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author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-04-03 09:52:17 +0200 |
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committer | GitHub <noreply@github.com> | 2023-04-03 09:52:17 +0200 |
commit | cc23564547b736125fe7e7869de277ea4d4455ab (patch) | |
tree | c74b48322acb426a205d5cc9a31351c902dfbb65 /src/game_loop/starting_screen.c | |
parent | 7f51cd925883bbf958baa289d4d19231667c9eba (diff) | |
parent | e987d23d915942ec4a3910b9cc2729f1b21361a9 (diff) |
Merge pull request #48 from heavydemon21/dev
gameloop/bullet/levels
Diffstat (limited to 'src/game_loop/starting_screen.c')
-rw-r--r-- | src/game_loop/starting_screen.c | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/game_loop/starting_screen.c b/src/game_loop/starting_screen.c new file mode 100644 index 0000000..6ab0278 --- /dev/null +++ b/src/game_loop/starting_screen.c @@ -0,0 +1,32 @@ +#include "starting_screen.h"" +#include "input.h" +#include "engine/title_screen.h" +#include "engine/draw_screen.h" +// #include "engine/player_controller.h" + +bool hh_show_starting_screen(){ + static hh_e_screen_states hh_e_starting_screen = hh_e_state_show; + + switch (hh_e_starting_screen) + { + case hh_e_state_show: + hh_clear_screen(); + hh_init_title_screen(); + hh_e_starting_screen = hh_e_state_input; + return false; + break; + case hh_e_state_input: + if(g_hh_controller_p1.button_primary){ + hh_e_starting_screen = hh_e_state_end; + } + break; + case hh_e_state_end: + hh_e_starting_screen = hh_e_state_show; + return true; + break; + default: + hh_e_starting_screen = hh_e_state_show; + break; + } + return false; +} |