diff options
author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-03-10 16:44:25 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-03-10 16:44:25 +0100 |
commit | 3c7f8d25c226510bd391c6b61e89e7f732ce3072 (patch) | |
tree | bd88048f7612af72a2ecd7643d2c4d677fb27a6a /src/ppusim | |
parent | 80e2732c8f208f3f225a2a5c0e540bc50fceab5d (diff) | |
parent | 877ac831461f35d00e0e0ab7d6afbe93768fc7c6 (diff) |
Merge pull request #27 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/ppusim')
-rw-r--r-- | src/ppusim/sim.c | 28 | ||||
-rw-r--r-- | src/ppusim/sim.h | 3 |
2 files changed, 31 insertions, 0 deletions
diff --git a/src/ppusim/sim.c b/src/ppusim/sim.c index 449b78d..1fceb82 100644 --- a/src/ppusim/sim.c +++ b/src/ppusim/sim.c @@ -1,9 +1,12 @@ #include <SDL2/SDL.h> #include <stdbool.h> #include <stdlib.h> +#include <stdio.h> #include "main.h" #include "ppu/ppu.h" +#include "ppu/consts.h" +#include "ppu/internals.h" #include "ppusim/mem.h" #include "ppusim/sim.h" #include "ppusim/work.h" @@ -22,6 +25,31 @@ void hh_ppu_init() { g_hh_ppusim_vram = malloc(sizeof(hh_ppu_data_t) * 0xffff); memset(g_hh_ppusim_vram, 0x0000, 0xffff); + hh_ppu_load_tilemap(); +} + +void hh_ppu_load_tilemap() { + char* filename = "tiles.bin"; + FILE* fp = fopen(filename,"rb"); + if (!fp){ + return;//error + } + + fseek(fp, 0, SEEK_END);//goto EOF + int _size = ftell(fp)/HH_PPU_VRAM_TMM_SPRITE_SIZE; + fseek(fp, 0, 0);//goto start of file + + for (int i = 0; i < _size; i++) { + uint8_t data[HH_PPU_VRAM_TMM_SPRITE_SIZE]; + + fread(data,HH_PPU_VRAM_TMM_SPRITE_SIZE,1,fp); + + hh_s_ppu_vram_data sprite = hh_ppu_2nat_sprite(data); + sprite.offset = i*HH_PPU_VRAM_TMM_SPRITE_SIZE; + hh_ppu_vram_write(sprite); + free(sprite.data); + } + fclose(fp); } void hh_ppu_deinit() { diff --git a/src/ppusim/sim.h b/src/ppusim/sim.h index 73f4b23..4d1d718 100644 --- a/src/ppusim/sim.h +++ b/src/ppusim/sim.h @@ -4,3 +4,6 @@ #define HH_PPUSIM_UPSCALE_FACTOR 3 /** @brief max framerate for PPUSIM */ #define HH_PPUSIM_FRAMERATE 60 + +/** @brief pump tilemap from rom to ppu ram */ +void hh_ppu_load_tilemap(); //ppu sim? |