusim/mem.h" #include "ppu/internals.h" +#include "ppusim/mem.h" hh_ppu_data_t *g_hh_ppusim_vram = NULL; diff --git a/src/ppusim/pixel.c b/src/ppusim/pixel.c index 6e915e6..0457d55 100644 --- a/src/ppusim/pixel.c +++ b/src/ppusim/pixel.c @@ -1,10 +1,10 @@ #include <SDL2/SDL.h> #include <stdbool.h> -#include "ppusim/work.h" +#include "ppu/consts.h" #include "ppu/internals.h" #include "ppusim/mem.h" -#include "ppu/consts.h" +#include "ppusim/work.h" /* transform xy if tile is flipped */ static uint16_t hh_ppusim_apply_transform(unsigned x, unsigned y, bool fliph, bool flipv) { @@ -15,25 +15,25 @@ static uint16_t hh_ppusim_apply_transform(unsigned x, unsigned y, bool fliph, bo /* @brief get current bg pixel cidx */ static uint8_t hh_ppusim_bg_pixel(unsigned x, unsigned y) { - hh_ppu_data_t* aux = &g_hh_ppusim_vram[HH_PPU_VRAM_AUX_OFFSET]; - unsigned bg_shift_y = HH_RESIZE(aux[0], 7, 0); - unsigned bg_shift_x = HH_RESIZE(aux[0], 15, 8) | HH_RESIZE(aux[1], 0, 0) << 8; - unsigned abs_x = bg_shift_x + x; - unsigned abs_y = bg_shift_y + y; - unsigned grid_x = abs_x / HH_PPU_SPRITE_WIDTH; - unsigned grid_y = abs_y / HH_PPU_SPRITE_HEIGHT; - unsigned loc_x = abs_x - grid_x * HH_PPU_SPRITE_WIDTH; - unsigned loc_y = abs_y - grid_y * HH_PPU_SPRITE_HEIGHT; - unsigned bam_offset = grid_y * HH_PPU_BG_CANVAS_TILES_H + grid_x; - hh_ppu_data_t bam = g_hh_ppusim_vram[HH_PPU_VRAM_BAM_OFFSET + bam_offset]; - uint8_t cidx = 0; + hh_ppu_data_t *aux = &g_hh_ppusim_vram[HH_PPU_VRAM_AUX_OFFSET]; + unsigned bg_shift_y = HH_RESIZE(aux[0], 7, 0); + unsigned bg_shift_x = HH_RESIZE(aux[0], 15, 8) | HH_RESIZE(aux[1], 0, 0) << 8; + unsigned abs_x = bg_shift_x + x; + unsigned abs_y = bg_shift_y + y; + unsigned grid_x = abs_x / HH_PPU_SPRITE_WIDTH; + unsigned grid_y = abs_y / HH_PPU_SPRITE_HEIGHT; + unsigned loc_x = abs_x - grid_x * HH_PPU_SPRITE_WIDTH; + unsigned loc_y = abs_y - grid_y * HH_PPU_SPRITE_HEIGHT; + unsigned bam_offset = grid_y * HH_PPU_BG_CANVAS_TILES_H + grid_x; + hh_ppu_data_t bam = g_hh_ppusim_vram[HH_PPU_VRAM_BAM_OFFSET + bam_offset]; + uint8_t cidx = 0; uint16_t tile_pixel_idx = hh_ppusim_apply_transform(loc_x, loc_y, HH_RESIZE(bam, 14, 14), HH_RESIZE(bam, 13, 13)); - uint16_t tile_idx = HH_RESIZE(bam, 9, 0); - hh_ppu_addr_t ttm_addr = tile_idx * HH_PPU_VRAM_TMM_SPRITE_SIZE + tile_pixel_idx / 5; - uint8_t word_bit_addr = (tile_pixel_idx % 5) * 3; - hh_ppu_data_t tmm = g_hh_ppusim_vram[HH_PPU_VRAM_TMM_OFFSET + ttm_addr]; + uint16_t tile_idx = HH_RESIZE(bam, 9, 0); + hh_ppu_addr_t ttm_addr = tile_idx * HH_PPU_VRAM_TMM_SPRITE_SIZE + tile_pixel_idx / 5; + uint8_t word_bit_addr = (tile_pixel_idx % 5) * 3; + hh_ppu_data_t tmm = g_hh_ppusim_vram[HH_PPU_VRAM_TMM_OFFSET + ttm_addr]; cidx |= HH_RESIZE(bam, 12, 10) << 3; - cidx |= HH_RESIZE(tmm, word_bit_addr+2, word_bit_addr) << 0; + cidx |= HH_RESIZE(tmm, word_bit_addr + 2, word_bit_addr) << 0; return cidx; } @@ -44,42 +44,37 @@ static uint8_t hh_ppusim_fg_pixel(unsigned x, unsigned y) { uint8_t cidx = 0; for (unsigned i = 0; i < HH_PPU_FG_SPRITE_COUNT; i++) { unsigned fam_offset = i * HH_PPU_VRAM_FAM_ENTRY_SIZE; - hh_ppu_data_t* fam = &g_hh_ppusim_vram[HH_PPU_VRAM_FAM_OFFSET + fam_offset]; - unsigned sprite_y = HH_RESIZE(fam[0], 15, 13) | HH_RESIZE(fam[1], 4, 0) << 3; - unsigned sprite_x = HH_RESIZE(fam[1], 13, 5); + hh_ppu_data_t *fam = &g_hh_ppusim_vram[HH_PPU_VRAM_FAM_OFFSET + fam_offset]; + unsigned sprite_y = HH_RESIZE(fam[0], 15, 13) | HH_RESIZE(fam[1], 4, 0) << 3; + unsigned sprite_x = HH_RESIZE(fam[1], 13, 5); if (x < sprite_x) continue; if (x >= sprite_x + HH_PPU_SPRITE_WIDTH) continue; if (y < sprite_y) continue; if (y >= sprite_y + HH_PPU_SPRITE_HEIGHT) continue; - unsigned loc_x = x - sprite_x; - unsigned loc_y = y - sprite_y; + unsigned loc_x = x - sprite_x; + unsigned loc_y = y - sprite_y; uint16_t tile_pixel_idx = hh_ppusim_apply_transform(loc_x, loc_y, HH_RESIZE(fam[1], 15, 15), HH_RESIZE(fam[1], 14, 14)); - uint16_t tile_idx = HH_RESIZE(fam[0], 9, 0); - hh_ppu_addr_t ttm_addr = tile_idx * HH_PPU_VRAM_TMM_SPRITE_SIZE + tile_pixel_idx / 5; - uint8_t word_bit_addr = (tile_pixel_idx % 5) * 3; - hh_ppu_data_t tmm = g_hh_ppusim_vram[HH_PPU_VRAM_TMM_OFFSET + ttm_addr]; - unsigned cidx_col = HH_RESIZE(tmm, word_bit_addr+2, word_bit_addr); + uint16_t tile_idx = HH_RESIZE(fam[0], 9, 0); + hh_ppu_addr_t ttm_addr = tile_idx * HH_PPU_VRAM_TMM_SPRITE_SIZE + tile_pixel_idx / 5; + uint8_t word_bit_addr = (tile_pixel_idx % 5) * 3; + hh_ppu_data_t tmm = g_hh_ppusim_vram[HH_PPU_VRAM_TMM_OFFSET + ttm_addr]; + unsigned cidx_col = HH_RESIZE(tmm, word_bit_addr + 2, word_bit_addr); if (cidx_col == 0) continue; unsigned cidx_pal = HH_RESIZE(fam[0], 12, 10); - cidx = (cidx_col << 0) | (cidx_pal << 3); + cidx = (cidx_col << 0) | (cidx_pal << 3); break; } return cidx; } -void hh_ppusim_pixel(uint8_t* s, unsigned x, unsigned y) { - uint8_t bg_cidx = hh_ppusim_bg_pixel(x, y); - uint8_t fg_cidx = hh_ppusim_fg_pixel(x, y); - uint8_t cidx = (fg_cidx & HH_MASK(3)) == 0 ? bg_cidx : fg_cidx; - hh_ppu_data_t pal_rgb = g_hh_ppusim_vram[HH_PPU_VRAM_PAL_OFFSET + cidx]; - hh_ppu_rgb_color_t rgb = { - HH_RESIZE(pal_rgb, 11, 8), - HH_RESIZE(pal_rgb, 7, 4), - HH_RESIZE(pal_rgb, 3, 0) - }; +void hh_ppusim_pixel(uint8_t *s, unsigned x, unsigned y) { + uint8_t bg_cidx = hh_ppusim_bg_pixel(x, y); + uint8_t fg_cidx = hh_ppusim_fg_pixel(x, y); + uint8_t cidx = (fg_cidx & HH_MASK(3)) == 0 ? bg_cidx : fg_cidx; + hh_ppu_data_t pal_rgb = g_hh_ppusim_vram[HH_PPU_VRAM_PAL_OFFSET + cidx]; + hh_ppu_rgb_color_t rgb = {HH_RESIZE(pal_rgb, 11, 8), HH_RESIZE(pal_rgb, 7, 4), HH_RESIZE(pal_rgb, 3, 0)}; s[0] = rgb[0] << 4; s[1] = rgb[1] << 4; s[2] = rgb[2] << 4; } - diff --git a/src/ppusim/sim.c b/src/ppusim/sim.c index 2816b31..449b78d 100644 --- a/src/ppusim/sim.c +++ b/src/ppusim/sim.c @@ -1,6 +1,6 @@ -#include <stdlib.h> -#include <stdbool.h> #include <SDL2/SDL.h> +#include <stdbool.h> +#include <stdlib.h> #include "main.h" #include "ppu/ppu.h" @@ -8,16 +8,17 @@ #include "ppusim/sim.h" #include "ppusim/work.h" -SDL_Window *g_hh_window = NULL; +SDL_Window *g_hh_window = NULL; SDL_Renderer *g_hh_renderer = NULL; void hh_ppu_init() { SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS); - g_hh_window = SDL_CreateWindow("ppusim", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, HH_PPU_SCREEN_WIDTH * HH_PPUSIM_UPSCALE_FACTOR, HH_PPU_SCREEN_HEIGHT * HH_PPUSIM_UPSCALE_FACTOR, SDL_WINDOW_SHOWN); + g_hh_window = SDL_CreateWindow("ppusim", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, HH_PPU_SCREEN_WIDTH * HH_PPUSIM_UPSCALE_FACTOR, + HH_PPU_SCREEN_HEIGHT * HH_PPUSIM_UPSCALE_FACTOR, SDL_WINDOW_SHOWN); g_hh_renderer = SDL_CreateRenderer(g_hh_window, -1, SDL_RENDERER_ACCELERATED); g_hh_ppusim_core_count = SDL_GetCPUCount(); - g_hh_ppusim_threads = malloc(sizeof(pthread_t) * g_hh_ppusim_core_count); + g_hh_ppusim_threads = malloc(sizeof(pthread_t) * g_hh_ppusim_core_count); g_hh_ppusim_vram = malloc(sizeof(hh_ppu_data_t) * 0xffff); memset(g_hh_ppusim_vram, 0x0000, 0xffff); @@ -36,8 +37,9 @@ void hh_loop() { SDL_Event e; while (g_hh_run) { uint32_t start = SDL_GetTicks(); - while (SDL_PollEvent(&e)) if (e.type == SDL_QUIT) exit(0); - + while (SDL_PollEvent(&e)) + if (e.type == SDL_QUIT) exit(0); + hh_ppu_vblank_interrupt(); SDL_RenderClear(g_hh_renderer); diff --git a/src/ppusim/work.c b/src/ppusim/work.c index 3b9cee6..96d15aa 100644 --- a/src/ppusim/work.c +++ b/src/ppusim/work.c @@ -2,12 +2,12 @@ #include <pthread.h> #include <stdio.h> -#include "ppusim/work.h" -#include "ppusim/sim.h" #include "ppu/consts.h" #include "ppusim/pixel.h" +#include "ppusim/sim.h" +#include "ppusim/work.h" -pthread_t* g_hh_ppusim_threads; +pthread_t *g_hh_ppusim_threads; unsigned g_hh_ppusim_core_count; hh_s_ppusim_screen g_hh_ppusim_screen; @@ -15,29 +15,26 @@ hh_s_ppusim_screen g_hh_ppusim_screen; #pragma GCC diagnostic ignored "-Wint-to-pointer-cast" #pragma GCC diagnostic ignored "-Wpointer-to-int-cast" -void* hh_ppusim_draw_thread(void* arg) { - unsigned core = (unsigned long) arg; +void *hh_ppusim_draw_thread(void *arg) { + unsigned core = (unsigned long)arg; for (unsigned y = core; y < HH_PPU_SCREEN_HEIGHT; y += g_hh_ppusim_core_count) - for (unsigned x = 0; x < HH_PPU_SCREEN_WIDTH; x++) - hh_ppusim_pixel(g_hh_ppusim_screen[y][x], x, y); + for (unsigned x = 0; x < HH_PPU_SCREEN_WIDTH; x++) hh_ppusim_pixel(g_hh_ppusim_screen[y][x], x, y); return NULL; } -void hh_ppusim_draw_frame(SDL_Renderer* renderer) { - for (unsigned core = 0; core < g_hh_ppusim_core_count; core++) - pthread_create(&g_hh_ppusim_threads[core], NULL, hh_ppusim_draw_thread, (void*)(unsigned long)core); - for (unsigned core = 0; core < g_hh_ppusim_core_count; core++) - pthread_join(g_hh_ppusim_threads[core], NULL); - +void hh_ppusim_draw_frame(SDL_Renderer *renderer) { + for (unsigned core = 0; core < g_hh_ppusim_core_count; core++) pthread_create(&g_hh_ppusim_threads[core], NULL, hh_ppusim_draw_thread, (void *)(unsigned long)core); + for (unsigned core = 0; core < g_hh_ppusim_core_count; core++) pthread_join(g_hh_ppusim_threads[core], NULL); + for (unsigned x = 0; x < HH_PPU_SCREEN_WIDTH; x++) { for (unsigned y = 0; y < HH_PPU_SCREEN_HEIGHT; y++) { SDL_SetRenderDrawColor(renderer, g_hh_ppusim_screen[y][x][0], g_hh_ppusim_screen[y][x][1], g_hh_ppusim_screen[y][x][2], 255); - SDL_RenderFillRect(renderer, &(SDL_Rect) { - .x = x * HH_PPUSIM_UPSCALE_FACTOR, - .y = y * HH_PPUSIM_UPSCALE_FACTOR, - .w = HH_PPUSIM_UPSCALE_FACTOR, - .h = HH_PPUSIM_UPSCALE_FACTOR, - }); + SDL_RenderFillRect(renderer, &(SDL_Rect){ + .x = x * HH_PPUSIM_UPSCALE_FACTOR, + .y = y * HH_PPUSIM_UPSCALE_FACTOR, + .w = HH_PPUSIM_UPSCALE_FACTOR, + .h = HH_PPUSIM_UPSCALE_FACTOR, + }); } } } diff --git a/src/stm32.mk b/src/stm32.mk index 6926dea..3b5ccb9 100644 --- a/src/stm32.mk +++ b/src/stm32.mk @@ -43,22 +43,25 @@ STM_SRCS += lib/FreeRTOS-Kernel/croutine.c \ lib/FreeRTOS-Kernel/timers.c \ lib/FreeRTOS-Kernel/portable/GCC/ARM_CM0/port.c \ lib/FreeRTOS-Kernel/portable/MemMang/heap_4.c -STM_SRCS += lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_rcc.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_rcc_ex.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_i2c.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_i2c_ex.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_gpio.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_dma.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_cortex.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_pwr.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_pwr_ex.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_flash.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_flash_ex.c \ +STM_SRCS += lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_spi.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_spi_ex.c \ lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_tim.c \ lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_tim_ex.c \ lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_uart.c \ - lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_uart_ex.c + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_uart_ex.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_cortex.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_dma.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_flash.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_flash_ex.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_gpio.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_pwr.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_pwr_ex.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_rcc.c \ + lib/STM32-base-STM32Cube/HAL/STM32F0xx/src/stm32f0xx_hal_rcc_ex.c STM_SRCS += stm32/idle_task_static_memory.c \ - stm32/main.c + stm32/main.c \ + stm32/setup.c \ + ppu/stm.c \ + stm32/input.c diff --git a/src/stm32/TODO/maths.c b/src/stm32/TODO/maths.c deleted file mode 100644 index 2f4444a..0000000 --- a/src/stm32/TODO/maths.c +++ /dev/null @@ -1,10 +0,0 @@ -#include "maths.h" - -float clamp( float* x, float *min, float *max ){ - if (*x < *min) - return *min; - else if (*x > *max) - return *max; - else - return *x; -} diff --git a/src/stm32/input.c b/src/stm32/input.c new file mode 100644 index 0000000..e2d07cb --- /dev/null +++ b/src/stm32/input.c @@ -0,0 +1,13 @@ +#include <stm32f0xx_hal_gpio.h> + +#include "input.h" + +hh_s_gamepad g_hh_controller_p1 = { 0 }; +hh_s_gamepad g_hh_controller_p2 = { 0 }; + +void hh_input_read() { + g_hh_controller_p1.dpad_left = HAL_GPIO_ReadPin(GPIOB, GPIO_PIN_4); + g_hh_controller_p1.dpad_right = HAL_GPIO_ReadPin(GPIOB, GPIO_PIN_5); + g_hh_controller_p1.dpad_down = HAL_GPIO_ReadPin(GPIOB, GPIO_PIN_6); + g_hh_controller_p1.dpad_up = HAL_GPIO_ReadPin(GPIOB, GPIO_PIN_8); +} diff --git a/src/stm32/setup.c b/src/stm32/setup.c new file mode 100644 index 0000000..2c3552b --- /dev/null +++ b/src/stm32/setup.c @@ -0,0 +1,197 @@ +#include <stm32f0xx_hal.h> +#include <stm32f0xx_hal_spi.h> +#include <stm32f0xx_hal_uart.h> +#include <stm32f0xx_hal_gpio.h> +#include <FreeRTOS.h> +#include <task.h> + +#include "main.h" +#include "setup.h" +#include "ppu/ppu.h" + +UART_HandleTypeDef huart2 = { + .Instance = USART2, + .Init.BaudRate = 115200, + .Init.WordLength = UART_WORDLENGTH_8B, + .Init.StopBits = UART_STOPBITS_1, + .Init.Parity = UART_PARITY_NONE, + .Init.Mode = UART_MODE_TX_RX, + .Init.HwFlowCtl = UART_HWCONTROL_NONE, + .Init.OverSampling = UART_OVERSAMPLING_16, + .Init.OneBitSampling = UART_ONE_BIT_SAMPLE_DISABLE, + .AdvancedInit.AdvFeatureInit = UART_ADVFEATURE_NO_INIT, +}; + +GPIO_InitTypeDef spi_gpio = { + .Pin = HH_IO_SPI_PINS, + .Mode = GPIO_MODE_AF_PP, + .Pull = GPIO_NOPULL, + .Speed = GPIO_SPEED_FREQ_HIGH, + .Alternate = GPIO_AF0_SPI1, +}; + +SPI_HandleTypeDef hspi1 = { + .Instance = SPI1, + .Init.Mode = SPI_MODE_MASTER, + .Init.Direction = SPI_DIRECTION_1LINE, + .Init.DataSize = SPI_DATASIZE_8BIT, + .Init.CLKPolarity = SPI_POLARITY_LOW, + .Init.CLKPhase = SPI_PHASE_1EDGE, + .Init.NSS = SPI_NSS_SOFT, + .Init.BaudRatePrescaler = SPI_BAUDRATEPRESCALER_16, + .Init.FirstBit = SPI_FIRSTBIT_MSB, + .Init.TIMode = SPI_TIMODE_DISABLE, + .Init.CRCCalculation = SPI_CRCCALCULATION_DISABLE, + .Init.CRCPolynomial = 7, + .Init.CRCLength = SPI_CRC_LENGTH_DATASIZE, + .Init.NSSPMode = SPI_NSS_PULSE_DISABLE, +}; + +TIM_HandleTypeDef htim3 = { + .Instance = TIM3, + .Init.Prescaler = 7999, + .Init.CounterMode = TIM_COUNTERMODE_UP, + .Init.Period = 65535, + .Init.ClockDivision = TIM_CLOCKDIVISION_DIV1, + .Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE, +}; + +static void hh_io_spi_setup(); +static void hh_io_tim_setup(); +static void hh_io_usart2_setup(); +static void hh_io_gpio_setup(); +static void hh_io_clock_setup(); +static void hh_io_setup_error_handler(); + +void hh_setup() { + HAL_Init(); + + hh_io_clock_setup(); + hh_io_usart2_setup(); + hh_io_gpio_setup(); + hh_io_spi_setup(); + hh_io_tim_setup(); + + hh_ppu_init(); +} + +void hh_exit() { + hh_ppu_deinit(); + + HAL_DeInit(); +} + +void hh_io_clock_setup() { + if (HAL_OK != HAL_RCC_OscConfig(&(RCC_OscInitTypeDef){ + .OscillatorType = RCC_OSCILLATORTYPE_HSI, + .HSIState = RCC_HSI_ON, + .HSICalibrationValue = RCC_HSICALIBRATION_DEFAULT, + .PLL.PLLState = RCC_PLL_ON, + })) return hh_io_setup_error_handler(); + + // cpu, ahb & apb clocks + if (HAL_OK != HAL_RCC_ClockConfig(&(RCC_ClkInitTypeDef){ + .ClockType = RCC_CLOCKTYPE_HCLK | RCC_CLOCKTYPE_SYSCLK | RCC_CLOCKTYPE_PCLK1, + .SYSCLKSource = RCC_SYSCLKSOURCE_HSI, + .AHBCLKDivider = RCC_SYSCLK_DIV1, + .APB1CLKDivider = RCC_HCLK_DIV1, + }, FLASH_LATENCY_1)) return hh_io_setup_error_handler(); + + // usart2 clock (usb serial) + if (HAL_RCCEx_PeriphCLKConfig(&(RCC_PeriphCLKInitTypeDef){ + .PeriphClockSelection = RCC_PERIPHCLK_USART2, + .Usart2ClockSelection = RCC_USART2CLKSOURCE_PCLK1, + .I2c1ClockSelection = RCC_I2C1CLKSOURCE_HSI, + }) != HAL_OK) return hh_io_setup_error_handler(); +} + +void hh_io_spi_setup() { + if (HAL_SPI_Init(&hspi1) != HAL_OK) + return hh_io_setup_error_handler(); +} + +void hh_io_usart2_setup() { + if (HAL_UART_Init(&huart2) != HAL_OK) + return hh_io_setup_error_handler(); +} + +void hh_io_tim_setup() { + if (HAL_TIM_Base_Init(&htim3) != HAL_OK) + return hh_io_setup_error_handler(); + + if (HAL_TIM_ConfigClockSource(&htim3, &(TIM_ClockConfigTypeDef) { + .ClockSource = TIM_CLOCKSOURCE_INTERNAL + }) != HAL_OK) return hh_io_setup_error_handler(); + + if (HAL_TIMEx_MasterConfigSynchronization(&htim3, &(TIM_MasterConfigTypeDef) { + .MasterOutputTrigger = TIM_TRGO_RESET, + .MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE, + }) != HAL_OK) return hh_io_setup_error_handler(); +} + +void hh_io_gpio_setup() { + __HAL_RCC_GPIOA_CLK_ENABLE(); + __HAL_RCC_GPIOB_CLK_ENABLE(); + + HAL_GPIO_WritePin(GPIOA, GPIO_PIN_9, GPIO_PIN_SET); + HAL_GPIO_Init(GPIOA, &(GPIO_InitTypeDef) { + .Pin = GPIO_PIN_9, + .Mode = GPIO_MODE_OUTPUT_PP, + .Pull = GPIO_NOPULL, + .Speed = GPIO_SPEED_FREQ_LOW, + }); + HAL_GPIO_Init(GPIOA, &(GPIO_InitTypeDef) { + .Pin = GPIO_PIN_4|GPIO_PIN_5|GPIO_PIN_6|GPIO_PIN_8, + .Mode = GPIO_MODE_INPUT, + .Pull = GPIO_PULLDOWN, + }); +} + +void HAL_MspInit() { + __HAL_RCC_SYSCFG_CLK_ENABLE(); + __HAL_RCC_PWR_CLK_ENABLE(); +} + +void HAL_SPI_MspInit(SPI_HandleTypeDef* hspi) { + if(hspi->Instance != SPI1) return; + + __HAL_RCC_SPI1_CLK_ENABLE(); + __HAL_RCC_GPIOA_CLK_ENABLE(); + + HAL_GPIO_Init(HH_IO_SPI_PORT, &spi_gpio); +} + +void HAL_SPI_MspDeInit(SPI_HandleTypeDef* hspi) { + if(hspi->Instance != SPI1) return; + + __HAL_RCC_SPI1_CLK_DISABLE(); + + HAL_GPIO_DeInit(HH_IO_SPI_PORT, HH_IO_SPI_PINS); +} + +void HAL_TIM_Base_MspInit(TIM_HandleTypeDef* htim_base) { + if(htim_base->Instance != TIM3) return; + + __HAL_RCC_TIM3_CLK_ENABLE(); +} + +void HAL_TIM_Base_MspDeInit(TIM_HandleTypeDef* htim_base) { + if(htim_base->Instance != TIM3) return; + + __HAL_RCC_TIM3_CLK_DISABLE(); +} + +void SysTick_Handler() { + HAL_IncTick(); + if (xTaskGetSchedulerState() != taskSCHEDULER_NOT_STARTED) + xPortSysTickHandler(); +} + +void HardFault_Handler() { + for(;;); +} + +void hh_io_setup_error_handler() { + __disable_irq(); + while (1); +} diff --git a/src/stm32/setup.h b/src/stm32/setup.h new file mode 100644 index 0000000..66d5ff3 --- /dev/null +++ b/src/stm32/setup.h @@ -0,0 +1,24 @@ +#pragma once + +#include <stm32f0xx_hal_spi.h> +#include <stm32f0xx_hal_uart.h> +#include <stm32f0xx_hal_tim.h> +#include <stm32f0xx_hal_gpio.h> + +#define HH_IO_SPI_PINS (GPIO_PIN_5 | GPIO_PIN_7) +#define HH_IO_SPI_PORT GPIOA + +extern UART_HandleTypeDef huart2; // NOLINT +extern GPIO_InitTypeDef spi_gpio; // NOLINT +extern SPI_HandleTypeDef hspi1; // NOLINT +extern TIM_HandleTypeDef htim3; // NOLINT + +// required HAL setup functions +void HAL_MspInit(); // NOLINT +void HAL_UART_MspInit(UART_HandleTypeDef *huart); // NOLINT +void HAL_SPI_MspInit(SPI_HandleTypeDef* hspi); // NOLINT +void HAL_SPI_MspDeInit(SPI_HandleTypeDef* hspi); // NOLINT +void HAL_TIM_Base_MspInit(TIM_HandleTypeDef* htim_base); // NOLINT +void HAL_TIM_Base_MspDeInit(TIM_HandleTypeDef* htim_base); // NOLINT +void HardFault_Handler(); // NOLINT +void SysTick_Handler(); // NOLINT diff --git a/src/stm32/stm32f0xx_hal_conf.h b/src/stm32/stm32f0xx_hal_conf.h index fc27221..84a3b74 100644 --- a/src/stm32/stm32f0xx_hal_conf.h +++ b/src/stm32/stm32f0xx_hal_conf.h @@ -19,16 +19,18 @@ #define DATA_CACHE_ENABLE 0U #define USE_SPI_CRC 0U -#define HAL_RCC_MODULE_ENABLED #define HAL_MODULE_ENABLED -#define HAL_I2C_MODULE_ENABLED -#define HAL_GPIO_MODULE_ENABLED -#define HAL_DMA_MODULE_ENABLED -#define HAL_CORTEX_MODULE_ENABLED -#define HAL_PWR_MODULE_ENABLED -#define HAL_FLASH_MODULE_ENABLED +#define HAL_SPI_MODULE_ENABLED #define HAL_TIM_MODULE_ENABLED #define HAL_UART_MODULE_ENABLED +#define HAL_CORTEX_MODULE_ENABLED +#define HAL_DMA_MODULE_ENABLED +#define HAL_FLASH_MODULE_ENABLED +#define HAL_GPIO_MODULE_ENABLED +#define HAL_EXTI_MODULE_ENABLED +#define HAL_PWR_MODULE_ENABLED +#define HAL_RCC_MODULE_ENABLED +// #define HAL_I2C_MODULE_ENABLED #ifdef HAL_RCC_MODULE_ENABLED #include <stm32f0xx_hal_rcc.h> |