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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-04-03 09:52:17 +0200
committerGitHub <noreply@github.com>2023-04-03 09:52:17 +0200
commitcc23564547b736125fe7e7869de277ea4d4455ab (patch)
treec74b48322acb426a205d5cc9a31351c902dfbb65 /src/game_loop/shop.c
parent7f51cd925883bbf958baa289d4d19231667c9eba (diff)
parente987d23d915942ec4a3910b9cc2729f1b21361a9 (diff)
Merge pull request #48 from heavydemon21/dev
gameloop/bullet/levels
Diffstat (limited to 'src/game_loop/shop.c')
-rw-r--r--src/game_loop/shop.c30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/game_loop/shop.c b/src/game_loop/shop.c
new file mode 100644
index 0000000..b3d2234
--- /dev/null
+++ b/src/game_loop/shop.c
@@ -0,0 +1,30 @@
+#include "shop.h"
+
+
+void hh_shop(hh_e_game_state* hh_game_state){
+ static hh_e_shop_states hh_e_shop = hh_e_shop_show;
+
+ switch (hh_e_shop)
+ {
+ case hh_e_shop_show:
+ hh_clear_screen();
+ hh_clear_sprite();
+ // todo: make function to show shop
+ //hh_setup_shop();
+ hh_e_shop = hh_e_shop_input;
+ break;
+ case hh_e_shop_input:
+ // todo: make it so that you can choose between shop
+ if(g_hh_controller_p1.button_primary){
+ hh_e_shop = hh_e_shop_end;
+ }
+ break;
+ case hh_e_shop_end:
+ hh_e_shop = hh_e_shop_show;
+ *hh_game_state = hh_e_state_gameplay;
+ break;
+ default:
+ hh_e_shop = hh_e_shop_show;
+ break;
+ }
+}