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authorNielsCoding <48092678+heavydemon21@users.noreply.github.com>2023-03-15 15:37:21 +0100
committerNielsCoding <48092678+heavydemon21@users.noreply.github.com>2023-03-15 15:37:21 +0100
commit3891486b368f4cdd1c5e00019a2a66ca05e656e6 (patch)
treecd27ef74ef917bed16c90be9552dd007b4a7f2b5 /src/makefile
parent67bbe8dc3e7e0eb5eeb00b84f9766ef3d3b6b4b4 (diff)
game loop and bullet
TODO game loop: -(startingscreen) read correct indexes -(shop) read correct indexes -gameplay still needs alot with different levels etc.. rest not yet done bullet needs testing and correct PAL and tilemap reading
Diffstat (limited to 'src/makefile')
-rw-r--r--src/makefile6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/makefile b/src/makefile
index d7d9087..94406ca 100644
--- a/src/makefile
+++ b/src/makefile
@@ -37,7 +37,11 @@ LOCAL_SRCS += main.c \
engine/draw_screen.c \
engine/camera.c \
engine/maths.c \
- engine/entity.c
+ engine/bullet.c \
+ engine/entity.c \
+ GameLoop/shop.c \
+ GameLoop/startingScreen.c
+
CFLAGS += $(SHARED_FLAGS)
LFLAGS += $(SHARED_FLAGS)