diff options
author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-03-10 10:29:06 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-03-10 10:29:06 +0100 |
commit | a7ddcb50ae67cd7178f3c3582faae68366c6e049 (patch) | |
tree | 2ec54be53445720aac90b10bd9c6a3d1bdbe3cfa /src/stm32/TODO/maths.h | |
parent | c63bbb2483eef7d07079f950096463abc01ce16f (diff) | |
parent | 0b6374a87305ff10020cabc2bcecae91e49151b0 (diff) |
Merge pull request #24 from UnavailableDev/game-engine
code
Diffstat (limited to 'src/stm32/TODO/maths.h')
-rw-r--r-- | src/stm32/TODO/maths.h | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/src/stm32/TODO/maths.h b/src/stm32/TODO/maths.h index 7b68156..0889c47 100644 --- a/src/stm32/TODO/maths.h +++ b/src/stm32/TODO/maths.h @@ -1,11 +1,16 @@ -#include <math.h> +#pragma once -typedef struct vec2{ - float x,y; -}; +// #include <math.h> -/// @brief clamps x between min and max -/// @param x value to clamp -/// @param min -/// @param max -float clamp( float& x, float &min, float &max ); +typedef struct { + u_int32_t x,y; +} vec2; + +typedef vec2 vec_cen;//centered +typedef vec2 vec_cor;//left upper corner + +#define HH_MATH_FIXED_POINT 7 //fixed point at decimal 7lsb (world positions in pixels (with fixed decimal point)) + +#define MIN(a,b) (((a)<(b))?(a):(b)) +#define MAX(a,b) (((a)>(b))?(a):(b)) +#define CLAMP(N,LOWER,UPPER) (MIN(MAX(LOWER, N), UPPER)) |