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authorlonkaars <loek@pipeframe.xyz>2023-03-13 20:38:34 +0100
committerlonkaars <loek@pipeframe.xyz>2023-03-13 20:38:34 +0100
commitec7b1726e60f6077fc90d736e8224b9473534d79 (patch)
tree988b9766edeef9ccabd1a3ddefa9723dadc095ec /src
parent994e96753aeb65080001530b1e62e070c975f4f1 (diff)
untested POC
Diffstat (limited to 'src')
-rw-r--r--src/main.c34
-rw-r--r--src/makefile14
2 files changed, 27 insertions, 21 deletions
diff --git a/src/main.c b/src/main.c
index 191d5d9..8d36bf5 100644
--- a/src/main.c
+++ b/src/main.c
@@ -1,21 +1,37 @@
#include <stdlib.h>
+#include <stm32f0xx_hal.h>
-#include "demo.h"
-#include "input.h"
#include "main.h"
+#include "stm32/setup.h"
+#include "../test/ppu-stm-integration-demo/data.h"
bool g_hh_run = true;
int main() {
hh_setup();
- hh_loop();
+
+ while (1) {
+ for (unsigned long i = 0; i < HH_PPUINTDEMO_LENGTH; i++) {
+ uint16_t addr = HH_PPUINTDEMO_ADDR[i];
+ uint16_t data = HH_PPUINTDEMO_DATA[i];
+
+ uint8_t spi_data[4] = {
+ (addr & 0xff00) >> 8,
+ (addr & 0x00ff) >> 0,
+ (data & 0xff00) >> 8,
+ (data & 0x00ff) >> 0,
+ };
+
+ HAL_SPI_Transmit(&hspi1, spi_data, 4, HAL_MAX_DELAY);
+ HAL_GPIO_WritePin(GPIOA, GPIO_PIN_9, true);
+ // HAL_Delay(1);
+ HAL_GPIO_WritePin(GPIOA, GPIO_PIN_9, false);
+ // HAL_Delay(1);
+ }
+ HAL_Delay(1e3);
+ }
+
hh_exit();
return 0;
}
-void hh_ppu_vblank_interrupt() {
- static unsigned long frame = 0;
- hh_input_read();
- hh_demo_loop(frame);
- frame++;
-}
diff --git a/src/makefile b/src/makefile
index d7d9087..e2fc1d3 100644
--- a/src/makefile
+++ b/src/makefile
@@ -3,7 +3,7 @@ RM = rm -f
TARGET = main
# platform is ds (desktop) or stm (stm32)
-PLATFORM = ds
+PLATFORM = stm
# if your editor uses compile_commands.json for autocomplete, you should run `make compile_commands.json` again
HOST=$(strip $(shell uname -o))
@@ -27,17 +27,7 @@ LFLAGS += -lm
CFLAGS += $(if $(STM), -DHH_TARGET_STM32, )
CFLAGS += $(if $(DESKTOP), -DHH_TARGET_DESKTOP, )
-LOCAL_SRCS += main.c \
- ppu/internals.c \
- ppu/ppu.c \
- demo.c \
- engine/engine.c \
- engine/sprite_controller.c \
- engine/player_controller.c \
- engine/draw_screen.c \
- engine/camera.c \
- engine/maths.c \
- engine/entity.c
+LOCAL_SRCS += main.c
CFLAGS += $(SHARED_FLAGS)
LFLAGS += $(SHARED_FLAGS)