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author | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-03-15 15:37:21 +0100 |
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committer | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-03-15 15:37:21 +0100 |
commit | 3891486b368f4cdd1c5e00019a2a66ca05e656e6 (patch) | |
tree | cd27ef74ef917bed16c90be9552dd007b4a7f2b5 /src/makefile | |
parent | 67bbe8dc3e7e0eb5eeb00b84f9766ef3d3b6b4b4 (diff) |
game loop and bullet
TODO game loop:
-(startingscreen) read correct indexes
-(shop) read correct indexes
-gameplay still needs alot with different levels etc..
rest not yet done
bullet needs testing and correct PAL and tilemap reading
Diffstat (limited to 'src/makefile')
-rw-r--r-- | src/makefile | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/makefile b/src/makefile index d7d9087..94406ca 100644 --- a/src/makefile +++ b/src/makefile @@ -37,7 +37,11 @@ LOCAL_SRCS += main.c \ engine/draw_screen.c \ engine/camera.c \ engine/maths.c \ - engine/entity.c + engine/bullet.c \ + engine/entity.c \ + GameLoop/shop.c \ + GameLoop/startingScreen.c + CFLAGS += $(SHARED_FLAGS) LFLAGS += $(SHARED_FLAGS) |