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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-03-10 14:01:32 +0100
committerGitHub <noreply@github.com>2023-03-10 14:01:32 +0100
commit6d82f9e3d165e0200bed2f2784a1183f47b37fa3 (patch)
treea8ce1dbdc5c29fb7001b71f1bc5003055d303fa0 /src/input.h
parent586aded2dddf2e6101d2709e42bceccadb50e8a1 (diff)
parentc37397234534e9888dfeed9b1728c46646c33b58 (diff)
Merge branch 'lonkaars:dev' into dev
Diffstat (limited to 'src/input.h')
-rw-r--r--src/input.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/input.h b/src/input.h
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+#pragma once
+
+#include <stdbool.h>
+
+/** @brief game controller state */
+typedef struct {
+ bool dpad_up;
+ bool dpad_down;
+ bool dpad_left;
+ bool dpad_right;
+ bool button_primary;
+ bool button_secondary;
+} hh_s_gamepad;
+
+/** @brief player 1's controller */
+extern hh_s_gamepad g_hh_controller_p1;
+/** @brief player 2's controller */
+extern hh_s_gamepad g_hh_controller_p2;
+
+/** @brief update g_hh_controller_p1 and 2 by reading buttons */
+void hh_input_read();
+