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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-03-10 16:44:25 +0100
committerGitHub <noreply@github.com>2023-03-10 16:44:25 +0100
commit3c7f8d25c226510bd391c6b61e89e7f732ce3072 (patch)
treebd88048f7612af72a2ecd7643d2c4d677fb27a6a /src/stm32/main.c
parent80e2732c8f208f3f225a2a5c0e540bc50fceab5d (diff)
parent877ac831461f35d00e0e0ab7d6afbe93768fc7c6 (diff)
Merge pull request #27 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/stm32/main.c')
-rw-r--r--src/stm32/main.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/stm32/main.c b/src/stm32/main.c
index 735b378..d381d35 100644
--- a/src/stm32/main.c
+++ b/src/stm32/main.c
@@ -1,4 +1,7 @@
#include "main.h"
+#include "ppu/ppu.h"
+
+void hh_ppu_load_tilemap() {}
void hh_loop() {
while(g_hh_run);